Player Matchup

Rama
Rama
KingSucram
Rama
Level 138
God Stats
2W - 0L
1,760 SR
Queue Stats
15W - 3L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
MrChampik
Jormungandr
Level 160
God Stats
12W - 9L
1,609 SR
Queue Stats
426W - 260L
1,751 Elo+
Party 1
Anhur
Anhur
Neljionspotify
Anhur
Level 65
God Stats
9W - 5L
1,538 SR
Queue Stats
71W - 38L
1,692 Elo+
Party 1
Merlin
Merlin
PlayJ
Merlin
Level 128
God Stats
7W - 1L
1,751 SR
Queue Stats
147W - 85L
1,746 Elo+
Party 1
Gilgamesh
Gilgamesh
Trapomax
Gilgamesh
Level 26
God Stats
7W - 1L
1,903 SR
Queue Stats
99W - 34L
1,724 Elo+
Party 1
Team Averages
Level 103
1,712 SR
1,710 Elo+

VS

Team Averages
Level 49
1,516 SR
1,492 Elo+
Arachne
Arachne
AlikLuchador
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 184L
1,457 Elo+
Party 2
Neith
Neith
Heaven270
Neith
Level 42
God Stats
103W - 103L
1,564 SR
Queue Stats
390W - 374L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Raank96
Heimdallr
Level 62
God Stats
5W - 5L
1,572 SR
Queue Stats
383W - 374L
1,501 Elo+
Solo
Sol
Sol
RushThenCrush
Sol
Level 66
God Stats
256W - 289L
1,489 SR
Queue Stats
287W - 336L
1,434 Elo+
Party 2
Athena
Athena
Skylesses
Athena
Level 48
God Stats
41W - 42L
1,453 SR
Queue Stats
221W - 225L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,013
547
7,036
5,726
1,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
MrChampik
Jormungandr
13
3 / 1 / 1
7,119
647
6,678
8,259
7,199
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 1 / 2
7,122
647
6,629
6,280
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
PlayJ
Merlin
12
2 / 0 / 6
6,498
591
3,288
3,922
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Trapomax
Gilgamesh
8
1 / 2 / 4
5,342
486
2,280
8,073
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlikLuchador
Arachne
10
3 / 3 / 1
6,743
613
4,048
7,620
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Heaven270
Neith
9
2 / 3 / 0
5,669
515
5,287
4,851
1,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Raank96
Heimdallr
10
0 / 3 / 1
5,996
545
4,428
8,000
2,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
5,946
541
3,151
8,041
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Skylesses
Athena
8
0 / 3 / 4
5,203
473
3,088
7,107
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
6
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlikLuchador
Arachne
3
3
1
1.17
L
Neith
Heaven270
Neith
2
3
0
0.67
W
2
2
4
2
W
Jormungandr
MrChampik
Jormungandr
3
1
1
3.5
W
8
1
2
9
W
Merlin
PlayJ
Merlin
2
0
6
5
L
Heimdallr
Raank96
Heimdallr
0
3
1
0.17
L
1
4
2
0.5
L
Athena
Skylesses
Athena
0
3
4
0.67
W
Gilgamesh
Trapomax
Gilgamesh
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
20,002
32,260
Taken
35,619
16,228
Mitigated
12,960
8,831
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlikLuchador
Arachne
4,048
3,042
0
2,204
7,620
2,969
0
1,976
5,644
0
32,113
L
Neith
Heaven270
Neith
5,287
2,892
0
1,369
4,851
1,109
145
816
4,035
0
26,838
W
7,036
5,504
0
1,870
5,726
1,446
1,095
1,642
4,084
0
34,413
W
Jormungandr
MrChampik
Jormungandr
6,678
2,316
0
2,803
8,259
7,199
55
0
8,259
43,974
0
W
6,629
2,697
0
1,308
6,280
1,993
77
637
5,643
0
41,635
W
Merlin
PlayJ
Merlin
3,288
634
0
804
3,922
1,275
490
1,338
2,584
34,963
0
L
Heimdallr
Raank96
Heimdallr
4,428
2,997
0
1,500
8,000
2,827
139
5,387
2,613
0
34,395
L
3,151
1,595
0
2,282
8,041
1,877
752
1,622
6,419
30,944
0
L
Athena
Skylesses
Athena
3,088
1,679
0
2,701
7,107
4,178
260
165
6,942
10,668
0
W
Gilgamesh
Trapomax
Gilgamesh
2,280
736
0
2,046
8,073
4,315
0
2,622
5,451
0
9,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
29,557
352
Minions Killed
291
0
Camps Cleared
0
1,055,790
Distance Traveled
1,031,011
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,743
613
61
6
0
218,353
1
L
Neith
5,669
515
67
6
0
193,656
1
W
Rama
6,013
547
75
7
0
198,999
4
W
Jormungandr
7,119
647
109
10
0
215,922
4
W
Anhur
7,122
647
79
7
0
210,830
0
W
Merlin
6,498
591
72
7
0
208,561
4
L
Heimdallr
5,996
545
81
7
0
205,996
3
L
Sol
5,946
541
71
6
0
197,737
3
L
Athena
5,203
473
11
1
0
215,269
3
W
Gilgamesh
5,342
486
17
2
0
221,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role