Player Matchup

Loki
Loki
Cupid8fCrime
Loki
Level 25
God Stats
2W - 3L
1,464 SR
Queue Stats
34W - 37L
1,520 Elo+
Party 1
Ra
Ra
H7_poison
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JovemMitico
Baron Samedi
Level 29
God Stats
62W - 53L
1,530 SR
Queue Stats
112W - 123L
1,513 Elo+
Solo
Heimdallr
Heimdallr
MYTH1C Hawk
Heimdallr
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
183W - 189L
1,514 Elo+
Solo
Nemesis
Nemesis
thecolbster10
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,810 Elo+
Party 1
Team Averages
Level 19
1,545 SR
1,571 Elo+

VS

Team Averages
Level 21
1,633 SR
1,502 Elo+
Medusa
Medusa
IShotYaDog
Medusa
Level 27
God Stats
67W - 44L
1,603 SR
Queue Stats
437W - 474L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Tiiuskahere
Sun Wukong
Level 24
God Stats
3W - 2L
1,744 SR
Queue Stats
93W - 91L
1,510 Elo+
Solo
Bacchus
Bacchus
Wizarus
Bacchus
Level 28
God Stats
73W - 62L
1,601 SR
Queue Stats
252W - 204L
1,533 Elo+
Solo
Artemis
Artemis
goulashkroket37
Artemis
Level 18
God Stats
8W - 3L
1,688 SR
Queue Stats
34W - 21L
1,602 Elo+
Solo
Hel
Hel
uchihamaki
Hel
Level 8
God Stats
1W - 3L
1,527 SR
Queue Stats
3W - 6L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 4
11,158
930
10,857
16,614
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 10 / 5
11,008
917
6,481
14,007
5,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
JovemMitico
Baron Samedi
18
2 / 6 / 3
11,715
976
18,486
19,734
8,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
MYTH1C Hawk
Heimdallr
18
3 / 10 / 4
11,762
980
20,683
23,151
10,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
18
1 / 12 / 4
10,936
911
6,169
22,860
9,255
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IShotYaDog
Medusa
20
13 / 2 / 17
13,916
1,160
20,271
15,126
5,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Tiiuskahere
Sun Wukong
20
7 / 0 / 22
13,730
1,144
16,072
19,084
18,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Wizarus
Bacchus
20
17 / 0 / 21
15,054
1,255
23,814
12,155
13,239
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 6 / 13
11,835
986
18,698
12,503
5,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 2 / 27
12,226
1,019
10,768
9,819
3,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
146
10
Kills
46
46
Deaths
10
20
Assists
100
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
1
10
5
0.35
W
Medusa
IShotYaDog
Medusa
13
2
17
10.75
L
Baron Samedi
JovemMitico
Baron Samedi
2
6
3
0.58
L
Heimdallr
MYTH1C Hawk
Heimdallr
3
10
4
0.5
W
Sun Wukong
Tiiuskahere
Sun Wukong
7
0
22
18
W
Bacchus
Wizarus
Bacchus
17
0
21
27.5
W
7
6
13
2.25
L
Nemesis
1
12
4
0.25
W
2
2
27
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,676
Damage
89,623
96,366
Taken
68,687
42,405
Mitigated
47,614
10,820
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,857
2,360
0
700
16,614
8,486
0
6,598
10,016
0
17,623
L
6,481
1,533
310
592
14,007
5,901
0
5,770
8,237
24,119
0
W
Medusa
IShotYaDog
Medusa
20,271
9,933
0
1,056
15,126
5,973
0
4,250
10,599
0
34,622
L
Baron Samedi
JovemMitico
Baron Samedi
18,486
1,392
2,288
4,220
19,734
8,580
0
5,665
14,069
52,069
0
L
Heimdallr
MYTH1C Hawk
Heimdallr
20,683
12,880
0
1,895
23,151
10,183
0
7,923
15,228
0
48,370
W
Sun Wukong
Tiiuskahere
Sun Wukong
16,072
3,378
0
771
19,084
18,996
0
8,447
10,463
0
40,788
W
Bacchus
Wizarus
Bacchus
23,814
2,538
656
2,275
12,155
13,239
0
4,747
7,152
29,457
0
W
18,698
10,685
0
1,364
12,503
5,532
0
3,270
9,189
0
38,334
L
Nemesis
6,169
2,575
0
815
22,860
9,255
0
8,626
14,234
0
14,717
W
10,768
1,143
6,231
3,845
9,819
3,874
0
4,253
5,430
28,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,579
Gold Earned
66,761
192
Minions Killed
185
5
Camps Cleared
7
1,109,112
Distance Traveled
1,288,955
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,158
930
7
1
2
249,999
0
L
Ra
11,008
917
46
4
0
170,614
0
W
Medusa
13,916
1,160
29
2
3
272,968
1
L
Baron Samedi
11,715
976
74
6
0
222,354
0
L
Heimdallr
11,762
980
60
5
2
217,578
0
W
Sun Wukong
13,730
1,144
45
4
1
317,527
0
W
Bacchus
15,054
1,255
15
1
1
279,426
1
W
Artemis
11,835
986
43
4
2
208,543
1
L
Nemesis
10,936
911
5
0
1
248,567
0
W
Hel
12,226
1,019
53
4
0
210,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role