Player Matchup

Bellona
Bellona
Heroilight
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Solo
Loki
Loki
Niarab
Loki
Level 26
God Stats
2W - 0L
1,677 SR
Queue Stats
7W - 7L
1,483 Elo+
Solo
Fenrir
Fenrir
Sh3rek_V3rde
Fenrir
Level 16
God Stats
2W - 5L
1,384 SR
Queue Stats
31W - 29L
1,518 Elo+
Solo
Discordia
Discordia
Vulnicurat
Discordia
Level 10
God Stats
3W - 8L
1,122 SR
Queue Stats
30W - 36L
1,364 Elo+
Solo
Neith
Neith
arkeuzzjg
Neith
Level 23
God Stats
50W - 36L
1,540 SR
Queue Stats
127W - 118L
1,475 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,497 Elo+

VS

Team Averages
Level 23
1,569 SR
1,507 Elo+
Neith
Neith
MeloLiv
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 Elo+
Solo
Sylvanus
Sylvanus
SoddenPandora1
Sylvanus
Level 29
God Stats
5W - 8L
1,648 SR
Queue Stats
135W - 138L
1,531 Elo+
Solo
Rama
Rama
UserUnknown27
Rama
Level 28
God Stats
7W - 6L
1,699 SR
Queue Stats
131W - 101L
1,508 Elo+
Solo
Nox
Nox
kfr4nco
Nox
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 247L
1,432 Elo+
Solo
Serqet
Serqet
zFrSilva96
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 204L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heroilight
Bellona
12
0 / 3 / 6
7,729
429
4,331
9,600
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Niarab
Loki
15
5 / 3 / 5
9,388
522
8,510
12,308
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
3 / 4 / 5
9,030
502
3,610
13,247
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Vulnicurat
Discordia
17
11 / 2 / 1
11,083
616
16,814
9,604
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
arkeuzzjg
Neith
16
6 / 2 / 4
9,831
546
8,103
9,823
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MeloLiv
Neith
12
2 / 6 / 4
8,165
454
6,008
9,293
2,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
14
5 / 2 / 1
9,283
516
8,901
12,530
12,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 0
7,387
410
2,698
7,325
2,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
13
3 / 8 / 2
7,749
431
5,101
14,842
6,378
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
zFrSilva96
Serqet
11
2 / 9 / 0
7,361
409
3,268
14,189
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
25
Kills
13
14
Deaths
26
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Heroilight
Bellona
0
3
6
1
L
Neith
MeloLiv
Neith
2
6
4
0.67
W
Loki
Niarab
Loki
5
3
5
2.5
W
Fenrir
3
4
5
1.38
L
Sylvanus
5
2
1
2.75
L
1
1
0
1
W
Discordia
Vulnicurat
Discordia
11
2
1
5.75
W
Neith
arkeuzzjg
Neith
6
2
4
4
L
Nox
3
8
2
0.5
L
Serqet
zFrSilva96
Serqet
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,368
Damage
25,976
54,582
Taken
58,179
24,966
Mitigated
27,534
11,884
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Heroilight
Bellona
4,331
1,799
0
2,258
9,600
5,748
0
4,512
5,088
0
25,382
L
Neith
MeloLiv
Neith
6,008
2,541
0
350
9,293
2,298
659
3,534
5,493
0
32,979
W
Loki
Niarab
Loki
8,510
2,478
0
267
12,308
3,888
0
2,316
9,819
0
75,305
W
Fenrir
3,610
1,050
0
2,354
13,247
7,808
0
4,371
8,876
0
29,787
L
Sylvanus
8,901
2,199
125
4,253
12,530
12,928
586
3,115
9,271
38,393
0
L
2,698
1,116
0
1,448
7,325
2,216
0
2,263
4,994
0
34,081
W
Discordia
Vulnicurat
Discordia
16,814
1,870
121
2,875
9,604
3,343
633
2,281
7,323
79,046
0
W
Neith
arkeuzzjg
Neith
8,103
3,236
0
4,009
9,823
4,179
2,060
522
9,301
0
65,481
L
Nox
5,101
1,428
0
3,711
14,842
6,378
0
4,651
9,849
34,630
0
L
Serqet
zFrSilva96
Serqet
3,268
867
0
2,894
14,189
3,714
224
2,299
11,758
0
22,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
39,945
501
Minions Killed
290
0
Camps Cleared
0
1,629,227
Distance Traveled
1,386,294
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,729
429
57
3
0
340,375
1
L
Neith
8,165
454
67
4
0
265,189
2
W
Loki
9,388
522
104
6
0
367,064
1
W
Fenrir
9,030
502
58
3
0
294,787
0
L
Sylvanus
9,283
516
70
4
0
284,961
5
L
Rama
7,387
410
59
3
0
225,030
4
W
Discordia
11,083
616
155
9
0
333,084
7
W
Neith
9,831
546
127
7
0
293,917
4
L
Nox
7,749
431
49
3
0
278,809
6
L
Serqet
7,361
409
45
3
0
332,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role