Player Matchup

Fenrir
Fenrir
Platinum IV
Firefirst
Fenrir
Platinum IV
Level 160
God Stats
6W - 4L
1,841 SR
Queue Stats
212W - 210L
1,748 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Rotaa613
Kukulkan
Platinum V
Level 104
God Stats
7W - 4L
1,660 SR
Queue Stats
237W - 235L
1,759 MMR
Solo
Rama
Rama
Gold I
Rubenrc233
Rama
Gold I
Level 145
God Stats
0W - 1L
1,269 SR
Queue Stats
88W - 83L
1,634 MMR
Party 1
Terra
Terra
Platinum IV
She7a
Terra
Platinum IV
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
484W - 466L
1,703 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
SteroiDDS
Zhong Kui
Platinum IV
Level 138
God Stats
0W - 1L
1,711 SR
Queue Stats
104W - 103L
1,733 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,596 SR
1,715 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,673 SR
1,638 MMR
Nike
Nike
Platinum V
 
Nike
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum III
LobbyRuiner
Bakasura
Platinum III
Level 103
God Stats
16W - 4L
1,993 SR
Queue Stats
624W - 649L
1,711 MMR
Solo
Nox
Nox
Diamond V
Taerithroen
Nox
Diamond V
Level 150
God Stats
6W - 10L
1,658 SR
Queue Stats
722W - 701L
1,803 MMR
Solo
Artemis
Artemis
Gold I
xImOrienT
Artemis
Gold I
Level 85
God Stats
4W - 0L
1,716 SR
Queue Stats
198W - 192L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Firefirst
Fenrir
9
1 / 3 / 0
5,684
568
1,819
7,444
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Rotaa613
Kukulkan
9
0 / 2 / 0
5,239
524
4,216
4,414
1,785
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 1
4,974
497
2,657
5,707
1,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Terra
She7a
Terra
7
1 / 5 / 0
4,527
453
1,147
9,266
2,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
SteroiDDS
Zhong Kui
10
0 / 3 / 0
5,532
553
2,588
7,888
5,331
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
Morgan Le FayAthenaGilgameshKaliTiamat

VS

Bans
SetSobekKhepriKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 2
6,443
644
3,989
4,920
2,373
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
 
Hercules
9
2 / 0 / 7
5,430
543
4,466
7,816
2,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
LobbyRuiner
Bakasura
11
8 / 1 / 1
6,871
687
5,198
6,730
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 0 / 2
6,872
687
5,058
1,756
769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
xImOrienT
Artemis
9
0 / 1 / 10
5,657
566
6,041
4,662
1,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
17
17
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
2
2
W
Hercules
 
Hercules
2
0
7
5.5
L
Fenrir
Firefirst
Fenrir
1
3
0
0.33
W
Bakasura
LobbyRuiner
Bakasura
8
1
1
8.5
L
Kukulkan
Rotaa613
Kukulkan
0
2
0
0
L
0
4
1
0.13
L
Terra
She7a
Terra
1
5
0
0.2
L
Zhong Kui
SteroiDDS
Zhong Kui
0
3
0
0
W
6
0
2
7
W
Artemis
xImOrienT
Artemis
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,427
Damage
24,752
34,719
Taken
25,884
13,194
Mitigated
9,539
10,521
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,989
628
0
1,887
4,920
2,373
0
1,837
3,083
0
37,271
W
Hercules
 
Hercules
4,466
1,953
57
4,098
7,816
2,916
0
2,637
5,179
0
12,433
L
Fenrir
Firefirst
Fenrir
1,819
405
0
3,680
7,444
2,312
0
1,594
5,697
0
31,334
W
Bakasura
LobbyRuiner
Bakasura
5,198
3,282
0
2,249
6,730
2,113
0
2,187
4,543
0
33,970
L
Kukulkan
Rotaa613
Kukulkan
4,216
1,049
0
1,194
4,414
1,785
0
706
3,708
35,251
0
L
2,657
2,161
0
1,063
5,707
1,094
0
109
5,523
0
24,262
L
Terra
She7a
Terra
1,147
537
219
1,104
9,266
2,672
0
2,649
6,402
7,112
0
L
Zhong Kui
SteroiDDS
Zhong Kui
2,588
823
0
3,261
7,888
5,331
270
0
6,904
37,644
0
W
5,058
527
0
1,097
1,756
769
0
531
1,225
39,037
0
W
Artemis
xImOrienT
Artemis
6,041
2,865
0
1,707
4,662
1,368
72
759
3,903
0
32,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
31,273
292
Minions Killed
329
0
Camps Cleared
0
951,073
Distance Traveled
1,048,501
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,443
644
90
9
0
190,638
4
W
Hercules
5,430
543
8
1
0
225,816
5
L
Fenrir
5,684
568
64
6
0
191,457
3
W
Bakasura
6,871
687
82
8
0
237,018
3
L
Kukulkan
5,239
524
86
9
0
198,211
4
L
Rama
4,974
497
51
5
0
180,947
3
L
Terra
4,527
453
14
1
0
190,757
2
L
Zhong Kui
5,532
553
77
8
0
189,701
2
W
Nox
6,872
687
95
10
0
204,113
1
W
Artemis
5,657
566
54
5
0
190,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role