Player Matchup

King Arthur
King Arthur
Edche
King Arthur
Level 28
God Stats
13W - 18L
1,049 SR
Queue Stats
170W - 169L
1,460 Elo+
Party 1
Khepri
Khepri
JessyKay
Khepri
Level 15
God Stats
9W - 5L
1,642 SR
Queue Stats
22W - 22L
1,520 Elo+
Party 1
Chiron
Chiron
MindenÁron
Chiron
Level 14
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 40L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
Venking
Baron Samedi
Level 18
God Stats
3W - 2L
1,620 SR
Queue Stats
43W - 41L
1,482 Elo+
Solo
Izanami
Izanami
ZonaBenZona
Izanami
Level 7
God Stats
5W - 8L
1,456 SR
Queue Stats
31W - 36L
1,579 Elo+
Party 1
Team Averages
Level 16
1,496 SR
1,532 Elo+

VS

Team Averages
Level 17
1,581 SR
1,523 Elo+
Sol
Sol
DoeeReza
Sol
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,720 Elo+
Solo
Chang'e
Chang'e
KhasIchori
Chang'e
Level 22
God Stats
4W - 3L
1,577 SR
Queue Stats
17W - 12L
1,470 Elo+
Solo
Bastet
Bastet
Lugyimin
Bastet
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
107W - 144L
1,344 Elo+
Solo
Neith
Neith
qwertu1
Neith
Level 26
God Stats
8W - 5L
1,830 SR
Queue Stats
18W - 11L
1,650 Elo+
Solo
Guan Yu
Guan Yu
yo1741
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Edche
King Arthur
20
7 / 0 / 10
14,261
509
14,322
26,489
33,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
JessyKay
Khepri
19
2 / 1 / 13
12,983
464
5,807
17,296
20,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
20
4 / 3 / 11
13,738
491
19,893
20,134
8,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Venking
Baron Samedi
20
13 / 4 / 8
15,859
566
21,424
23,360
23,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
ZonaBenZona
Izanami
20
10 / 1 / 7
16,101
575
24,023
16,140
6,589
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 2
10,933
390
10,882
26,134
8,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
KhasIchori
Chang'e
18
2 / 8 / 7
11,666
417
15,582
19,164
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
Lugyimin
Bastet
17
1 / 5 / 1
11,302
404
6,264
20,272
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
qwertu1
Neith
20
4 / 4 / 3
12,967
463
25,823
24,735
10,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
yo1741
Guan Yu
19
1 / 6 / 1
11,758
420
7,291
26,384
28,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
36
Kills
9
9
Deaths
36
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
W
King Arthur
Edche
King Arthur
7
0
10
12
W
Khepri
JessyKay
Khepri
2
1
13
8.5
L
Chang'e
KhasIchori
Chang'e
2
8
7
0.69
L
Bastet
Lugyimin
Bastet
1
5
1
0.3
W
Chiron
4
3
11
3.17
W
Baron Samedi
Venking
Baron Samedi
13
4
8
4.25
W
Izanami
ZonaBenZona
Izanami
10
1
7
13.5
L
Neith
qwertu1
Neith
4
4
3
1.38
L
Guan Yu
yo1741
Guan Yu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,469
Damage
65,842
103,419
Taken
116,689
93,023
Mitigated
62,484
41,508
Healing
33,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,882
3,004
0
5,227
26,134
8,927
608
6,084
20,050
68,681
0
W
King Arthur
Edche
King Arthur
14,322
1,574
0
9,026
26,489
33,918
398
5,766
20,701
0
68,348
W
Khepri
JessyKay
Khepri
5,807
38
0
1,279
17,296
20,319
277
3,462
13,350
25,948
0
L
Chang'e
KhasIchori
Chang'e
15,582
1,209
3,880
5,704
19,164
6,935
464
7,412
11,752
38,360
0
L
Bastet
Lugyimin
Bastet
6,264
1,490
0
5,960
20,272
8,282
0
4,863
15,409
0
71,474
W
Chiron
19,893
5,587
3,765
9,526
20,134
8,837
2,440
5,955
13,740
0
118,842
W
Baron Samedi
Venking
Baron Samedi
21,424
1,903
1,572
9,944
23,360
23,360
2,607
7,462
15,605
118,677
0
W
Izanami
ZonaBenZona
Izanami
24,023
12,704
0
6,396
16,140
6,589
4,815
3,027
12,935
0
193,653
L
Neith
qwertu1
Neith
25,823
15,001
0
9,075
24,735
10,183
1,550
6,173
18,562
0
132,138
L
Guan Yu
yo1741
Guan Yu
7,291
742
647
2,601
26,384
28,157
99
2,699
23,685
228
62,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,942
Gold Earned
58,626
723
Minions Killed
620
0
Camps Cleared
0
2,555,503
Distance Traveled
2,359,676
41
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,933
390
92
3
0
415,516
1
W
King Arthur
14,261
509
104
4
0
534,017
10
W
Khepri
12,983
464
23
1
0
569,863
7
L
Chang'e
11,666
417
68
2
0
492,114
3
L
Bastet
11,302
404
139
5
0
486,426
3
W
Chiron
13,738
491
145
5
0
513,085
8
W
Baron Samedi
15,859
566
175
6
0
428,800
4
W
Izanami
16,101
575
276
10
0
509,738
12
L
Neith
12,967
463
192
7
0
457,642
8
L
Guan Yu
11,758
420
129
5
0
507,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role