Player Matchup

Pele
Pele
DarkoPhantom352
Pele
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 4L
1,345 Elo+
Solo
Cerberus
Cerberus
HellishBeast192
Cerberus
Level 28
God Stats
17W - 8L
1,670 SR
Queue Stats
178W - 202L
1,449 Elo+
Solo
Chaac
Chaac
JAson-ALskX225
Chaac
Level 17
God Stats
7W - 11L
1,299 SR
Queue Stats
135W - 161L
1,252 Elo+
Solo
Neith
Neith
Manel7
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Da Ji
Da Ji
Reaper0163745
Da Ji
Level 27
God Stats
6W - 9L
1,193 SR
Queue Stats
259W - 330L
1,387 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,414 Elo+

VS

Team Averages
Level 20
1,412 SR
1,377 Elo+
Artemis
Artemis
Adorablemf2597
Artemis
Level 14
God Stats
5W - 2L
1,408 SR
Queue Stats
13W - 14L
1,361 Elo+
Solo
Kukulkan
Kukulkan
JtFromHalo3
Kukulkan
Level 29
God Stats
5W - 1L
1,555 SR
Queue Stats
28W - 30L
1,444 Elo+
Solo
Odin
Odin
LegndaryBigT
Odin
Level 27
God Stats
38W - 20L
1,476 SR
Queue Stats
52W - 32L
1,430 Elo+
Solo
Guan Yu
Guan Yu
RipDMX5562
Guan Yu
Level 24
God Stats
63W - 72L
1,409 SR
Queue Stats
382W - 445L
1,303 Elo+
Solo
Izanami
Izanami
Vojda-98
Izanami
Level 6
God Stats
20W - 12L
1,211 SR
Queue Stats
97W - 105L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 10
14,506
1,036
17,604
24,755
12,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
20
6 / 5 / 22
15,405
1,100
23,178
34,225
13,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 10 / 15
14,448
1,032
11,866
27,044
19,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Manel7
Neith
20
3 / 13 / 17
13,863
990
12,217
25,662
11,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 5 / 11
15,214
1,087
11,177
20,929
9,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 9
12,226
873
19,643
9,633
3,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
JtFromHalo3
Kukulkan
20
7 / 3 / 16
14,726
1,052
32,342
14,263
8,783
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 14
13,905
993
17,582
20,853
17,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Guan Yu
RipDMX5562
Guan Yu
20
2 / 7 / 13
12,910
922
13,146
18,332
17,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Vojda-98
Izanami
20
23 / 12 / 4
17,631
1,259
38,390
20,750
7,895
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
97
32
Kills
41
42
Deaths
32
75
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
8
9
10
1.44
L
Cerberus
6
5
22
3.4
L
4
10
15
1.15
W
Kukulkan
JtFromHalo3
Kukulkan
7
3
16
5
W
7
7
14
2
L
Neith
Manel7
Neith
3
13
17
0.88
L
11
5
11
3.3
W
Guan Yu
RipDMX5562
Guan Yu
2
7
13
1.21
W
Izanami
Vojda-98
Izanami
23
12
4
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,042
Damage
121,103
132,615
Taken
83,831
65,701
Mitigated
54,479
20,194
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,643
8,813
0
1,098
9,633
3,262
0
1,739
7,894
0
34,573
L
17,604
4,329
0
1,104
24,755
12,395
0
7,244
17,107
0
31,934
L
Cerberus
23,178
3,065
0
10,060
34,225
13,223
0
7,468
26,283
52,013
0
L
11,866
2,888
0
5,877
27,044
19,661
0
7,933
18,491
0
39,681
W
Kukulkan
JtFromHalo3
Kukulkan
32,342
2,259
0
1,395
14,263
8,783
0
5,186
9,077
64,920
0
W
17,582
2,910
0
1,270
20,853
17,014
0
5,394
15,459
0
39,704
L
Neith
Manel7
Neith
12,217
5,142
0
2,361
25,662
11,251
0
5,568
19,933
0
50,490
L
11,177
3,317
357
435
20,929
9,171
0
4,129
16,800
0
19,247
W
Guan Yu
RipDMX5562
Guan Yu
13,146
1,016
898
2,596
18,332
17,525
0
4,248
14,084
0
22,594
W
Izanami
Vojda-98
Izanami
38,390
35,553
0
0
20,750
7,895
0
6,611
14,139
0
63,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,436
Gold Earned
71,398
283
Minions Killed
255
1
Camps Cleared
6
1,259,183
Distance Traveled
1,223,303
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,226
873
39
3
1
271,506
0
L
Pele
14,506
1,036
26
2
0
236,444
0
L
Cerberus
15,405
1,100
107
8
0
274,970
0
L
Chaac
14,448
1,032
66
5
0
251,307
0
W
Kukulkan
14,726
1,052
97
7
0
246,592
0
W
Odin
13,905
993
45
3
1
261,992
1
L
Neith
13,863
990
71
5
0
222,956
0
L
Da Ji
15,214
1,087
13
1
1
273,506
0
W
Guan Yu
12,910
922
29
2
0
269,704
0
W
Izanami
17,631
1,259
45
3
4
173,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role