Player Matchup

Heimdallr
Heimdallr
ActOnIt
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,319 Elo+
Solo
Ra
Ra
Jopp3man
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
SageArmejn
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
babbibarrot
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
mel2com
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,464 Elo+

VS

Team Averages
Level 12
1,478 SR
1,258 Elo+
Merlin
Merlin
BrownManN69
Merlin
Level 24
God Stats
2W - 2L
1,612 SR
Queue Stats
20W - 14L
1,019 Elo+
Solo
Neith
Neith
HestiaFamilia
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Vish23
Artemis
Level 7
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 9L
1,023 Elo+
Solo
Ymir
Ymir
beeari
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
notaweebxd
Amaterasu
Level 18
God Stats
42W - 38L
1,483 SR
Queue Stats
279W - 319L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ActOnIt
Heimdallr
12
2 / 1 / 0
6,935
533
3,292
4,634
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 3
5,783
445
3,849
5,092
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SageArmejn
Artemis
5
0 / 5 / 0
4,731
364
966
4,186
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 6 / 0
4,725
363
636
6,431
2,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
mel2com
Sun Wukong
9
1 / 4 / 3
5,678
437
3,411
8,275
4,802
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
11 / 0 / 1
9,068
698
4,955
3,687
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 2 / 4
7,311
562
5,346
5,695
1,684
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Vish23
Artemis
2
0 / 0 / 0
4,337
334
0
277
38
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
beeari
Ymir
11
1 / 2 / 9
6,431
495
3,953
7,562
5,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
notaweebxd
Amaterasu
9
1 / 1 / 0
6,000
462
838
6,603
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
20
21
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ActOnIt
Heimdallr
2
1
0
2
W
Merlin
11
0
1
11.5
W
7
2
4
4.5
L
1
5
3
0.5
L
Artemis
SageArmejn
Artemis
0
5
0
0
W
Artemis
Vish23
Artemis
0
0
0
0
L
0
6
0
0
W
Ymir
beeari
Ymir
1
2
9
2.75
L
Sun Wukong
mel2com
Sun Wukong
1
4
3
0.63
W
Amaterasu
notaweebxd
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,154
Damage
15,092
28,618
Taken
23,824
11,707
Mitigated
11,371
4,075
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ActOnIt
Heimdallr
3,292
1,219
0
1,687
4,634
1,912
772
1,596
3,038
0
31,512
W
Merlin
4,955
394
0
0
3,687
1,249
0
315
3,372
54,153
0
W
5,346
2,072
0
794
5,695
1,684
2,755
1,704
3,834
0
40,560
L
3,849
779
504
401
5,092
1,370
370
1,806
3,286
22,793
0
L
Artemis
SageArmejn
Artemis
966
260
0
328
4,186
1,058
0
1,316
2,870
0
7,786
W
Artemis
Vish23
Artemis
0
0
0
22
277
38
0
0
277
0
850
L
636
410
0
854
6,431
2,565
0
2,033
4,398
5,856
0
W
Ymir
beeari
Ymir
3,953
506
0
1,503
7,562
5,975
1,170
2,105
5,253
14,405
0
L
Sun Wukong
mel2com
Sun Wukong
3,411
739
0
301
8,275
4,802
526
2,157
6,118
0
21,642
W
Amaterasu
notaweebxd
Amaterasu
838
418
0
2,314
6,603
2,425
703
0
6,603
0
19,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
33,147
173
Minions Killed
244
0
Camps Cleared
0
968,673
Distance Traveled
913,524
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,935
533
61
5
0
242,557
3
W
Merlin
9,068
698
102
8
0
236,502
3
W
Neith
7,311
562
85
7
0
215,244
0
L
Ra
5,783
445
42
3
0
236,749
0
L
Artemis
4,731
364
15
1
0
100,527
2
W
Artemis
4,337
334
3
0
0
20,529
0
L
Ymir
4,725
363
13
1
0
146,058
1
W
Ymir
6,431
495
15
1
0
210,593
0
L
Sun Wukong
5,678
437
42
3
0
242,782
0
W
Amaterasu
6,000
462
39
3
0
230,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role