Player Matchup

Kukulkan
Kukulkan
Baronroj0
Kukulkan
Level 24
God Stats
2W - 0L
1,760 SR
Queue Stats
29W - 26L
1,412 Elo+
Solo
Hachiman
Hachiman
JusticeLord014
Hachiman
Level 15
God Stats
16W - 18L
1,621 SR
Queue Stats
95W - 94L
1,428 Elo+
Solo
Ymir
Ymir
Reinhardt_Over16
Ymir
Level 4
God Stats
3W - 2L
1,362 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 2
Thanatos
Thanatos
TheDustyMF
Thanatos
Level 20
God Stats
9W - 7L
1,610 SR
Queue Stats
81W - 86L
1,400 Elo+
Solo
Cthulhu
Cthulhu
komakM66
Cthulhu
Level 13
God Stats
7W - 18L
1,234 SR
Queue Stats
8W - 20L
1,209 Elo+
Party 2
Team Averages
Level 15
1,517 SR
1,356 Elo+

VS

Team Averages
Level 16
1,545 SR
1,360 Elo+
Thoth
Thoth
Cturner280297
Thoth
Level 7
God Stats
15W - 16L
1,515 SR
Queue Stats
70W - 108L
1,133 Elo+
Party 1
Cthulhu
Cthulhu
Mattdenis3675
Cthulhu
Level 29
God Stats
84W - 83L
1,501 SR
Queue Stats
160W - 141L
1,496 Elo+
Solo
Set
Set
Morgsj7
Set
Level 13
God Stats
1W - 3L
1,707 SR
Queue Stats
115W - 163L
1,229 Elo+
Party 1
Thor
Thor
SideSouth7
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,442 Elo+
Solo
Odin
Odin
Zer0_1505
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baronroj0
Kukulkan
20
17 / 1 / 13
14,942
1,245
29,626
7,696
3,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
20
8 / 0 / 21
13,052
1,088
23,791
9,284
3,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 5 / 25
11,995
1,000
10,105
16,125
17,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
TheDustyMF
Thanatos
19
11 / 3 / 15
12,708
1,059
19,016
11,796
4,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
komakM66
Cthulhu
19
2 / 4 / 14
11,247
937
11,585
15,283
15,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 7
11,362
947
9,273
21,455
7,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
3 / 2 / 5
10,750
896
12,786
20,389
8,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
17
2 / 15 / 6
11,095
925
11,037
22,687
11,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 7 / 4
11,297
941
12,095
16,566
6,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
16
1 / 7 / 5
10,202
850
4,661
21,138
20,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
41
Kills
12
13
Deaths
42
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Baronroj0
Kukulkan
17
1
13
23.5
L
3
11
7
0.59
W
Hachiman
8
0
21
18.5
L
Cthulhu
3
2
5
2.75
L
Set
2
15
6
0.33
W
3
5
25
3.1
L
3
7
4
0.71
W
Thanatos
TheDustyMF
Thanatos
11
3
15
6.17
L
Odin
1
7
5
0.5
W
Cthulhu
komakM66
Cthulhu
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,123
Damage
49,852
60,184
Taken
102,235
44,831
Mitigated
53,690
12,556
Healing
1,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Baronroj0
Kukulkan
29,626
4,216
0
1,062
7,696
3,438
0
2,557
4,941
52,385
0
L
9,273
1,456
0
0
21,455
7,115
0
12,534
8,821
17,491
0
W
Hachiman
23,791
12,367
0
2,305
9,284
3,655
0
2,609
6,284
0
42,101
L
Cthulhu
12,786
436
152
1,092
20,389
8,160
0
12,097
7,930
28,263
0
L
Set
11,037
6,024
0
634
22,687
11,864
0
11,331
11,156
0
24,871
W
10,105
3,277
0
0
16,125
17,413
0
7,361
8,359
13,873
0
L
12,095
3,522
0
0
16,566
6,117
0
6,296
10,174
0
23,971
W
Thanatos
TheDustyMF
Thanatos
19,016
8,370
46
7,724
11,796
4,778
0
2,322
9,239
0
31,595
L
Odin
4,661
2,125
0
0
21,138
20,434
0
8,300
12,838
0
10,294
W
Cthulhu
komakM66
Cthulhu
11,585
2,062
666
753
15,283
15,547
0
5,655
9,185
22,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,944
Gold Earned
54,706
156
Minions Killed
115
4
Camps Cleared
7
1,109,595
Distance Traveled
1,029,167
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,942
1,245
64
5
1
215,897
0
L
Thoth
11,362
947
18
2
0
200,592
0
W
Hachiman
13,052
1,088
31
3
1
238,715
0
L
Cthulhu
10,750
896
43
4
1
244,180
0
L
Set
11,095
925
18
2
3
192,299
2
W
Ymir
11,995
1,000
14
1
0
202,814
0
L
Thor
11,297
941
24
2
2
199,860
0
W
Thanatos
12,708
1,059
19
2
2
247,097
0
L
Odin
10,202
850
12
1
1
192,236
1
W
Cthulhu
11,247
937
28
2
0
205,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role