Player Matchup

Erlang Shen
Erlang Shen
HoldDatRabbit
Erlang Shen
Level 128
God Stats
2W - 1L
1,324 SR
Queue Stats
369W - 295L
1,673 Elo+
Party 1
Fafnir
Fafnir
Kuzenbowie
Fafnir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,595 Elo+
Party 1
Ra
Ra
YOLOsarusREX
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,771 Elo+
Party 1
Team Averages
Level 71
1,441 SR
1,680 Elo+

VS

Team Averages
Level 50
1,463 SR
1,335 Elo+
Artemis
Artemis
ReaP_0s1ris
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 226L
1,346 Elo+
Party 2
Thoth
Thoth
ReaP_BorkChoP
Thoth
Level 29
God Stats
0W - 4L
1,604 SR
Queue Stats
144W - 183L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
yaya62116
Guan Yu
Level 13
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HoldDatRabbit
Erlang Shen
17
4 / 4 / 2
12,525
696
10,663
15,523
15,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
Kuzenbowie
Fafnir
15
1 / 3 / 5
11,502
639
3,621
16,023
20,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 5
11,500
639
6,649
10,277
9,660
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ReaP_0s1ris
Artemis
17
7 / 3 / 2
11,913
662
13,781
13,343
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 5
10,993
611
12,959
12,554
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
yaya62116
Guan Yu
6
0 / 1 / 1
8,641
480
0
961
415
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
7
Kills
9
9
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HoldDatRabbit
Erlang Shen
4
4
2
1.25
W
Fafnir
Kuzenbowie
Fafnir
1
3
5
1.17
L
Artemis
ReaP_0s1ris
Artemis
7
3
2
2.67
L
2
3
5
1.5
W
2
2
5
2.25
L
Guan Yu
yaya62116
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
26,740
41,823
Taken
26,858
45,786
Mitigated
11,850
9,304
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HoldDatRabbit
Erlang Shen
10,663
3,474
0
4,192
15,523
15,385
1,159
3,440
12,083
0
49,419
W
Fafnir
Kuzenbowie
Fafnir
3,621
992
0
1,235
16,023
20,741
315
4,943
11,080
29,914
0
L
Artemis
ReaP_0s1ris
Artemis
13,781
5,440
311
4,494
13,343
6,540
0
5,286
8,057
0
55,601
L
12,959
456
276
3,217
12,554
4,895
0
4,708
7,846
59,288
0
W
6,649
645
1,248
2,629
10,277
9,660
1,515
4,576
5,701
49,612
0
L
Guan Yu
yaya62116
Guan Yu
0
0
0
0
961
415
0
276
685
0
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
31,547
182
Minions Killed
154
0
Camps Cleared
0
987,918
Distance Traveled
656,211
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,525
696
49
3
0
341,572
2
W
Fafnir
11,502
639
44
2
0
316,643
1
L
Artemis
11,913
662
87
5
0
311,732
0
L
Thoth
10,993
611
64
4
0
321,629
0
W
Ra
11,500
639
89
5
0
329,703
0
L
Guan Yu
8,641
480
3
0
0
22,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role