Player Matchup

Cthulhu
Cthulhu
FynionThePK
Cthulhu
Level 24
God Stats
3W - 2L
1,216 SR
Queue Stats
96W - 100L
1,436 Elo+
Solo
Loki
Loki
MenstrationCycle
Loki
Level 25
God Stats
11W - 5L
1,441 SR
Queue Stats
171W - 154L
1,414 Elo+
Solo
Vamana
Vamana
SZ67
Vamana
Level 13
God Stats
10W - 4L
1,571 SR
Queue Stats
46W - 50L
1,349 Elo+
Solo
Heimdallr
Heimdallr
SeeAlpha99
Heimdallr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,234 Elo+
Solo
Zhong Kui
Zhong Kui
Toxic59613
Zhong Kui
Level 28
God Stats
1W - 2L
1,655 SR
Queue Stats
25W - 23L
1,252 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,337 Elo+

VS

Team Averages
Level 24
1,477 SR
1,376 Elo+
Izanami
Izanami
C9_Thresh
Izanami
Level 27
God Stats
2W - 3L
1,307 SR
Queue Stats
283W - 296L
1,453 Elo+
Solo
Merlin
Merlin
Mathiasbn123
Merlin
Level 27
God Stats
3W - 5L
1,432 SR
Queue Stats
165W - 198L
1,436 Elo+
Solo
Freya
Freya
NadaCaptain
Freya
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 104L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
TomoZA02
Gilgamesh
Level 29
God Stats
3W - 2L
1,714 SR
Queue Stats
155W - 186L
1,413 Elo+
Solo
Heimdallr
Heimdallr
testttttttttt
Heimdallr
Level 12
God Stats
4W - 2L
1,431 SR
Queue Stats
5W - 9L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FynionThePK
Cthulhu
9
5 / 0 / 6
6,011
546
5,282
7,178
4,391
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 2
6,134
558
3,259
5,699
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
SZ67
Vamana
11
3 / 0 / 1
6,571
597
2,802
4,997
3,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
SeeAlpha99
Heimdallr
9
4 / 2 / 4
5,837
531
3,354
3,851
976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Toxic59613
Zhong Kui
11
5 / 1 / 5
6,652
605
5,664
4,781
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C9_Thresh
Izanami
8
0 / 5 / 3
5,009
455
2,718
6,216
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Merlin
9
2 / 5 / 2
5,718
520
5,436
6,034
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 0
4,650
423
696
3,974
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
TomoZA02
Gilgamesh
8
2 / 5 / 1
5,248
477
2,415
8,070
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
testttttttttt
Heimdallr
8
0 / 4 / 0
4,632
421
1,322
3,933
1,174

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
4
4
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
C9_Thresh
Izanami
0
5
3
0.3
W
Cthulhu
FynionThePK
Cthulhu
5
0
6
8
L
Merlin
2
5
2
0.6
W
3
1
2
4
L
0
1
0
0
W
Vamana
SZ67
Vamana
3
0
1
3.5
W
Heimdallr
SeeAlpha99
Heimdallr
4
2
4
3
L
Gilgamesh
TomoZA02
Gilgamesh
2
5
1
0.5
W
Zhong Kui
Toxic59613
Zhong Kui
5
1
5
7.5
L
Heimdallr
testttttttttt
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,361
Damage
12,587
26,506
Taken
28,227
12,755
Mitigated
9,660
6,884
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
C9_Thresh
Izanami
2,718
2,215
0
1,716
6,216
1,728
0
2,395
3,821
0
20,903
W
Cthulhu
FynionThePK
Cthulhu
5,282
585
63
1,913
7,178
4,391
0
1,928
5,250
18,131
0
L
Merlin
5,436
757
0
811
6,034
2,093
0
4,705
1,329
27,497
0
W
3,259
1,193
0
1,818
5,699
1,532
0
752
4,947
0
26,286
L
696
400
0
1,654
3,974
1,181
0
971
3,003
15,096
0
W
Vamana
SZ67
Vamana
2,802
400
0
250
4,997
3,179
284
318
4,679
6,793
26,675
W
Heimdallr
SeeAlpha99
Heimdallr
3,354
925
0
618
3,851
976
305
1,576
2,275
0
19,650
L
Gilgamesh
TomoZA02
Gilgamesh
2,415
852
0
1,152
8,070
3,484
0
2,956
5,114
0
12,199
W
Zhong Kui
Toxic59613
Zhong Kui
5,664
726
0
2,222
4,781
2,677
729
1,801
2,980
33,194
0
L
Heimdallr
testttttttttt
Heimdallr
1,322
510
0
0
3,933
1,174
233
186
3,747
0
12,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
25,257
254
Minions Killed
180
0
Camps Cleared
0
1,059,176
Distance Traveled
866,911
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,009
455
46
4
0
142,016
3
W
Cthulhu
6,011
546
23
2
0
191,735
3
L
Merlin
5,718
520
57
5
0
191,696
0
W
Loki
6,134
558
59
5
0
208,188
0
L
Freya
4,650
423
33
3
0
147,536
1
W
Vamana
6,571
597
68
6
0
265,825
0
W
Heimdallr
5,837
531
41
4
0
190,947
2
L
Gilgamesh
5,248
477
29
3
0
210,386
0
W
Zhong Kui
6,652
605
63
6
0
202,481
0
L
Heimdallr
4,632
421
15
1
0
175,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role