Player Matchup

Yemoja
Yemoja
Gladifin
Yemoja
Level 107
God Stats
19W - 17L
1,584 SR
Queue Stats
248W - 266L
1,561 Elo+
Party 2
Awilix
Awilix
Hävytön
Awilix
Level 106
God Stats
1W - 1L
1,544 SR
Queue Stats
200W - 202L
1,594 Elo+
Party 2
Janus
Janus
Jaapeee
Janus
Level 33
God Stats
0W - 2L
1,777 SR
Queue Stats
135W - 121L
1,604 Elo+
Party 2
Osiris
Osiris
Tobbez1
Osiris
Level 144
God Stats
12W - 9L
1,507 SR
Queue Stats
708W - 777L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
kaljalaatikko1
Danzaburou
Level 66
God Stats
3W - 5L
1,390 SR
Queue Stats
140W - 203L
1,443 Elo+
Party 2
Team Averages
Level 91
1,560 SR
1,548 Elo+

VS

Team Averages
Level 103
1,694 SR
1,753 Elo+
Scylla
Scylla
KingSucram
Scylla
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,776 Elo+
Party 1
King Arthur
King Arthur
MrChampik
King Arthur
Level 160
God Stats
14W - 10L
1,620 SR
Queue Stats
426W - 260L
1,768 Elo+
Party 1
Ne Zha
Ne Zha
Neljionspotify
Ne Zha
Level 65
God Stats
2W - 2L
1,679 SR
Queue Stats
71W - 38L
1,714 Elo+
Party 1
Ganesha
Ganesha
PlayJ
Ganesha
Level 128
God Stats
2W - 0L
1,786 SR
Queue Stats
147W - 85L
1,763 Elo+
Party 1
Hou Yi
Hou Yi
Trapomax
Hou Yi
Level 26
God Stats
2W - 0L
1,888 SR
Queue Stats
99W - 34L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gladifin
Yemoja
8
0 / 3 / 1
5,235
524
2,053
7,172
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Hävytön
Awilix
8
1 / 5 / 0
5,502
550
2,632
8,961
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Jaapeee
Janus
9
0 / 6 / 0
5,179
518
1,906
6,232
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Tobbez1
Osiris
9
1 / 4 / 0
5,625
563
2,593
6,782
4,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
kaljalaatikko1
Danzaburou
8
0 / 3 / 0
4,763
476
3,933
5,384
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingSucram
Scylla
11
6 / 1 / 7
6,725
673
7,289
4,547
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MrChampik
King Arthur
12
2 / 1 / 4
6,657
666
5,074
6,738
5,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 0 / 4
7,481
748
7,514
6,730
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
PlayJ
Ganesha
9
0 / 0 / 10
5,783
578
3,225
6,702
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Trapomax
Hou Yi
11
2 / 0 / 2
6,162
616
3,548
4,607
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
21
21
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Gladifin
Yemoja
0
3
1
0.17
L
Awilix
Hävytön
Awilix
1
5
0
0.2
L
Janus
Jaapeee
Janus
0
6
0
0
W
Scylla
KingSucram
Scylla
6
1
7
9.5
W
King Arthur
MrChampik
King Arthur
2
1
4
4
W
11
0
4
13
W
Ganesha
PlayJ
Ganesha
0
0
10
5
L
Osiris
Tobbez1
Osiris
1
4
0
0.25
W
Hou Yi
Trapomax
Hou Yi
2
0
2
3
L
Danzaburou
kaljalaatikko1
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,117
Damage
26,650
34,531
Taken
29,324
13,502
Mitigated
15,899
8,263
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Gladifin
Yemoja
2,053
539
803
2,400
7,172
4,182
299
2,590
4,582
12,219
0
L
Awilix
Hävytön
Awilix
2,632
698
0
1,822
8,961
2,363
0
2,177
6,784
0
19,321
L
Janus
Jaapeee
Janus
1,906
217
0
840
6,232
1,480
0
3,558
2,674
23,324
0
W
Scylla
KingSucram
Scylla
7,289
1,002
0
937
4,547
1,436
1,021
928
3,551
36,141
0
W
King Arthur
MrChampik
King Arthur
5,074
972
0
1,553
6,738
5,891
0
0
6,555
0
41,625
W
7,514
2,550
0
1,653
6,730
2,759
0
1,052
5,594
0
48,677
W
Ganesha
PlayJ
Ganesha
3,225
356
0
2,283
6,702
4,393
0
1,008
5,660
13,499
0
L
Osiris
Tobbez1
Osiris
2,593
686
0
1,081
6,782
4,209
0
1,296
5,486
0
25,997
W
Hou Yi
Trapomax
Hou Yi
3,548
1,659
0
594
4,607
1,420
0
819
3,788
0
35,457
L
Danzaburou
kaljalaatikko1
Danzaburou
3,933
1,055
0
1,317
5,384
1,268
480
1,116
4,268
0
28,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
32,808
239
Minions Killed
360
0
Camps Cleared
0
937,530
Distance Traveled
1,043,955
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,235
524
19
2
0
177,332
5
L
Awilix
5,502
550
45
5
0
221,854
2
L
Janus
5,179
518
63
6
0
176,635
5
W
Scylla
6,725
673
67
7
0
195,865
4
W
King Arthur
6,657
666
98
10
0
224,604
5
W
Ne Zha
7,481
748
89
9
0
234,299
2
W
Ganesha
5,783
578
3
0
0
211,127
4
L
Osiris
5,625
563
59
6
0
173,916
4
W
Hou Yi
6,162
616
103
10
0
178,060
0
L
Danzaburou
4,763
476
53
5
0
187,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role