Player Matchup

Scylla
Scylla
FlipRoll
Scylla
Level 155
God Stats
4W - 3L
1,503 SR
Queue Stats
130W - 134L
1,401 Elo+
Party 1
Cerberus
Cerberus
LegendaryTrees
Cerberus
Level 42
God Stats
9W - 10L
1,730 SR
Queue Stats
549W - 491L
1,548 Elo+
Solo
Nu Wa
Nu Wa
caramelized-chef
Nu Wa
Level 157
God Stats
26W - 14L
1,562 SR
Queue Stats
76W - 86L
1,472 Elo+
Solo
Fenrir
Fenrir
delittlee
Fenrir
Level 113
God Stats
3W - 2L
1,260 SR
Queue Stats
63W - 52L
1,433 Elo+
Party 1
Rama
Rama
lBones o
Rama
Level 156
God Stats
2W - 5L
1,567 SR
Queue Stats
324W - 327L
1,492 Elo+
Solo
Team Averages
Level 125
1,525 SR
1,469 Elo+

VS

Team Averages
Level 131
1,508 SR
1,493 Elo+
Nox
Nox
Dermented
Nox
Level 143
God Stats
17W - 14L
1,563 SR
Queue Stats
87W - 84L
1,506 Elo+
Solo
Medusa
Medusa
Mr Plow 0216
Medusa
Level 123
God Stats
3W - 7L
1,388 SR
Queue Stats
444W - 463L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Strider3355
Amaterasu
Level 114
God Stats
35W - 33L
1,594 SR
Queue Stats
95W - 80L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
Thats Mr Hob0
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
breton1504
Morgan Le Fay
Level 147
God Stats
24W - 31L
1,495 SR
Queue Stats
104W - 113L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FlipRoll
Scylla
20
5 / 1 / 10
12,895
759
16,462
11,121
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
20
12 / 1 / 12
14,375
846
17,207
23,909
30,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 1 / 15
12,240
720
16,935
10,839
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
delittlee
Fenrir
18
5 / 2 / 13
12,264
721
11,402
13,131
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
18
6 / 5 / 11
12,942
761
16,027
20,219
8,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
11,595
682
12,016
16,010
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
0 / 7 / 4
9,785
576
10,446
13,875
4,367
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
Strider3355
Amaterasu
19
3 / 3 / 5
12,749
750
13,418
24,590
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
17
2 / 5 / 6
11,447
673
12,754
21,815
28,732
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
breton1504
Morgan Le Fay
17
2 / 9 / 3
11,002
647
12,271
16,068
4,681
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
30
Kills
10
10
Deaths
30
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Scylla
FlipRoll
Scylla
5
1
10
10
W
Cerberus
12
1
12
18
L
Medusa
0
7
4
0.29
L
Amaterasu
Strider3355
Amaterasu
3
3
5
1.83
L
Kuzenbo
2
5
6
1
L
Morgan Le Fay
breton1504
Morgan Le Fay
2
9
3
0.39
W
2
1
15
9.5
W
Fenrir
delittlee
Fenrir
5
2
13
5.75
W
Rama
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,033
Damage
60,905
79,219
Taken
92,358
60,407
Mitigated
61,229
22,166
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,016
1,141
242
1,269
16,010
5,786
585
8,585
6,897
50,979
0
W
Scylla
FlipRoll
Scylla
16,462
477
0
1,872
11,121
4,381
918
4,159
6,962
63,937
0
W
Cerberus
17,207
1,215
0
6,509
23,909
30,587
1
8,624
15,285
39,568
0
L
Medusa
10,446
4,816
295
636
13,875
4,367
1,033
7,086
6,618
0
42,281
L
Amaterasu
Strider3355
Amaterasu
13,418
4,806
0
7,624
24,590
17,663
0
11,508
12,544
0
46,458
L
Kuzenbo
12,754
4,266
143
4,609
21,815
28,732
659
11,828
9,421
32,933
0
L
Morgan Le Fay
breton1504
Morgan Le Fay
12,271
633
0
548
16,068
4,681
854
10,991
4,544
38,186
0
W
16,935
4,602
253
1,736
10,839
4,685
1,700
6,587
4,252
61,087
0
W
Fenrir
delittlee
Fenrir
11,402
1,598
0
3,864
13,131
12,466
593
8,032
5,099
0
28,445
W
Rama
16,027
12,693
0
7,932
20,219
8,288
3,055
10,163
10,056
0
41,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,716
Gold Earned
56,578
378
Minions Killed
389
8
Camps Cleared
9
1,576,408
Distance Traveled
1,464,181
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,595
682
104
6
4
281,829
3
W
Scylla
12,895
759
110
6
2
326,763
1
W
Cerberus
14,375
846
60
4
0
333,356
4
L
Medusa
9,785
576
84
5
3
273,500
3
L
Amaterasu
12,749
750
89
5
2
313,132
3
L
Kuzenbo
11,447
673
35
2
0
326,656
0
L
Morgan Le Fay
11,002
647
77
5
0
269,064
4
W
Nu Wa
12,240
720
108
6
3
313,769
2
W
Fenrir
12,264
721
38
2
1
333,755
3
W
Rama
12,942
761
62
4
2
268,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role