Player Matchup

Ymir
Ymir
Gold I
Bonguri
Ymir
Gold I
Level 123
God Stats
11W - 15L
1,478 SR
Queue Stats
336W - 362L
1,453 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,478 SR
1,453 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,504 SR
1,452 MMR
Mercury
Mercury
Bronze III
Autlitus
Mercury
Bronze III
Level 81
God Stats
2W - 2L
1,504 SR
Queue Stats
2W - 2L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bonguri
Ymir
15
1 / 4 / 0
9,225
769
6,873
14,458
11,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BakasuraArtemisHe BoBellonaAnhur

VS

Bans
AnubisUllrGilgameshSkadiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Autlitus
Mercury
17
4 / 1 / 0
10,210
851
11,228
9,791
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
Autlitus
Mercury
4
1
0
4
L
Ymir
Bonguri
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,873
Damage
11,228
14,458
Taken
9,791
11,394
Mitigated
5,655
3,369
Healing
1,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Autlitus
Mercury
11,228
6,261
0
1,652
9,791
5,655
1,264
6,873
2,918
0
61,136
L
Ymir
Bonguri
Ymir
6,873
3,825
0
3,369
14,458
11,394
442
0
14,458
51,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,225
Gold Earned
10,210
96
Minions Killed
93
0
Camps Cleared
0
213,075
Distance Traveled
285,688
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,210
851
93
8
0
285,688
4
L
Ymir
9,225
769
96
8
0
213,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role