Player Matchup

Ganesha
Ganesha
AlexE88
Ganesha
Level 83
God Stats
8W - 5L
1,467 SR
Queue Stats
341W - 247L
1,654 Elo+
Party 1
Thoth
Thoth
CaptainCool6699
Thoth
Level 107
God Stats
13W - 24L
1,506 SR
Queue Stats
427W - 317L
1,629 Elo+
Party 1
Neith
Neith
SamErb09
Neith
Level 89
God Stats
7W - 4L
1,657 SR
Queue Stats
343W - 253L
1,606 Elo+
Party 1
Team Averages
Level 93
1,543 SR
1,630 Elo+

VS

Team Averages
Level 44
1,444 SR
1,528 Elo+
Sobek
Sobek
DeathByEwoks
Sobek
Level 41
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Kukulkan
Kukulkan
Gustavokiller321
Kukulkan
Level 28
God Stats
6W - 17L
1,113 SR
Queue Stats
135W - 178L
1,486 Elo+
Solo
Danzaburou
Danzaburou
aztecsauce
Danzaburou
Level 64
God Stats
34W - 33L
1,497 SR
Queue Stats
110W - 133L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlexE88
Ganesha
15
0 / 2 / 14
11,273
705
5,776
15,899
17,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
12 / 3 / 4
12,630
789
18,760
9,846
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SamErb09
Neith
16
4 / 1 / 10
10,852
678
14,439
8,221
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
9,712
607
3,530
19,938
19,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 5 / 4
10,662
666
11,373
13,616
4,072
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
aztecsauce
Danzaburou
15
3 / 4 / 1
10,276
642
12,742
16,323
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlexE88
Ganesha
0
2
14
3.5
W
12
3
4
4.67
L
1
7
4
0.43
L
2
5
4
0.8
W
Neith
SamErb09
Neith
4
1
10
9
L
Danzaburou
aztecsauce
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,975
Damage
27,645
33,966
Taken
49,877
24,990
Mitigated
30,043
11,251
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlexE88
Ganesha
5,776
762
702
5,806
15,899
17,229
73
6,390
8,708
22,767
0
W
18,760
331
195
2,616
9,846
3,954
540
4,280
5,329
66,748
0
L
3,530
248
113
1,974
19,938
19,452
216
8,286
11,219
11,079
0
L
11,373
819
0
1,765
13,616
4,072
570
6,471
6,916
44,157
0
W
Neith
SamErb09
Neith
14,439
5,960
0
1,932
8,221
3,807
869
4,233
3,522
0
44,234
L
Danzaburou
aztecsauce
Danzaburou
12,742
2,082
0
5,373
16,323
6,519
812
8,591
7,206
0
46,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,755
Gold Earned
30,650
193
Minions Killed
164
0
Camps Cleared
0
933,233
Distance Traveled
797,549
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,273
705
0
0
0
300,623
2
W
Thoth
12,630
789
120
8
0
318,397
2
L
Sobek
9,712
607
7
0
0
242,026
1
L
Kukulkan
10,662
666
88
6
0
276,651
3
W
Neith
10,852
678
73
5
0
314,213
4
L
Danzaburou
10,276
642
69
4
0
278,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role