Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cybertronica
Guan Yu
Level 38
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 3L
1,266 Elo+
Solo
Olorun
Olorun
McNastty
Olorun
Level 40
God Stats
18W - 21L
1,364 SR
Queue Stats
55W - 68L
1,378 Elo+
Solo
Artio
Artio
R8MLO
Artio
Level 62
God Stats
0W - 3L
1,318 SR
Queue Stats
291W - 338L
1,362 Elo+
Solo
Chiron
Chiron
Sennarios
Chiron
Level 79
God Stats
14W - 14L
1,468 SR
Queue Stats
146W - 179L
1,458 Elo+
Solo
Team Averages
Level 69
1,397 SR
1,393 Elo+

VS

Team Averages
Level 93
1,492 SR
1,399 Elo+
Cerberus
Cerberus
Anathk
Cerberus
Level 156
God Stats
16W - 16L
1,501 SR
Queue Stats
454W - 491L
1,367 Elo+
Solo
Hou Yi
Hou Yi
Drakarma12
Hou Yi
Level 66
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Weedgod69
Zeus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,376 Elo+
Party 1
Mercury
Mercury
cHk0P_
Mercury
Level 45
God Stats
7W - 4L
1,633 SR
Queue Stats
127W - 149L
1,337 Elo+
Party 1
Zhong Kui
Zhong Kui
nic666
Zhong Kui
Level 155
God Stats
91W - 100L
1,561 SR
Queue Stats
311W - 322L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 2
6,048
504
1,608
7,845
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Cybertronica
Guan Yu
10
3 / 4 / 0
6,228
519
1,418
6,931
4,542
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
McNastty
Olorun
9
1 / 5 / 3
5,715
476
3,558
7,917
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
R8MLO
Artio
8
0 / 5 / 2
5,411
451
2,095
11,224
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Sennarios
Chiron
8
1 / 6 / 2
5,166
431
4,271
7,642
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anathk
Cerberus
10
1 / 0 / 13
6,180
515
4,423
6,429
2,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Drakarma12
Hou Yi
12
9 / 2 / 1
7,480
623
9,286
5,801
1,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
10
6 / 1 / 3
6,888
574
5,384
3,227
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
cHk0P_
Mercury
10
1 / 1 / 10
6,511
543
2,157
5,755
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
nic666
Zhong Kui
12
6 / 2 / 6
7,214
601
7,912
8,160
6,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
23
23
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Cerberus
Anathk
Cerberus
1
0
13
7.5
L
Guan Yu
Cybertronica
Guan Yu
3
4
0
0.75
W
Hou Yi
Drakarma12
Hou Yi
9
2
1
4.75
L
Olorun
McNastty
Olorun
1
5
3
0.5
L
Artio
R8MLO
Artio
0
5
2
0.2
L
Chiron
Sennarios
Chiron
1
6
2
0.33
W
Zeus
6
1
3
7.5
W
Mercury
cHk0P_
Mercury
1
1
10
6
W
Zhong Kui
nic666
Zhong Kui
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,950
Damage
29,162
41,559
Taken
29,372
17,595
Mitigated
13,341
10,924
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,608
273
0
4,055
7,845
2,472
0
1,499
6,264
0
32,691
W
Cerberus
Anathk
Cerberus
4,423
236
0
2,077
6,429
2,464
144
685
5,744
14,343
0
L
Guan Yu
Cybertronica
Guan Yu
1,418
136
175
967
6,931
4,542
0
3,820
3,051
0
19,581
W
Hou Yi
Drakarma12
Hou Yi
9,286
6,365
0
2,250
5,801
1,587
484
720
5,081
0
39,660
L
Olorun
McNastty
Olorun
3,558
1,400
168
2,033
7,917
2,427
0
4,551
3,226
20,787
0
L
Artio
R8MLO
Artio
2,095
303
215
1,919
11,224
6,104
0
4,476
6,692
13,512
0
L
Chiron
Sennarios
Chiron
4,271
1,447
232
1,160
7,642
2,050
0
2,989
4,557
0
19,799
W
Zeus
5,384
1,228
0
341
3,227
965
832
1,526
1,701
23,611
0
W
Mercury
cHk0P_
Mercury
2,157
836
0
500
5,755
2,033
1,518
840
4,915
0
30,054
W
Zhong Kui
nic666
Zhong Kui
7,912
793
0
4,412
8,160
6,292
1,674
1,882
6,278
40,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
34,273
197
Minions Killed
283
0
Camps Cleared
0
1,072,025
Distance Traveled
1,082,526
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,048
504
70
6
0
220,053
0
W
Cerberus
6,180
515
11
1
0
219,682
0
L
Guan Yu
6,228
519
32
3
0
231,172
1
W
Hou Yi
7,480
623
86
7
0
212,429
0
L
Olorun
5,715
476
35
3
0
182,182
1
L
Artio
5,411
451
23
2
0
224,884
1
L
Chiron
5,166
431
37
3
0
213,734
0
W
Zeus
6,888
574
57
5
0
193,467
4
W
Mercury
6,511
543
54
5
0
265,055
5
W
Zhong Kui
7,214
601
75
6
0
191,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role