Player Matchup

Cerberus
Cerberus
IIMR_BOO
Cerberus
Level 87
God Stats
3W - 1L
1,469 SR
Queue Stats
151W - 172L
1,321 Elo+
Party 1
Sobek
Sobek
JBCornut
Sobek
Level 89
God Stats
8W - 3L
1,475 SR
Queue Stats
467W - 466L
1,384 Elo+
Solo
Camazotz
Camazotz
jdogsmoke
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,542 Elo+
Solo
Olorun
Olorun
oXBoss-PlayerXo
Olorun
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 146L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
orsilva
Jing Wei
Level 109
God Stats
2W - 0L
1,720 SR
Queue Stats
40W - 44L
1,372 Elo+
Solo
Team Averages
Level 87
1,533 SR
1,396 Elo+

VS

Team Averages
Level 80
1,404 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
FROUSI
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,388 SR
Queue Stats
130W - 137L
1,413 Elo+
Solo
Anubis
Anubis
Lj1x
Anubis
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 150L
1,390 Elo+
Solo
Ares
Ares
Lolo320c
Ares
Level 89
God Stats
8W - 7L
1,334 SR
Queue Stats
359W - 369L
1,475 Elo+
Solo
Hachiman
Hachiman
Movementroboter
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,416 Elo+
Solo
Arachne
Arachne
virtualgranny
Arachne
Level 86
God Stats
0W - 3L
1,297 SR
Queue Stats
108W - 88L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IIMR_BOO
Cerberus
20
12 / 5 / 19
12,500
893
21,638
24,621
22,659
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
JBCornut
Sobek
19
3 / 5 / 24
11,514
822
7,118
27,739
32,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
jdogsmoke
Camazotz
18
4 / 5 / 19
11,012
787
7,917
19,489
9,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
14 / 6 / 14
12,833
917
18,516
16,288
8,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
orsilva
Jing Wei
18
4 / 6 / 17
11,246
803
16,150
14,399
5,593
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FROUSI
Morgan Le Fay
18
9 / 5 / 10
11,072
791
18,781
12,388
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Lj1x
Anubis
16
2 / 8 / 16
10,188
728
15,804
15,419
6,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
1 / 11 / 17
9,066
648
9,421
21,055
21,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
20
8 / 7 / 15
11,713
837
25,102
15,658
6,189
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
18
5 / 6 / 14
10,938
781
10,398
15,109
7,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
97
37
Kills
25
27
Deaths
37
93
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FROUSI
Morgan Le Fay
9
5
10
2.8
W
Cerberus
IIMR_BOO
Cerberus
12
5
19
4.3
W
Sobek
JBCornut
Sobek
3
5
24
3
L
Anubis
Lj1x
Anubis
2
8
16
1.25
L
Ares
1
11
17
0.86
L
Hachiman
8
7
15
2.21
W
Camazotz
jdogsmoke
Camazotz
4
5
19
2.7
W
14
6
14
3.5
W
Jing Wei
orsilva
Jing Wei
4
6
17
2.08
L
Arachne
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,339
Damage
79,506
102,536
Taken
79,629
78,692
Mitigated
47,205
40,365
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FROUSI
Morgan Le Fay
18,781
715
1,506
2,512
12,388
4,907
40
7,933
4,455
38,905
0
W
Cerberus
IIMR_BOO
Cerberus
21,638
331
2,274
6,852
24,621
22,659
111
10,686
13,531
38,331
0
W
Sobek
JBCornut
Sobek
7,118
173
2,292
7,652
27,739
32,461
338
9,164
18,575
17,428
0
L
Anubis
Lj1x
Anubis
15,804
1,246
1,643
4,586
15,419
6,978
0
8,810
6,609
28,898
0
L
Ares
9,421
134
984
1,010
21,055
21,455
66
11,979
9,076
12,742
0
L
Hachiman
25,102
12,437
763
1,846
15,658
6,189
195
10,443
5,215
0
44,206
W
Camazotz
jdogsmoke
Camazotz
7,917
1,723
1,232
7,380
19,489
9,076
1,435
9,533
9,956
0
20,838
W
18,516
10,949
4,791
4,217
16,288
8,903
2,836
6,204
10,084
38,928
0
W
Jing Wei
orsilva
Jing Wei
16,150
7,356
1,133
2,542
14,399
5,593
865
8,419
5,980
0
38,516
L
Arachne
10,398
6,852
835
3,622
15,109
7,676
0
8,107
7,002
0
14,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,105
Gold Earned
52,977
217
Minions Killed
119
0
Camps Cleared
0
1,337,588
Distance Traveled
1,185,683
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,072
791
33
2
0
211,986
1
W
Cerberus
12,500
893
59
4
0
270,714
0
W
Sobek
11,514
822
31
2
0
296,446
1
L
Anubis
10,188
728
28
2
0
201,162
0
L
Ares
9,066
648
2
0
0
244,765
0
L
Hachiman
11,713
837
42
3
0
237,277
0
W
Camazotz
11,012
787
29
2
0
291,991
0
W
Olorun
12,833
917
47
3
0
227,512
0
W
Jing Wei
11,246
803
51
4
0
250,925
4
L
Arachne
10,938
781
14
1
0
290,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role