Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Greentrees420
Bellona
Level 89
God Stats
12W - 11L
1,260 SR
Queue Stats
655W - 690L
1,336 Elo+
Party 1
Ao Kuang
Ao Kuang
Mdub
Ao Kuang
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
560W - 569L
1,363 Elo+
Party 1
Odin
Odin
MilkyBong402
Odin
Level 65
God Stats
3W - 1L
1,398 SR
Queue Stats
59W - 70L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NiceGuy420
Ah Muzen Cab
Level 116
God Stats
2W - 0L
1,636 SR
Queue Stats
171W - 168L
1,463 Elo+
Party 2
Team Averages
Level 106
1,459 SR
1,410 Elo+

VS

Team Averages
Level 100
1,472 SR
1,436 Elo+
Chronos
Chronos
 
Chronos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DankHeadies
Tsukuyomi
Level 99
God Stats
2W - 5L
1,247 SR
Queue Stats
253W - 243L
1,461 Elo+
Solo
Thor
Thor
Fata diem
Thor
Level 92
God Stats
3W - 6L
1,413 SR
Queue Stats
334W - 361L
1,419 Elo+
Party 3
He Bo
He Bo
LiveGrenade08
He Bo
Level 73
God Stats
1W - 4L
1,485 SR
Queue Stats
305W - 314L
1,360 Elo+
Party 3
Freya
Freya
ONE910Falk
Freya
Level 157
God Stats
13W - 1L
1,717 SR
Queue Stats
382W - 401L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 4 / 17
10,022
716
12,484
18,109
17,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
19
6 / 2 / 19
10,621
759
8,483
20,674
16,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Mdub
Ao Kuang
16
9 / 7 / 11
10,927
781
8,982
16,716
7,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 2 / 19
10,909
779
13,189
18,233
19,924
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
NiceGuy420
Ah Muzen Cab
20
6 / 0 / 22
11,545
825
15,444
9,300
5,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 4 / 7
9,240
660
11,454
10,382
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DankHeadies
Tsukuyomi
15
2 / 6 / 9
8,975
641
17,460
14,067
6,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
4 / 5 / 7
10,171
727
10,312
13,297
10,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 8 / 6
8,243
589
12,801
13,109
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
16
5 / 8 / 5
9,790
699
12,553
14,817
6,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
31
Kills
15
15
Deaths
31
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
17
2.88
L
Chronos
 
Chronos
3
4
7
1.63
L
Tsukuyomi
DankHeadies
Tsukuyomi
2
6
9
1.08
L
Thor
4
5
7
1.5
W
Bellona
6
2
19
7.75
L
1
8
6
0.5
W
Ao Kuang
Mdub
Ao Kuang
9
7
11
2.07
W
7
2
19
8.25
W
Ah Muzen Cab
NiceGuy420
Ah Muzen Cab
6
0
22
17
L
Freya
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,582
Damage
64,580
83,032
Taken
65,672
67,171
Mitigated
32,122
33,164
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,484
112
1,087
1,627
18,109
17,687
534
10,183
7,926
26,084
0
L
Chronos
 
Chronos
11,454
852
1,344
2,462
10,382
4,495
0
2,377
8,005
30,538
0
L
Tsukuyomi
DankHeadies
Tsukuyomi
17,460
3,932
743
4,096
14,067
6,434
0
3,484
10,583
0
24,819
L
Thor
10,312
1,650
1,463
1,818
13,297
10,005
0
4,933
8,364
0
18,389
W
Bellona
8,483
1,136
1,149
8,041
20,674
16,771
867
9,820
10,854
0
17,535
L
12,801
796
0
2,033
13,109
4,969
0
5,714
7,395
21,896
0
W
Ao Kuang
Mdub
Ao Kuang
8,982
2,868
1,293
4,781
16,716
7,438
1,187
6,827
9,889
14,393
0
W
13,189
1,641
1,396
6,254
18,233
19,924
690
7,665
10,568
0
21,022
W
Ah Muzen Cab
NiceGuy420
Ah Muzen Cab
15,444
4,299
2,054
5,482
9,300
5,351
1,748
2,313
6,987
0
43,652
L
Freya
12,553
4,546
1,068
3,556
14,817
6,219
486
4,958
9,859
18,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
46,419
131
Minions Killed
135
0
Camps Cleared
0
1,254,966
Distance Traveled
1,121,031
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,022
716
24
2
0
283,618
0
L
Chronos
9,240
660
34
2
0
252,050
0
L
Tsukuyomi
8,975
641
22
2
0
260,990
0
L
Thor
10,171
727
21
2
0
224,463
1
W
Bellona
10,621
759
21
2
0
258,081
0
L
He Bo
8,243
589
25
2
0
190,203
1
W
Ao Kuang
10,927
781
9
1
0
217,154
0
W
Odin
10,909
779
19
1
0
236,135
0
W
Ah Muzen Cab
11,545
825
58
4
0
259,978
0
L
Freya
9,790
699
33
2
0
193,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role