Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AlphaStroke00
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Freddy_Cs
Medusa
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 114L
1,419 Elo+
Solo
Discordia
Discordia
Nemain x
Discordia
Level 28
God Stats
2W - 2L
1,420 SR
Queue Stats
80W - 81L
1,376 Elo+
Party 1
Kali
Kali
djdante01
Kali
Level 22
God Stats
4W - 3L
1,806 SR
Queue Stats
96W - 112L
1,330 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,425 Elo+

VS

Team Averages
Level 24
1,457 SR
1,336 Elo+
Medusa
Medusa
By_Axhh977_
Medusa
Level 43
God Stats
3W - 5L
1,330 SR
Queue Stats
55W - 97L
1,301 Elo+
Party 2
Guan Yu
Guan Yu
Garel20
Guan Yu
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 101L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
Superyus
Tsukuyomi
Level 29
God Stats
33W - 41L
1,500 SR
Queue Stats
351W - 378L
1,341 Elo+
Solo
Sol
Sol
XxATOM2301xX
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 40L
1,286 Elo+
Party 2
Achilles
Achilles
big ched daddy
Achilles
Level 16
God Stats
3W - 2L
1,455 SR
Queue Stats
96W - 78L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
4 / 2 / 1
10,586
504
7,299
16,257
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
AlphaStroke00
Sun Wukong
12
3 / 7 / 5
8,175
389
5,592
10,722
6,334
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Freddy_Cs
Medusa
16
7 / 2 / 2
10,130
482
10,864
13,348
4,859
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Nemain x
Discordia
15
0 / 5 / 4
9,375
446
7,581
14,027
4,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
13
2 / 9 / 0
8,260
393
8,265
14,635
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 4 / 1
10,458
498
8,441
12,447
4,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Garel20
Guan Yu
18
8 / 0 / 6
11,503
548
12,875
15,274
24,519
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Superyus
Tsukuyomi
14
2 / 6 / 5
9,281
442
4,657
14,264
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 3 / 3
10,446
497
12,955
12,178
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
3 / 3 / 10
9,801
467
8,415
15,668
16,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
16
Kills
25
25
Deaths
16
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
2
1
2.25
L
Sun Wukong
AlphaStroke00
Sun Wukong
3
7
5
0.79
W
Medusa
5
4
1
1.38
L
Medusa
Freddy_Cs
Medusa
7
2
2
4
W
Guan Yu
Garel20
Guan Yu
8
0
6
11
L
Discordia
Nemain x
Discordia
0
5
4
0.4
W
Tsukuyomi
Superyus
Tsukuyomi
2
6
5
0.75
W
7
3
3
2.83
W
Achilles
3
3
10
2.67
L
Kali
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
47,343
68,989
Taken
69,831
30,757
Mitigated
54,455
16,773
Healing
24,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,299
4,350
0
6,262
16,257
9,891
925
3,538
12,549
0
96,976
L
Sun Wukong
AlphaStroke00
Sun Wukong
5,592
1,745
0
1,183
10,722
6,334
282
866
9,854
0
23,736
W
Medusa
8,441
3,713
65
4,439
12,447
4,779
2,418
0
12,447
0
58,308
L
Medusa
Freddy_Cs
Medusa
10,864
6,066
0
3,108
13,348
4,859
0
1,096
12,192
0
55,189
W
Guan Yu
Garel20
Guan Yu
12,875
2,100
2,923
6,362
15,274
24,519
2,369
1,972
13,302
0
68,157
L
Discordia
Nemain x
Discordia
7,581
1,062
0
4,797
14,027
4,008
1,013
4,465
9,114
61,383
0
W
Tsukuyomi
Superyus
Tsukuyomi
4,657
681
0
4,334
14,264
4,646
0
1,720
12,544
0
46,871
W
12,955
3,908
0
4,894
12,178
4,199
1,876
2,844
9,334
47,722
0
W
Achilles
8,415
1,402
302
1,416
15,668
16,312
270
1,045
14,623
0
37,796
L
Kali
8,265
3,876
0
1,423
14,635
5,665
192
2,447
12,080
0
38,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
51,489
458
Minions Killed
450
0
Camps Cleared
0
1,753,717
Distance Traveled
1,953,083
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,586
504
145
7
0
457,257
0
L
Sun Wukong
8,175
389
37
2
0
290,914
1
W
Medusa
10,458
498
112
5
0
364,546
0
L
Medusa
10,130
482
94
4
0
364,497
2
W
Guan Yu
11,503
548
126
6
0
435,352
0
L
Discordia
9,375
446
121
6
0
299,565
0
W
Tsukuyomi
9,281
442
82
4
0
392,659
0
W
Sol
10,446
497
78
4
0
350,918
0
W
Achilles
9,801
467
52
2
0
409,608
1
L
Kali
8,260
393
61
3
0
341,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role