Player Matchup

Osiris
Osiris
Gimlim
Osiris
Level 66
God Stats
23W - 22L
1,500 SR
Queue Stats
144W - 147L
1,428 Elo+
Solo
Izanami
Izanami
SirEnte
Izanami
Level 67
God Stats
54W - 44L
1,532 SR
Queue Stats
288W - 319L
1,399 Elo+
Solo
Geb
Geb
Weedgod69
Geb
Level 42
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
ZenRage
Kukulkan
Level 98
God Stats
4W - 11L
1,296 SR
Queue Stats
393W - 428L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
cHk0P_
Erlang Shen
Level 45
God Stats
14W - 25L
1,386 SR
Queue Stats
127W - 149L
1,344 Elo+
Party 2
Team Averages
Level 64
1,392 SR
1,400 Elo+

VS

Team Averages
Level 88
1,493 SR
1,449 Elo+
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DMCdima
Sobek
Level 29
God Stats
2W - 2L
1,413 SR
Queue Stats
14W - 12L
1,437 Elo+
Party 1
Chang'e
Chang'e
DeathMaskT
Chang'e
Level 91
God Stats
22W - 19L
1,475 SR
Queue Stats
128W - 117L
1,435 Elo+
Solo
Neith
Neith
Milordi
Neith
Level 123
God Stats
2W - 1L
1,465 SR
Queue Stats
260W - 248L
1,445 Elo+
Solo
Chronos
Chronos
rukmini
Chronos
Level 129
God Stats
16W - 9L
1,613 SR
Queue Stats
210W - 219L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gimlim
Osiris
15
1 / 3 / 1
9,139
457
11,318
14,782
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
SirEnte
Izanami
17
3 / 2 / 0
10,524
526
11,621
13,210
4,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 5
7,570
379
3,418
12,515
5,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ZenRage
Kukulkan
12
1 / 6 / 1
8,085
404
10,479
8,706
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
cHk0P_
Erlang Shen
13
3 / 7 / 2
8,912
446
5,320
14,043
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
8 / 3 / 8
11,013
551
7,400
16,416
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
DMCdima
Sobek
14
2 / 1 / 9
9,354
468
4,747
16,958
14,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
DeathMaskT
Chang'e
17
9 / 1 / 11
11,450
573
14,479
12,067
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Milordi
Neith
15
1 / 3 / 2
10,020
501
7,680
12,538
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
rukmini
Chronos
19
3 / 0 / 8
11,770
589
11,557
15,569
7,384
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
23
23
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
3
8
4
W
Sobek
DMCdima
Sobek
2
1
9
6.5
W
Chang'e
DeathMaskT
Chang'e
9
1
11
14.5
L
Osiris
Gimlim
Osiris
1
3
1
0.5
W
Neith
Milordi
Neith
1
3
2
0.67
L
Izanami
SirEnte
Izanami
3
2
0
1.5
L
0
5
5
0.5
L
Kukulkan
ZenRage
Kukulkan
1
6
1
0.25
L
Erlang Shen
cHk0P_
Erlang Shen
3
7
2
0.57
W
Chronos
rukmini
Chronos
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,156
Damage
45,863
63,256
Taken
73,548
28,093
Mitigated
35,298
13,597
Healing
30,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,400
1,889
0
4,587
16,416
6,028
0
4,045
12,298
0
69,175
W
Sobek
DMCdima
Sobek
4,747
575
0
3,013
16,958
14,139
0
4,448
11,819
22,504
0
W
Chang'e
DeathMaskT
Chang'e
14,479
1,647
5,218
8,828
12,067
4,428
1,464
5,937
5,708
70,715
0
L
Osiris
Gimlim
Osiris
11,318
3,497
0
3,911
14,782
7,874
375
9,795
4,987
668
63,156
W
Neith
Milordi
Neith
7,680
2,699
0
2,978
12,538
3,319
706
1,320
11,134
0
68,083
L
Izanami
SirEnte
Izanami
11,621
7,366
0
5,874
13,210
4,871
2,886
3,346
9,864
0
98,137
L
3,418
235
0
720
12,515
5,162
0
8,090
4,425
6,110
0
L
Kukulkan
ZenRage
Kukulkan
10,479
833
0
490
8,706
3,206
0
4,739
3,967
40,794
0
L
Erlang Shen
cHk0P_
Erlang Shen
5,320
2,470
0
2,602
14,043
6,980
0
6,629
7,414
0
50,475
W
Chronos
rukmini
Chronos
11,557
3,927
0
6,337
15,569
7,384
3,702
1,480
13,829
84,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
53,607
423
Minions Killed
506
0
Camps Cleared
0
1,782,565
Distance Traveled
1,860,532
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,013
551
97
5
0
383,430
2
W
Sobek
9,354
468
33
2
0
418,213
4
W
Chang'e
11,450
573
120
6
0
389,477
7
L
Osiris
9,139
457
96
5
0
378,716
2
W
Neith
10,020
501
114
6
0
322,289
9
L
Izanami
10,524
526
173
9
0
343,454
5
L
Geb
7,570
379
7
0
0
373,338
9
L
Kukulkan
8,085
404
70
4
0
301,799
2
L
Erlang Shen
8,912
446
77
4
0
385,258
8
W
Chronos
11,770
589
142
7
0
347,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role