Player Matchup

Terra
Terra
ALLYstarr
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,185 Elo+
Party 2
Merlin
Merlin
SharpScizor
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Wolverine1996
Odin
Level 24
God Stats
3W - 1L
1,712 SR
Queue Stats
15W - 19L
1,395 Elo+
Party 1
Izanami
Izanami
chobleidd
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,185 Elo+
Party 2
Heimdallr
Heimdallr
shay7777
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,542 SR
1,353 Elo+

VS

Team Averages
Level 27
1,476 SR
1,453 Elo+
Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
IUsedToBeGay
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
LeoEll
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Neyzo8
Bastet
Level 103
God Stats
1W - 0L
1,382 SR
Queue Stats
3W - 2L
1,546 Elo+
Party 3
Cernunnos
Cernunnos
unbelebt
Cernunnos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ALLYstarr
Terra
11
3 / 9 / 4
7,525
470
4,522
15,091
13,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
9
0 / 9 / 0
5,992
375
1,974
8,111
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 4 / 1
6,866
429
4,127
11,578
6,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
chobleidd
Izanami
11
2 / 8 / 2
6,960
435
7,512
11,554
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
shay7777
Heimdallr
11
2 / 6 / 1
7,262
454
4,252
10,598
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 4 / 12
7,318
457
2,644
9,235
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
IUsedToBeGay
Kukulkan
15
10 / 1 / 6
9,722
608
11,788
6,655
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
LeoEll
Yemoja
13
3 / 0 / 5
8,596
537
5,138
9,082
11,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Neyzo8
Bastet
16
13 / 1 / 5
10,270
642
11,288
11,837
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
unbelebt
Cernunnos
13
9 / 3 / 6
8,967
560
11,891
9,434
4,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
35
36
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
4
12
1.5
L
Terra
ALLYstarr
Terra
3
9
4
0.56
W
Kukulkan
IUsedToBeGay
Kukulkan
10
1
6
13
W
Yemoja
LeoEll
Yemoja
3
0
5
5.5
W
Bastet
Neyzo8
Bastet
13
1
5
15.5
L
Merlin
0
9
0
0
L
0
4
1
0.13
L
Izanami
chobleidd
Izanami
2
8
2
0.38
L
Heimdallr
shay7777
Heimdallr
2
6
1
0.42
W
Cernunnos
unbelebt
Cernunnos
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
42,749
56,932
Taken
46,243
30,995
Mitigated
28,026
6,219
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,644
999
0
646
9,235
4,139
977
912
8,323
0
17,285
L
Terra
ALLYstarr
Terra
4,522
1,211
1,311
1,370
15,091
13,427
330
3,489
11,602
12,834
0
W
Kukulkan
IUsedToBeGay
Kukulkan
11,788
1,116
0
372
6,655
2,801
2,006
1,243
5,412
52,024
0
W
Yemoja
LeoEll
Yemoja
5,138
1,596
1,643
689
9,082
11,672
1,244
1,098
7,984
28,197
0
W
Bastet
Neyzo8
Bastet
11,288
3,235
0
3,870
11,837
4,701
0
1,081
10,756
0
65,324
L
Merlin
1,974
518
0
582
8,111
2,566
543
2,995
5,116
21,028
0
L
4,127
2,025
0
1,404
11,578
6,389
125
3,404
8,174
0
23,857
L
Izanami
chobleidd
Izanami
7,512
5,723
0
920
11,554
3,848
896
3,327
8,227
0
32,606
L
Heimdallr
shay7777
Heimdallr
4,252
1,511
0
632
10,598
4,765
139
3,711
6,887
0
26,083
W
Cernunnos
unbelebt
Cernunnos
11,891
5,728
0
1,357
9,434
4,713
2,467
2,225
7,209
0
47,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
44,873
220
Minions Killed
379
0
Camps Cleared
0
1,199,140
Distance Traveled
1,375,288
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,318
457
19
1
0
314,151
3
L
Terra
7,525
470
14
1
0
269,669
0
W
Kukulkan
9,722
608
105
7
0
248,334
1
W
Yemoja
8,596
537
60
4
0
227,974
1
W
Bastet
10,270
642
113
7
0
336,867
3
L
Merlin
5,992
375
51
3
0
191,697
0
L
Odin
6,866
429
36
2
0
249,007
2
L
Izanami
6,960
435
69
4
0
236,037
2
L
Heimdallr
7,262
454
50
3
0
252,730
0
W
Cernunnos
8,967
560
82
5
0
247,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role