Player Matchup

Izanami
Izanami
ANJames100
Izanami
Level 57
God Stats
14W - 19L
1,424 SR
Queue Stats
36W - 44L
1,231 Elo+
Party 1
Ymir
Ymir
DA INFAMOUS G
Ymir
Level 19
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 3L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Da REAL CHEETOS
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 5L
1,428 Elo+
Party 1
Medusa
Medusa
JMidd12IV
Medusa
Level 157
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
LSSJ Ankou
Sun Wukong
Level 156
God Stats
0W - 1L
1,483 SR
Queue Stats
25W - 37L
1,319 Elo+
Party 1
Team Averages
Level 107
1,531 SR
1,412 Elo+

VS

Team Averages
Level 71
1,641 SR
1,527 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AwakenEvolution
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
DarthKai420
Vamana
Level 147
God Stats
28W - 31L
1,591 SR
Queue Stats
133W - 144L
1,548 Elo+
Solo
Cerberus
Cerberus
JacobSawglord
Cerberus
Level 17
God Stats
1W - 1L
1,592 SR
Queue Stats
29W - 25L
1,524 Elo+
Solo
Cupid
Cupid
RockingRock
Cupid
Level 23
God Stats
3W - 0L
2,019 SR
Queue Stats
7W - 3L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANJames100
Izanami
15
1 / 7 / 1
8,592
614
6,307
14,660
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 5
9,022
644
2,917
15,542
16,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Da REAL CHEETOS
Morgan Le Fay
15
1 / 10 / 2
8,656
618
6,325
15,737
5,732
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
JMidd12IV
Medusa
16
2 / 2 / 4
9,731
695
11,050
13,718
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
LSSJ Ankou
Sun Wukong
16
3 / 8 / 3
9,813
701
8,918
19,003
20,017
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
8 / 0 / 13
11,970
855
24,612
8,907
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 11
11,988
856
12,532
12,919
12,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
17
9 / 2 / 8
12,168
869
11,948
15,473
10,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
JacobSawglord
Cerberus
16
3 / 0 / 14
10,844
775
7,754
12,695
11,759
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 13
11,133
795
14,286
10,523
4,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
7
Kills
32
32
Deaths
8
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
13
14.5
L
Izanami
ANJames100
Izanami
1
7
1
0.21
W
7
2
11
6.25
L
0
5
5
0.5
L
Morgan Le Fay
Da REAL CHEETOS
Morgan Le Fay
1
10
2
0.2
W
Vamana
9
2
8
6.5
L
Medusa
JMidd12IV
Medusa
2
2
4
2
W
Cerberus
JacobSawglord
Cerberus
3
0
14
10
L
Sun Wukong
LSSJ Ankou
Sun Wukong
3
8
3
0.56
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
71,132
78,660
Taken
60,517
52,941
Mitigated
43,001
4,074
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
24,612
718
303
4,444
8,907
4,009
1,735
2,311
6,596
67,010
0
L
Izanami
ANJames100
Izanami
6,307
3,290
0
0
14,660
5,428
0
5,493
9,167
0
27,601
W
12,532
6,410
0
1,256
12,919
12,398
1,967
2,170
10,749
0
30,331
L
2,917
521
0
737
15,542
16,161
0
7,019
8,523
10,199
0
L
Morgan Le Fay
Da REAL CHEETOS
Morgan Le Fay
6,325
525
0
1,108
15,737
5,732
0
8,683
7,054
28,655
0
W
Vamana
11,948
8,091
0
4,466
15,473
10,443
1,572
1,024
14,449
0
44,596
L
Medusa
JMidd12IV
Medusa
11,050
4,077
0
0
13,718
5,603
1
5,154
8,564
0
35,279
W
Cerberus
JacobSawglord
Cerberus
7,754
510
0
2,379
12,695
11,759
136
3,178
9,517
29,162
0
L
Sun Wukong
LSSJ Ankou
Sun Wukong
8,918
1,636
234
1,995
19,003
20,017
0
6,017
12,986
228
32,533
W
14,286
5,639
208
2,321
10,523
4,392
2,371
1,566
8,957
0
45,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,814
Gold Earned
58,103
257
Minions Killed
345
2
Camps Cleared
13
1,156,238
Distance Traveled
1,351,000
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,970
855
117
8
3
285,476
3
L
Izanami
8,592
614
45
3
0
218,672
2
W
Mercury
11,988
856
41
3
4
276,870
3
L
Ymir
9,022
644
18
1
0
237,362
0
L
Morgan Le Fay
8,656
618
45
3
0
197,702
0
W
Vamana
12,168
869
63
5
2
278,696
0
L
Medusa
9,731
695
88
6
1
256,498
2
W
Cerberus
10,844
775
50
4
2
261,570
5
L
Sun Wukong
9,813
701
61
4
1
246,004
0
W
Cupid
11,133
795
74
5
2
248,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role