Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Arnorki
Neith
Level 78
God Stats
19W - 17L
1,385 SR
Queue Stats
257W - 281L
1,399 Elo+
Solo
Poseidon
Poseidon
FarmerHelen
Poseidon
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 53L
1,439 Elo+
Party 1
Ares
Ares
TheeeObject
Ares
Level 105
God Stats
5W - 1L
1,647 SR
Queue Stats
29W - 16L
1,517 Elo+
Party 1
Da Ji
Da Ji
me_thmommy
Da Ji
Level 22
God Stats
2W - 2L
1,533 SR
Queue Stats
10W - 10L
1,340 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,439 Elo+

VS

Team Averages
Level 62
1,534 SR
1,479 Elo+
Kukulkan
Kukulkan
CamperKayla
Kukulkan
Level 46
God Stats
169W - 179L
1,464 SR
Queue Stats
221W - 247L
1,428 Elo+
Party 2
Hercules
Hercules
DankHeadies
Hercules
Level 99
God Stats
12W - 7L
1,573 SR
Queue Stats
205W - 197L
1,520 Elo+
Solo
Merlin
Merlin
The_Jester30
Merlin
Level 81
God Stats
116W - 121L
1,465 SR
Queue Stats
1,007W - 1,110L
1,477 Elo+
Solo
Hades
Hades
TiklOO
Hades
Level 47
God Stats
12W - 10L
1,675 SR
Queue Stats
141W - 117L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
jtmayonaise
Kuzenbo
Level 39
God Stats
234W - 258L
1,490 SR
Queue Stats
253W - 279L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
6 / 1 / 28
14,070
1,082
15,819
19,360
21,745
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Arnorki
Neith
20
2 / 0 / 20
12,399
954
11,045
6,821
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
FarmerHelen
Poseidon
20
11 / 3 / 21
14,877
1,144
29,445
14,064
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 27
14,627
1,125
26,073
17,369
19,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
20
11 / 3 / 20
14,252
1,096
26,478
14,533
6,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CamperKayla
Kukulkan
18
2 / 14 / 5
12,571
967
14,262
22,757
8,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DankHeadies
Hercules
18
0 / 4 / 6
11,511
885
9,553
31,142
21,424
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
1 / 6 / 1
10,941
842
5,591
11,594
3,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
TiklOO
Hades
18
2 / 11 / 5
12,051
927
11,766
24,057
13,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
jtmayonaise
Kuzenbo
19
3 / 6 / 5
13,208
1,016
18,718
28,130
39,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
30
40
Kills
8
8
Deaths
41
116
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
1
28
20
W
Neith
Arnorki
Neith
2
0
20
12
L
Kukulkan
CamperKayla
Kukulkan
2
14
5
0.32
L
Hercules
DankHeadies
Hercules
0
4
6
0.75
W
Poseidon
FarmerHelen
Poseidon
11
3
21
7.17
L
Merlin
1
6
1
0.25
W
10
1
27
23.5
L
Hades
TiklOO
Hades
2
11
5
0.41
L
Kuzenbo
jtmayonaise
Kuzenbo
3
6
5
0.92
W
Da Ji
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,860
Damage
59,890
72,147
Taken
117,680
55,631
Mitigated
87,178
14,253
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
15,819
416
710
525
19,360
21,745
0
10,864
7,796
27,869
0
W
Neith
Arnorki
Neith
11,045
4,447
0
2,396
6,821
2,641
0
5,939
882
0
42,772
L
Kukulkan
CamperKayla
Kukulkan
14,262
583
291
1,317
22,757
8,898
0
14,911
7,710
58,227
0
L
Hercules
DankHeadies
Hercules
9,553
2,846
0
5,444
31,142
21,424
0
19,161
11,981
0
21,873
W
Poseidon
FarmerHelen
Poseidon
29,445
3,624
304
6,241
14,064
5,896
0
10,942
3,122
66,546
0
L
Merlin
5,591
489
547
871
11,594
3,870
0
7,708
2,309
17,305
0
W
26,073
667
0
3,872
17,369
19,006
0
10,015
5,208
36,863
0
L
Hades
TiklOO
Hades
11,766
640
572
748
24,057
13,164
0
11,602
12,432
28,127
0
L
Kuzenbo
jtmayonaise
Kuzenbo
18,718
3,655
0
205
28,130
39,822
0
17,680
10,334
42,784
0
W
Da Ji
26,478
10,639
0
205
14,533
6,343
0
12,577
1,956
0
38,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,225
Gold Earned
60,282
252
Minions Killed
240
4
Camps Cleared
3
1,252,761
Distance Traveled
1,134,016
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,070
1,082
27
2
0
307,503
0
W
Neith
12,399
954
74
6
1
214,599
1
L
Kukulkan
12,571
967
118
9
0
208,825
1
L
Hercules
11,511
885
25
2
0
274,796
0
W
Poseidon
14,877
1,144
105
8
0
222,542
0
L
Merlin
10,941
842
22
2
0
144,111
1
W
Ares
14,627
1,125
17
1
1
256,676
0
L
Hades
12,051
927
41
3
3
243,370
0
L
Kuzenbo
13,208
1,016
34
3
0
262,914
2
W
Da Ji
14,252
1,096
29
2
2
251,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role