Player Matchup

Yemoja
Yemoja
AlbaRazz51
Yemoja
Level 49
God Stats
4W - 11L
1,338 SR
Queue Stats
240W - 273L
1,312 Elo+
Party 2
Loki
Loki
MarcoIIXI
Loki
Level 20
God Stats
90W - 30L
1,843 SR
Queue Stats
167W - 69L
1,716 Elo+
Party 4
Tsukuyomi
Tsukuyomi
iBimsSardeLLe
Tsukuyomi
Level 27
God Stats
14W - 7L
1,553 SR
Queue Stats
77W - 73L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
iBimsZimtrone
Sun Wukong
Level 23
God Stats
4W - 2L
1,493 SR
Queue Stats
139W - 175L
1,426 Elo+
Party 2
Neith
Neith
nmc777
Neith
Level 106
God Stats
2W - 2L
1,300 SR
Queue Stats
242W - 110L
1,631 Elo+
Party 4
Team Averages
Level 45
1,505 SR
1,487 Elo+

VS

Team Averages
Level 56
1,561 SR
1,553 Elo+
Artemis
Artemis
Champion246812
Artemis
Level 85
God Stats
1W - 0L
1,842 SR
Queue Stats
27W - 13L
1,694 Elo+
Party 1
Sylvanus
Sylvanus
FR33TBAG
Sylvanus
Level 98
God Stats
5W - 4L
1,761 SR
Queue Stats
80W - 42L
1,673 Elo+
Party 1
Freya
Freya
Theluckydutch
Freya
Level 28
God Stats
1W - 1L
1,300 SR
Queue Stats
171W - 107L
1,734 Elo+
Party 1
Fenrir
Fenrir
adrius04rex
Fenrir
Level 42
God Stats
8W - 9L
1,404 SR
Queue Stats
122W - 134L
1,393 Elo+
Party 3
Merlin
Merlin
haggyhag0407
Merlin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 61L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlbaRazz51
Yemoja
12
0 / 10 / 6
8,194
390
4,207
19,839
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
18
1 / 4 / 0
10,402
495
4,601
12,169
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
iBimsSardeLLe
Tsukuyomi
14
3 / 12 / 1
8,790
419
8,699
21,614
8,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
iBimsZimtrone
Sun Wukong
15
1 / 5 / 0
9,511
453
8,720
22,797
22,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
nmc777
Neith
16
3 / 5 / 2
9,636
459
14,586
10,477
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 8
13,796
657
19,558
12,880
6,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
FR33TBAG
Sylvanus
16
1 / 1 / 16
11,141
531
5,759
15,196
17,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
15 / 1 / 6
14,801
705
27,442
20,121
11,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
6 / 1 / 10
12,672
603
8,101
12,564
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
3 / 5 / 9
11,740
559
7,608
13,975
6,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
8
Kills
36
36
Deaths
8
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AlbaRazz51
Yemoja
0
10
6
0.3
W
11
0
8
15
W
Sylvanus
FR33TBAG
Sylvanus
1
1
16
9
L
Loki
1
4
0
0.25
W
15
1
6
18
W
Fenrir
6
1
10
11
W
Merlin
3
5
9
1.5
L
Tsukuyomi
iBimsSardeLLe
Tsukuyomi
3
12
1
0.29
L
Sun Wukong
iBimsZimtrone
Sun Wukong
1
5
0
0.2
L
Neith
nmc777
Neith
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
68,468
86,896
Taken
74,736
59,511
Mitigated
50,651
14,825
Healing
38,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AlbaRazz51
Yemoja
4,207
1,253
2,524
1,337
19,839
19,510
224
9,241
10,598
13,897
0
W
19,558
9,641
0
4,529
12,880
6,275
4,601
1,117
11,763
0
101,415
W
Sylvanus
FR33TBAG
Sylvanus
5,759
2,292
3,349
5,866
15,196
17,532
687
1,342
13,854
31,401
11,972
L
Loki
4,601
765
0
4,022
12,169
4,524
0
6,403
5,766
0
89,089
W
27,442
8,431
0
14,498
20,121
11,194
3,474
639
19,482
120,011
15,283
W
Fenrir
8,101
763
708
5,088
12,564
9,114
1,931
706
11,858
0
79,745
W
Merlin
7,608
782
468
4,105
13,975
6,536
3,201
1,175
12,800
54,563
0
L
Tsukuyomi
iBimsSardeLLe
Tsukuyomi
8,699
2,762
0
3,488
21,614
8,243
300
10,716
10,898
0
43,925
L
Sun Wukong
iBimsZimtrone
Sun Wukong
8,720
1,043
0
774
22,797
22,939
399
6,733
16,064
0
61,101
L
Neith
nmc777
Neith
14,586
4,122
0
2,680
10,477
4,295
0
5,093
5,384
0
71,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
64,150
469
Minions Killed
596
0
Camps Cleared
0
1,725,035
Distance Traveled
1,941,413
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,194
390
31
1
0
308,064
0
W
Artemis
13,796
657
157
7
0
410,238
0
W
Sylvanus
11,141
531
71
3
0
341,246
3
L
Loki
10,402
495
137
7
0
429,220
2
W
Freya
14,801
705
152
7
0
403,938
2
W
Fenrir
12,672
603
118
6
0
457,000
4
W
Merlin
11,740
559
98
5
0
328,991
0
L
Tsukuyomi
8,790
419
70
3
0
277,151
1
L
Sun Wukong
9,511
453
113
5
0
367,396
0
L
Neith
9,636
459
118
6
0
343,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role