Player Matchup

Khepri
Khepri
LordTyrantTyrone
Khepri
Level 8
God Stats
3W - 1L
1,328 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
TheBroker47
Cerberus
Level 4
God Stats
6W - 3L
1,424 SR
Queue Stats
9W - 7L
1,268 Elo+
Solo
Thoth
Thoth
XxenosX1594
Thoth
Level 7
God Stats
4W - 5L
1,232 SR
Queue Stats
4W - 6L
1,290 Elo+
Solo
Scylla
Scylla
kingkai1122
Scylla
Level 15
God Stats
5W - 7L
1,284 SR
Queue Stats
52W - 106L
1,236 Elo+
Solo
Anubis
Anubis
murdererofsam
Anubis
Level 7
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Team Averages
Level 8
1,405 SR
1,312 Elo+

VS

Team Averages
Level 7
1,435 SR
1,207 Elo+
Sol
Sol
Gnicolas_11
Sol
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 11L
1,062 Elo+
Party 1
Ra
Ra
IISmeazII
Ra
Level 8
God Stats
12W - 16L
1,426 SR
Queue Stats
16W - 27L
1,279 Elo+
Solo
Guan Yu
Guan Yu
PudgyUsopp
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,388 Elo+
Solo
Ymir
Ymir
TTVDarkGamer
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,037 Elo+
Party 1
Nemesis
Nemesis
xIveBenJamin
Nemesis
Level 9
God Stats
0W - 2L
1,250 SR
Queue Stats
31W - 56L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 22
14,141
1,088
12,720
13,320
15,103
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
TheBroker47
Cerberus
20
10 / 3 / 28
14,767
1,136
21,654
18,078
22,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 1 / 21
14,872
1,144
29,662
10,954
4,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
16
0 / 1 / 0
9,684
745
248
1,578
540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 5 / 23
14,430
1,110
30,895
18,396
7,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 14 / 3
11,895
915
16,078
29,809
5,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 6 / 4
12,902
992
13,552
16,685
3,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
PudgyUsopp
Guan Yu
19
5 / 8 / 4
13,164
1,013
17,584
23,932
11,863
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
0 / 13 / 6
12,020
925
7,570
27,900
27,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
xIveBenJamin
Nemesis
17
0 / 6 / 2
10,387
799
1,699
11,164
3,827
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
29
46
Kills
10
10
Deaths
47
94
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
14
3
0.25
L
3
6
4
0.83
W
9
0
22
20
L
Guan Yu
PudgyUsopp
Guan Yu
5
8
4
0.88
L
0
13
6
0.23
W
Cerberus
TheBroker47
Cerberus
10
3
28
8
W
12
1
21
22.5
W
Scylla
0
1
0
0
W
15
5
23
5.3
L
Nemesis
xIveBenJamin
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,179
Damage
56,483
62,326
Taken
109,490
50,266
Mitigated
51,825
22,143
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,078
6,805
0
6,165
29,809
5,591
0
27,590
2,219
46,073
0
L
13,552
313
1,166
1,103
16,685
3,399
0
14,840
1,845
46,301
0
W
12,720
3,810
0
2,095
13,320
15,103
0
9,093
4,227
32,118
0
L
Guan Yu
PudgyUsopp
Guan Yu
17,584
6,040
2,725
3,581
23,932
11,863
0
21,309
2,623
0
26,331
L
7,570
1,177
0
0
27,900
27,145
0
25,317
2,583
32,820
0
W
Cerberus
TheBroker47
Cerberus
21,654
3,455
1,543
8,931
18,078
22,746
0
11,601
6,477
40,215
0
W
29,662
5,341
0
903
10,954
4,229
0
5,677
5,277
55,088
0
W
Scylla
248
248
0
0
1,578
540
0
1,230
348
248
0
W
30,895
1,919
146
8,525
18,396
7,648
0
9,599
8,797
45,691
0
L
Nemesis
xIveBenJamin
Nemesis
1,699
235
0
133
11,164
3,827
0
6,123
4,792
0
6,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,894
Gold Earned
60,368
203
Minions Killed
226
1
Camps Cleared
4
908,566
Distance Traveled
1,123,276
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,895
915
67
5
0
220,925
0
L
Ra
12,902
992
61
5
2
247,249
0
W
Khepri
14,141
1,088
51
4
1
232,726
0
L
Guan Yu
13,164
1,013
19
1
0
278,637
0
L
Ymir
12,020
925
73
6
0
214,790
0
W
Cerberus
14,767
1,136
44
3
0
217,766
2
W
Thoth
14,872
1,144
77
6
0
247,441
0
W
Scylla
9,684
745
0
0
0
5,608
0
W
Anubis
14,430
1,110
31
2
0
205,025
0
L
Nemesis
10,387
799
6
0
2
161,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role