Player Matchup

Danzaburou
Danzaburou
FynionThePK
Danzaburou
Level 24
God Stats
8W - 6L
1,497 SR
Queue Stats
96W - 100L
1,446 Elo+
Solo
Sol
Sol
Toxic59613
Sol
Level 28
God Stats
4W - 1L
1,725 SR
Queue Stats
25W - 23L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iSpenceers
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,382 SR
Queue Stats
239W - 317L
1,388 Elo+
Solo
Fafnir
Fafnir
jross9814
Fafnir
Level 26
God Stats
8W - 5L
1,170 SR
Queue Stats
92W - 72L
1,449 Elo+
Solo
Da Ji
Da Ji
oTamayo
Da Ji
Level 28
God Stats
8W - 4L
1,283 SR
Queue Stats
43W - 38L
1,433 Elo+
Solo
Team Averages
Level 27
1,411 SR
1,434 Elo+

VS

Team Averages
Level 25
1,440 SR
1,434 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ashoka334
Chang'e
Level 44
God Stats
4W - 3L
1,454 SR
Queue Stats
161W - 166L
1,455 Elo+
Party 1
Artemis
Artemis
Nesikha1
Artemis
Level 17
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 3L
1,303 Elo+
Party 1
Persephone
Persephone
YesImGiGi
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,380 Elo+
Solo
Loki
Loki
zanenotfound
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FynionThePK
Danzaburou
12
8 / 1 / 6
8,582
715
8,153
5,793
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
8 / 0 / 3
8,258
688
4,617
4,607
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
iSpenceers
Morgan Le Fay
12
2 / 0 / 0
7,466
622
4,641
6,269
2,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
jross9814
Fafnir
11
1 / 0 / 11
7,351
613
3,108
5,722
4,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
oTamayo
Da Ji
11
7 / 0 / 4
7,432
619
4,498
6,346
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 6 / 0
4,760
397
1,863
8,260
2,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Ashoka334
Chang'e
8
1 / 7 / 0
5,578
465
2,642
9,904
2,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nesikha1
Artemis
9
0 / 4 / 0
4,886
407
2,104
6,496
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
YesImGiGi
Persephone
3
0 / 2 / 0
3,924
327
115
1,271
339
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 7 / 0
4,245
354
1,620
6,472
1,368
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
26
Kills
1
1
Deaths
26
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
L
Chang'e
Ashoka334
Chang'e
1
7
0
0.14
W
Danzaburou
FynionThePK
Danzaburou
8
1
6
11
L
Artemis
Nesikha1
Artemis
0
4
0
0
W
8
0
3
9.5
L
Persephone
YesImGiGi
Persephone
0
2
0
0
W
Morgan Le Fay
iSpenceers
Morgan Le Fay
2
0
0
2
W
Fafnir
jross9814
Fafnir
1
0
11
6.5
W
Da Ji
oTamayo
Da Ji
7
0
4
9
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
8,344
28,737
Taken
32,403
12,500
Mitigated
8,183
9,800
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,863
924
0
490
8,260
2,519
0
4,782
3,392
0
15,094
L
Chang'e
Ashoka334
Chang'e
2,642
683
479
1,933
9,904
2,318
0
3,014
6,842
21,121
0
W
Danzaburou
FynionThePK
Danzaburou
8,153
3,086
0
2,131
5,793
2,087
2,553
701
5,092
0
54,868
L
Artemis
Nesikha1
Artemis
2,104
1,114
0
330
6,496
1,639
0
1,841
4,639
0
16,052
W
4,617
1,341
0
2,157
4,607
1,419
5,522
115
4,492
43,023
0
L
Persephone
YesImGiGi
Persephone
115
37
0
209
1,271
339
0
906
221
2,881
0
W
Morgan Le Fay
iSpenceers
Morgan Le Fay
4,641
517
0
3,163
6,269
2,988
1,572
754
5,515
40,863
0
W
Fafnir
jross9814
Fafnir
3,108
867
0
1,088
5,722
4,040
1,170
369
5,353
7,750
0
W
Da Ji
oTamayo
Da Ji
4,498
979
0
1,261
6,346
1,966
1,096
857
5,489
0
28,121
L
1,620
332
0
0
6,472
1,368
0
1,399
4,943
0
9,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
23,393
346
Minions Killed
137
0
Camps Cleared
0
1,096,819
Distance Traveled
827,022
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,760
397
32
3
0
186,109
2
L
Chang'e
5,578
465
45
4
0
199,166
0
W
Danzaburou
8,582
715
100
8
0
201,035
3
L
Artemis
4,886
407
33
3
0
177,425
0
W
Sol
8,258
688
98
8
0
233,148
1
L
Persephone
3,924
327
5
0
0
40,340
0
W
Morgan Le Fay
7,466
622
90
8
0
188,529
5
W
Fafnir
7,351
613
7
1
0
232,684
1
W
Da Ji
7,432
619
51
4
0
241,423
0
L
Loki
4,245
354
22
2
0
223,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role