Player Matchup

Chaac
Chaac
AmyKick
Chaac
Level 105
God Stats
1W - 0L
1,276 SR
Queue Stats
28W - 17L
1,714 Elo+
Party 2
Anhur
Anhur
CarnageNoJutsu
Anhur
Level 159
God Stats
8W - 3L
1,597 SR
Queue Stats
64W - 56L
1,629 Elo+
Party 2
Fenrir
Fenrir
Subotaii
Fenrir
Level 125
God Stats
1W - 0L
1,417 SR
Queue Stats
19W - 10L
1,570 Elo+
Party 2
Chang'e
Chang'e
plord913
Chang'e
Level 149
God Stats
1W - 1L
1,483 SR
Queue Stats
32W - 22L
1,662 Elo+
Party 2
Team Averages
Level 135
1,443 SR
1,644 Elo+

VS

Team Averages
Level 66
1,608 SR
1,377 Elo+
Kuzenbo
Kuzenbo
Awesgagaga
Kuzenbo
Level 60
God Stats
0W - 1L
1,533 SR
Queue Stats
15W - 21L
1,445 Elo+
Party 1
Sol
Sol
Kyuubi_GXINC
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,195 Elo+
Solo
Sun Wukong
Sun Wukong
SwayerBoss2016
Sun Wukong
Level 28
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 4L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stormkael
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,572 SR
Queue Stats
16W - 18L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AmyKick
Chaac
18
3 / 1 / 10
13,166
774
10,595
22,262
24,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 2 / 6
14,247
838
12,930
17,034
6,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Subotaii
Fenrir
17
1 / 4 / 5
12,387
729
7,815
15,644
11,729
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
plord913
Chang'e
20
7 / 0 / 5
14,079
828
25,128
20,200
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Awesgagaga
Kuzenbo
17
0 / 4 / 6
11,008
648
13,158
21,042
33,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 4 / 1
12,206
718
15,628
14,859
6,243
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SwayerBoss2016
Sun Wukong
16
1 / 6 / 4
10,927
643
11,252
21,271
19,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
stormkael
Ah Muzen Cab
19
4 / 3 / 0
12,745
750
13,565
10,969
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
7
7
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
AmyKick
Chaac
3
1
10
8
L
Kuzenbo
Awesgagaga
Kuzenbo
0
4
6
0.75
W
6
2
6
4.5
L
2
4
1
0.63
W
Fenrir
Subotaii
Fenrir
1
4
5
0.88
L
Sun Wukong
SwayerBoss2016
Sun Wukong
1
6
4
0.5
W
Chang'e
plord913
Chang'e
7
0
5
9.5
L
Ah Muzen Cab
stormkael
Ah Muzen Cab
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,468
Damage
53,603
75,140
Taken
68,141
50,994
Mitigated
63,655
35,749
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AmyKick
Chaac
10,595
618
0
9,584
22,262
24,903
0
10,541
10,894
390
33,487
L
Kuzenbo
Awesgagaga
Kuzenbo
13,158
4,061
184
262
21,042
33,623
44
7,648
13,394
29,576
0
W
12,930
5,230
0
2,085
17,034
6,228
6,613
5,426
11,078
0
90,503
L
15,628
2,756
0
2,771
14,859
6,243
196
5,755
9,104
70,444
0
W
Fenrir
Subotaii
Fenrir
7,815
1,900
0
2,092
15,644
11,729
545
6,487
8,781
0
38,179
L
Sun Wukong
SwayerBoss2016
Sun Wukong
11,252
1,647
0
4,597
21,271
19,355
118
8,034
13,237
0
36,104
W
Chang'e
plord913
Chang'e
25,128
2,110
9,360
12,628
20,200
8,134
886
6,607
13,263
82,001
0
L
Ah Muzen Cab
stormkael
Ah Muzen Cab
13,565
5,466
0
3,370
10,969
4,434
550
4,534
6,435
0
80,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
46,886
408
Minions Killed
329
19
Camps Cleared
13
1,442,759
Distance Traveled
1,251,318
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,166
774
39
2
2
380,301
2
L
Kuzenbo
11,008
648
19
1
1
330,669
0
W
Anhur
14,247
838
163
10
6
334,711
3
L
Sol
12,206
718
102
6
5
297,323
3
W
Fenrir
12,387
729
46
3
9
342,650
1
L
Sun Wukong
10,927
643
49
3
2
296,113
2
W
Chang'e
14,079
828
160
9
2
385,097
2
L
Ah Muzen Cab
12,745
750
159
9
5
327,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role