Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Clawzzo
Ymir
Level 99
God Stats
3W - 2L
1,596 SR
Queue Stats
223W - 179L
1,521 Elo+
Party 1
Serqet
Serqet
CruzneS
Serqet
Level 129
God Stats
7W - 5L
1,554 SR
Queue Stats
180W - 173L
1,552 Elo+
Solo
King Arthur
King Arthur
Dyoguu
King Arthur
Level 88
God Stats
4W - 4L
1,412 SR
Queue Stats
159W - 171L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
sLice099x
Baron Samedi
Level 87
God Stats
7W - 4L
1,704 SR
Queue Stats
301W - 262L
1,517 Elo+
Party 1
Team Averages
Level 98
1,553 SR
1,524 Elo+

VS

Team Averages
Level 62
1,437 SR
1,476 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Qatharsys
Erlang Shen
Level 122
God Stats
10W - 13L
1,481 SR
Queue Stats
253W - 252L
1,497 Elo+
Party 2
Chernobog
Chernobog
Wieselboi
Chernobog
Level 27
God Stats
0W - 6L
1,191 SR
Queue Stats
70W - 85L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
achachmet
Kukulkan
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 10L
1,306 Elo+
Party 2
Ares
Ares
andrey0660
Ares
Level 48
God Stats
1W - 2L
1,512 SR
Queue Stats
58W - 47L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
10 / 2 / 3
8,343
695
11,683
5,144
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Clawzzo
Ymir
9
2 / 2 / 7
6,272
523
2,042
9,680
4,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
CruzneS
Serqet
12
4 / 2 / 8
7,091
591
6,044
8,765
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Dyoguu
King Arthur
12
1 / 0 / 3
6,598
550
6,484
7,655
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
sLice099x
Baron Samedi
11
3 / 1 / 6
6,700
558
6,102
6,198
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 4 / 0
6,444
537
4,443
11,658
5,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Qatharsys
Erlang Shen
11
3 / 1 / 2
6,809
567
3,731
8,200
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Wieselboi
Chernobog
9
0 / 5 / 2
5,391
449
2,150
6,529
1,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
achachmet
Kukulkan
9
1 / 4 / 1
5,646
471
964
5,548
1,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 6 / 2
5,578
465
3,365
12,048
5,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
7
7
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
3
5.75
L
Hades
 
Hades
1
4
0
0.25
W
Ymir
Clawzzo
Ymir
2
2
7
2.75
W
Serqet
CruzneS
Serqet
4
2
8
4
W
King Arthur
Dyoguu
King Arthur
1
0
3
2.5
L
Erlang Shen
Qatharsys
Erlang Shen
3
1
2
4
L
Chernobog
Wieselboi
Chernobog
0
5
2
0.2
L
Kukulkan
achachmet
Kukulkan
1
4
1
0.38
L
2
6
2
0.5
W
Baron Samedi
sLice099x
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,355
Damage
14,653
37,442
Taken
43,983
18,190
Mitigated
18,083
11,948
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,683
5,299
0
2,120
5,144
2,129
333
1,010
4,134
0
55,290
L
Hades
 
Hades
4,443
1,203
0
6,225
11,658
5,447
0
0
10,878
36,933
0
W
Ymir
Clawzzo
Ymir
2,042
440
0
1,209
9,680
4,866
149
1,409
8,271
17,895
0
W
Serqet
CruzneS
Serqet
6,044
2,138
0
3,211
8,765
3,002
0
1,656
7,109
0
29,567
W
King Arthur
Dyoguu
King Arthur
6,484
1,069
0
2,400
7,655
5,965
46
3,553
4,102
0
33,702
L
Erlang Shen
Qatharsys
Erlang Shen
3,731
1,620
0
2,373
8,200
3,930
0
2,489
5,711
0
41,038
L
Chernobog
Wieselboi
Chernobog
2,150
1,673
0
1,147
6,529
1,364
0
870
5,659
0
26,703
L
Kukulkan
achachmet
Kukulkan
964
0
0
340
5,548
1,399
0
1,164
4,028
19,870
0
L
3,365
360
0
2,368
12,048
5,943
0
3,621
8,293
9,983
0
W
Baron Samedi
sLice099x
Baron Samedi
6,102
521
702
2,306
6,198
2,228
30
1,144
5,054
35,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
29,868
306
Minions Killed
288
0
Camps Cleared
0
1,130,643
Distance Traveled
1,075,064
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,343
695
95
8
0
203,639
2
L
Hades
6,444
537
96
8
0
199,123
1
W
Ymir
6,272
523
24
2
0
216,256
4
W
Serqet
7,091
591
69
6
0
247,931
5
W
King Arthur
6,598
550
62
5
0
222,444
2
L
Erlang Shen
6,809
567
82
7
0
250,417
3
L
Chernobog
5,391
449
51
4
0
200,195
2
L
Kukulkan
5,646
471
48
4
0
192,730
1
L
Ares
5,578
465
11
1
0
232,599
5
W
Baron Samedi
6,700
558
56
5
0
240,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role