Player Matchup

Osiris
Osiris
Advicefromatree
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
Shellchaac
Hera
Level 65
God Stats
15W - 16L
1,513 SR
Queue Stats
294W - 320L
1,540 Elo+
Solo
Heimdallr
Heimdallr
pikin321
Heimdallr
Level 4
God Stats
4W - 4L
1,199 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Team Averages
Level 52
1,404 SR
1,513 Elo+

VS

Team Averages
Level 52
1,242 SR
1,443 Elo+
Heimdallr
Heimdallr
PhaythMusic
Heimdallr
Level 145
God Stats
1W - 1L
1,075 SR
Queue Stats
7W - 1L
1,857 Elo+
Solo
Yemoja
Yemoja
Smellmybikeseat
Yemoja
Level 5
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 7L
971 Elo+
Solo
Merlin
Merlin
tricky4finger
Merlin
Level 6
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,107
646
4,379
8,854
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 1
8,655
787
10,171
6,002
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
pikin321
Heimdallr
7
0 / 3 / 2
6,163
560
2,067
5,418
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PhaythMusic
Heimdallr
14
7 / 0 / 0
8,752
796
10,676
8,515
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 5
6,877
625
547
4,123
2,386
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 5 / 4
6,944
631
2,171
6,558
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
7
7
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Heimdallr
PhaythMusic
Heimdallr
7
0
0
7
L
5
2
1
2.75
W
0
1
5
2.5
L
Heimdallr
pikin321
Heimdallr
0
3
2
0.33
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,617
Damage
13,394
20,274
Taken
19,196
13,434
Mitigated
7,904
2,853
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
1,028
0
1,331
8,854
8,362
340
872
7,822
18
15,618
W
Heimdallr
PhaythMusic
Heimdallr
10,676
6,773
0
2,078
8,515
3,365
1,510
3,612
4,603
0
38,632
L
10,171
2,416
0
1,235
6,002
2,255
12
758
5,120
50,815
0
W
547
195
942
322
4,123
2,386
0
3,240
797
2,142
0
L
Heimdallr
pikin321
Heimdallr
2,067
620
0
287
5,418
2,817
93
738
4,614
0
6,036
W
2,171
117
0
0
6,558
2,153
0
3,319
3,034
20,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,925
Gold Earned
22,573
139
Minions Killed
101
0
Camps Cleared
0
656,473
Distance Traveled
490,099
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,107
646
20
2
0
268,969
0
W
Heimdallr
8,752
796
51
5
0
214,267
2
L
Hera
8,655
787
106
10
0
202,622
3
W
Yemoja
6,877
625
5
0
0
118,377
0
L
Heimdallr
6,163
560
13
1
0
184,882
0
W
Merlin
6,944
631
45
4
0
157,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role