Player Matchup

Jormungandr
Jormungandr
BoOokWAR
Jormungandr
Level 23
God Stats
1W - 6L
1,671 SR
Queue Stats
298W - 325L
1,427 Elo+
Party 1
Ra
Ra
BookLIGHT17
Ra
Level 18
God Stats
2W - 2L
1,672 SR
Queue Stats
101W - 109L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Butterkesky
Danzaburou
Level 8
God Stats
1W - 2L
1,293 SR
Queue Stats
15W - 13L
1,545 Elo+
Solo
Discordia
Discordia
SkarLaind
Discordia
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,422 Elo+
Solo
Bakasura
Bakasura
ИгроФан
Bakasura
Level 28
God Stats
1W - 2L
1,459 SR
Queue Stats
8W - 14L
1,459 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,469 Elo+

VS

Team Averages
Level 21
1,618 SR
1,529 Elo+
Fafnir
Fafnir
AggroPenguin
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,535 Elo+
Solo
Chaac
Chaac
KAPUTTDUBBEN
Chaac
Level 15
God Stats
1W - 1L
1,548 SR
Queue Stats
22W - 16L
1,479 Elo+
Solo
Neith
Neith
MarcusY213
Neith
Level 16
God Stats
16W - 11L
1,704 SR
Queue Stats
91W - 95L
1,578 Elo+
Party 2
Pele
Pele
Nova003ToXiC
Pele
Level 33
God Stats
22W - 13L
1,702 SR
Queue Stats
139W - 115L
1,555 Elo+
Party 2
Anubis
Anubis
SteelTxtan
Anubis
Level 15
God Stats
41W - 28L
1,635 SR
Queue Stats
147W - 148L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoOokWAR
Jormungandr
10
3 / 4 / 2
5,797
483
4,183
7,723
3,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 0
6,229
519
5,414
6,946
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Butterkesky
Danzaburou
11
3 / 2 / 3
6,952
579
8,595
7,140
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
SkarLaind
Discordia
11
0 / 3 / 1
6,116
510
2,205
5,112
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
2 / 5 / 5
6,465
539
4,364
11,424
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 2 / 4
6,537
545
2,835
10,117
6,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 2 / 1
7,311
609
5,374
9,208
5,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
10
1 / 2 / 4
6,094
508
4,331
5,565
1,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
10 / 3 / 1
8,086
674
9,966
8,497
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SteelTxtan
Anubis
13
2 / 1 / 3
7,109
592
3,778
5,267
1,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
18
18
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
2
4
2
L
Jormungandr
BoOokWAR
Jormungandr
3
4
2
1
L
2
4
0
0.5
L
Danzaburou
Butterkesky
Danzaburou
3
2
3
2.25
W
3
2
1
1.75
W
Neith
1
2
4
1.5
W
10
3
1
3.5
L
Discordia
SkarLaind
Discordia
0
3
1
0.17
W
Anubis
SteelTxtan
Anubis
2
1
3
3.5
L
Bakasura
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,761
Damage
26,284
38,345
Taken
38,654
11,940
Mitigated
16,981
12,515
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,835
892
0
2,339
10,117
6,064
284
1,461
8,437
18,334
0
L
Jormungandr
BoOokWAR
Jormungandr
4,183
1,220
231
1,476
7,723
3,391
0
2,357
5,311
16,637
0
L
5,414
1,039
0
2,887
6,946
2,291
27
0
6,946
19,954
0
L
Danzaburou
Butterkesky
Danzaburou
8,595
4,328
0
1,745
7,140
1,958
0
918
6,080
0
43,876
W
5,374
1,822
0
4,532
9,208
5,395
588
4,784
3,683
0
34,361
W
Neith
4,331
2,546
0
1,708
5,565
1,545
835
949
4,606
0
31,912
W
9,966
2,477
0
853
8,497
2,160
0
1,977
6,230
0
46,562
L
Discordia
SkarLaind
Discordia
2,205
40
0
1,304
5,112
934
248
2,366
2,746
28,427
0
W
Anubis
SteelTxtan
Anubis
3,778
485
0
2,241
5,267
1,817
792
1,682
3,038
41,505
0
L
Bakasura
4,364
2,926
186
4,686
11,424
3,366
160
954
10,419
0
20,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
35,137
290
Minions Killed
319
0
Camps Cleared
0
1,059,175
Distance Traveled
1,103,050
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,537
545
28
2
0
209,264
3
L
Jormungandr
5,797
483
26
2
0
202,171
1
L
Ra
6,229
519
48
4
0
216,629
2
L
Danzaburou
6,952
579
80
7
0
203,242
3
W
Chaac
7,311
609
81
7
0
198,199
0
W
Neith
6,094
508
64
5
0
209,913
0
W
Pele
8,086
674
74
6
0
262,499
0
L
Discordia
6,116
510
68
6
0
217,441
4
W
Anubis
7,109
592
72
6
0
223,175
5
L
Bakasura
6,465
539
68
6
0
219,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role