Player Matchup

Serqet
Serqet
Bartonstuart
Serqet
Level 24
God Stats
0W - 3L
1,213 SR
Queue Stats
100W - 127L
1,343 Elo+
Solo
Sol
Sol
EdenHollow
Sol
Level 29
God Stats
34W - 42L
1,426 SR
Queue Stats
312W - 344L
1,394 Elo+
Solo
Nu Wa
Nu Wa
bblackqueen63
Nu Wa
Level 23
God Stats
7W - 5L
1,793 SR
Queue Stats
8W - 14L
1,275 Elo+
Solo
Nemesis
Nemesis
ririnzx
Nemesis
Level 11
God Stats
1W - 4L
1,240 SR
Queue Stats
10W - 21L
1,197 Elo+
Solo
Bellona
Bellona
seg45
Bellona
Level 28
God Stats
91W - 69L
1,559 SR
Queue Stats
185W - 157L
1,429 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,328 Elo+

VS

Team Averages
Level 26
1,453 SR
1,349 Elo+
Arachne
Arachne
GalaxionMan
Arachne
Level 40
God Stats
9W - 2L
1,680 SR
Queue Stats
142W - 136L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
Hanakleyr
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,309 Elo+
Party 1
Tiamat
Tiamat
Jawwwk
Tiamat
Level 14
God Stats
1W - 2L
1,252 SR
Queue Stats
5W - 9L
1,309 Elo+
Party 1
Cerberus
Cerberus
ZEKROMILLION
Cerberus
Level 24
God Stats
7W - 9L
1,357 SR
Queue Stats
25W - 30L
1,201 Elo+
Solo
Hera
Hera
shaiii0
Hera
Level 47
God Stats
10W - 8L
1,477 SR
Queue Stats
195W - 200L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
4 / 10 / 5
12,193
1,016
6,097
20,528
7,663
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 6 / 10
11,948
996
22,099
28,488
9,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 7 / 7
12,269
1,022
22,434
19,410
4,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ririnzx
Nemesis
18
2 / 12 / 8
11,391
949
6,413
25,921
9,328
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
seg45
Bellona
18
3 / 7 / 6
11,495
958
11,000
28,267
14,445
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GalaxionMan
Arachne
20
23 / 3 / 11
16,923
1,410
33,708
22,822
9,698
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Hanakleyr
Heimdallr
20
3 / 3 / 26
12,397
1,033
16,082
11,028
3,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Jawwwk
Tiamat
20
7 / 4 / 20
13,220
1,102
26,259
11,548
7,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
ZEKROMILLION
Cerberus
20
6 / 5 / 13
12,428
1,036
15,282
25,451
12,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
shaiii0
Hera
20
2 / 0 / 26
12,742
1,062
22,467
6,896
1,884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
137
15
Kills
41
42
Deaths
15
36
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
10
5
0.65
L
2
6
10
1.17
W
Arachne
GalaxionMan
Arachne
23
3
11
9.5
W
Heimdallr
Hanakleyr
Heimdallr
3
3
26
5.33
W
Tiamat
Jawwwk
Tiamat
7
4
20
4.25
W
Cerberus
ZEKROMILLION
Cerberus
6
5
13
2.5
L
4
7
7
1.07
L
Nemesis
ririnzx
Nemesis
2
12
8
0.5
L
Bellona
seg45
Bellona
3
7
6
0.86
W
Hera
shaiii0
Hera
2
0
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,043
Damage
113,798
122,614
Taken
77,745
46,365
Mitigated
35,990
8,302
Healing
20,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,097
635
0
0
20,528
7,663
0
9,625
10,903
0
23,492
L
22,099
8,948
22
5,717
28,488
9,935
0
18,580
9,908
53,367
0
W
Arachne
GalaxionMan
Arachne
33,708
24,554
0
11,680
22,822
9,698
0
11,273
11,171
0
65,360
W
Heimdallr
Hanakleyr
Heimdallr
16,082
8,342
0
1,507
11,028
3,646
0
6,364
4,012
0
37,120
W
Tiamat
Jawwwk
Tiamat
26,259
1,397
0
2,643
11,548
7,943
0
6,463
5,085
49,142
0
W
Cerberus
ZEKROMILLION
Cerberus
15,282
562
59
2,940
25,451
12,819
0
17,141
8,154
27,597
0
L
22,434
8,538
496
1,901
19,410
4,994
0
9,881
9,529
40,258
0
L
Nemesis
ririnzx
Nemesis
6,413
2,148
0
77
25,921
9,328
0
13,410
12,511
0
20,403
L
Bellona
seg45
Bellona
11,000
3,987
0
89
28,267
14,445
0
12,512
15,755
0
27,386
W
Hera
shaiii0
Hera
22,467
4,264
122
1,198
6,896
1,884
0
3,292
2,539
56,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,296
Gold Earned
67,710
235
Minions Killed
262
4
Camps Cleared
8
1,111,554
Distance Traveled
1,213,174
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,193
1,016
53
4
1
237,325
0
L
Sol
11,948
996
88
7
0
208,996
1
W
Arachne
16,923
1,410
65
5
2
274,830
3
W
Heimdallr
12,397
1,033
50
4
0
235,602
0
W
Tiamat
13,220
1,102
52
4
1
245,717
1
W
Cerberus
12,428
1,036
33
3
1
222,219
0
L
Nu Wa
12,269
1,022
42
4
2
206,449
1
L
Nemesis
11,391
949
23
2
0
219,168
2
L
Bellona
11,495
958
29
2
1
239,616
0
W
Hera
12,742
1,062
62
5
4
234,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role