Player Matchup

Yemoja
Yemoja
CookiePisca
Yemoja
Level 6
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Erlang Shen
Erlang Shen
Niarab
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,548 Elo+
Solo
Fenrir
Fenrir
Sh3rek_V3rde
Fenrir
Level 16
God Stats
2W - 5L
1,506 SR
Queue Stats
31W - 29L
1,529 Elo+
Solo
Discordia
Discordia
Vulnicurat
Discordia
Level 9
God Stats
3W - 8L
1,170 SR
Queue Stats
30W - 36L
1,380 Elo+
Solo
Danzaburou
Danzaburou
zFrSilva96
Danzaburou
Level 24
God Stats
17W - 13L
1,595 SR
Queue Stats
209W - 204L
1,623 Elo+
Solo
Team Averages
Level 16
1,407 SR
1,557 Elo+

VS

Team Averages
Level 16
1,500 SR
1,505 Elo+
Chernobog
Chernobog
 
Chernobog
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
GarfoDeGuerra
Bakasura
Level 29
God Stats
31W - 32L
1,499 SR
Queue Stats
119W - 133L
1,506 Elo+
Solo
Yemoja
Yemoja
MeloLiv
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Solo
Achilles
Achilles
PumaRodriguez98
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 12L
1,744 Elo+
Party 1
Hades
Hades
SolkDragonFly
Hades
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 4 / 2
5,437
418
1,306
7,412
3,651
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Erlang Shen
Niarab
Erlang Shen
12
0 / 3 / 2
6,287
484
3,358
9,628
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
3 / 6 / 2
6,154
473
2,659
9,823
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Vulnicurat
Discordia
12
6 / 4 / 3
7,821
602
9,568
7,549
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
zFrSilva96
Danzaburou
8
0 / 4 / 3
5,317
409
2,273
6,809
1,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
6 / 1 / 2
8,262
636
7,615
6,972
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
GarfoDeGuerra
Bakasura
14
8 / 1 / 4
8,301
639
9,944
7,322
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
MeloLiv
Yemoja
10
0 / 2 / 8
6,556
504
1,584
5,375
3,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
13
4 / 0 / 0
7,973
613
4,692
4,443
2,461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 6 / 3
6,552
504
4,559
8,135
3,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
20
21
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
2
7
L
Yemoja
1
4
2
0.5
W
Bakasura
GarfoDeGuerra
Bakasura
8
1
4
10
W
Yemoja
MeloLiv
Yemoja
0
2
8
2
L
Erlang Shen
Niarab
Erlang Shen
0
3
2
0.33
W
Achilles
4
0
0
4
L
Fenrir
3
6
2
0.67
W
2
6
3
0.58
L
Discordia
Vulnicurat
Discordia
6
4
3
1.88
L
Danzaburou
zFrSilva96
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
28,394
41,221
Taken
32,247
15,462
Mitigated
14,781
10,865
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,615
5,211
0
2,894
6,972
2,168
1,202
1,567
5,405
0
69,955
L
Yemoja
1,306
496
949
75
7,412
3,651
115
1,297
5,655
11,065
0
W
Bakasura
GarfoDeGuerra
Bakasura
9,944
5,804
0
3,586
7,322
3,074
0
2,297
5,025
0
40,133
W
Yemoja
MeloLiv
Yemoja
1,584
578
474
94
5,375
3,710
702
2,395
2,980
8,956
0
L
Erlang Shen
Niarab
Erlang Shen
3,358
1,747
0
4,709
9,628
4,284
0
907
8,446
0
32,620
W
Achilles
4,692
2,359
0
1,754
4,443
2,461
198
219
4,224
0
43,449
L
Fenrir
2,659
1,228
0
2,340
9,823
3,458
0
1,197
7,971
0
26,649
W
4,559
669
153
1,444
8,135
3,368
848
4,460
3,675
22,083
0
L
Discordia
Vulnicurat
Discordia
9,568
1,681
0
1,226
7,549
2,180
361
1,692
5,210
48,506
0
L
Danzaburou
zFrSilva96
Danzaburou
2,273
880
0
1,566
6,809
1,889
380
1,050
5,542
0
17,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
37,644
264
Minions Killed
389
0
Camps Cleared
0
1,166,549
Distance Traveled
1,190,052
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,262
636
130
10
0
241,962
1
L
Yemoja
5,437
418
15
1
0
213,806
1
W
Bakasura
8,301
639
95
7
0
267,600
5
W
Yemoja
6,556
504
13
1
0
196,186
0
L
Erlang Shen
6,287
484
75
6
0
258,488
1
W
Achilles
7,973
613
101
8
0
273,167
4
L
Fenrir
6,154
473
50
4
0
245,404
2
W
Hades
6,552
504
50
4
0
211,137
2
L
Discordia
7,821
602
92
7
0
222,946
5
L
Danzaburou
5,317
409
32
2
0
225,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role