Player Matchup

Bakasura
Bakasura
Astrotyme
Bakasura
Level 84
God Stats
11W - 10L
1,426 SR
Queue Stats
998W - 1,016L
1,461 Elo+
Solo
Medusa
Medusa
Ryanide
Medusa
Level 111
God Stats
7W - 2L
1,629 SR
Queue Stats
22W - 16L
1,638 Elo+
Solo
Chronos
Chronos
ShinjiTheRealG
Chronos
Level 121
God Stats
5W - 3L
1,594 SR
Queue Stats
36W - 36L
1,592 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,564 Elo+

VS

Team Averages
Level 117
1,544 SR
1,646 Elo+
Apollo
Apollo
JayDVa
Apollo
Level 119
God Stats
6W - 3L
1,568 SR
Queue Stats
107W - 75L
1,640 Elo+
Party 1
Hera
Hera
Zach14593
Hera
Level 108
God Stats
10W - 10L
1,563 SR
Queue Stats
73W - 52L
1,644 Elo+
Party 1
King Arthur
King Arthur
bigtwerk
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 75L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Astrotyme
Bakasura
14
5 / 0 / 8
9,682
745
4,955
7,286
4,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Ryanide
Medusa
13
7 / 3 / 6
9,791
753
9,724
8,824
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 12
9,153
704
8,787
6,749
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JayDVa
Apollo
11
0 / 4 / 3
7,572
582
2,910
8,703
3,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
11
0 / 5 / 3
7,402
569
5,147
8,478
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
bigtwerk
King Arthur
12
3 / 5 / 0
8,483
653
5,767
10,925
10,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Astrotyme
Bakasura
5
0
8
9
L
Apollo
JayDVa
Apollo
0
4
3
0.38
W
Medusa
Ryanide
Medusa
7
3
6
3.33
W
2
0
12
8
L
Hera
0
5
3
0.3
L
King Arthur
bigtwerk
King Arthur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
13,824
22,859
Taken
28,106
11,204
Mitigated
16,697
7,382
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Astrotyme
Bakasura
4,955
3,465
0
1,880
7,286
4,772
1,212
1,089
6,197
0
21,542
L
Apollo
JayDVa
Apollo
2,910
2,034
0
1,814
8,703
3,043
290
2,788
5,860
0
24,166
W
Medusa
Ryanide
Medusa
9,724
3,746
0
2,452
8,824
3,196
786
3,026
5,798
0
42,555
W
8,787
2,503
0
3,050
6,749
3,236
1,047
1,332
5,417
35,261
0
L
Hera
5,147
1,132
156
585
8,478
2,883
120
3,564
4,622
22,844
0
L
King Arthur
bigtwerk
King Arthur
5,767
589
0
670
10,925
10,771
0
2,435
8,207
1,014
26,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
23,457
165
Minions Killed
135
0
Camps Cleared
0
770,820
Distance Traveled
736,775
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,682
745
51
4
0
285,815
2
L
Apollo
7,572
582
76
6
0
235,075
4
W
Medusa
9,791
753
53
4
0
236,275
0
W
Chronos
9,153
704
61
5
0
248,730
0
L
Hera
7,402
569
38
3
0
246,845
5
L
King Arthur
8,483
653
21
2
0
254,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role