Player Matchup

Cu Chulainn
Cu Chulainn
Fedem
Cu Chulainn
Level 29
God Stats
6W - 16L
1,280 SR
Queue Stats
75W - 106L
1,385 Elo+
Solo
Ymir
Ymir
KichDM
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Pumba228
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TenSiTy_XxsWezz
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,011 Elo+
Solo
Thor
Thor
zazuthebest
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 11
1,456 SR
1,379 Elo+

VS

Team Averages
Level 8
1,512 SR
1,339 Elo+
Achilles
Achilles
Guhnir
Achilles
Level 7
God Stats
10W - 4L
1,513 SR
Queue Stats
73W - 48L
1,400 Elo+
Solo
Scylla
Scylla
Sult33
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Party 2
Ares
Ares
go1x1noobez
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
rubithecherry
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ra
Ra
tefkee493
Ra
Level 26
God Stats
47W - 53L
1,548 SR
Queue Stats
77W - 107L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fedem
Cu Chulainn
13
4 / 6 / 2
8,558
535
7,637
12,617
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
KichDM
Ymir
12
6 / 4 / 3
8,222
514
7,754
15,796
11,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
4 / 8 / 1
7,599
475
5,684
10,051
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 2 / 1
5,159
322
210
3,237
612
10
2 / 8 / 3
6,890
431
3,749
9,910
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Guhnir
Achilles
17
18 / 2 / 3
10,771
673
19,196
12,932
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Sult33
Scylla
13
4 / 4 / 1
7,889
493
3,291
8,319
5,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 5
7,791
487
3,495
9,457
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
rubithecherry
Hachiman
11
1 / 5 / 4
6,992
437
3,401
6,481
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 5
8,044
503
4,647
5,303
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
16
Kills
28
28
Deaths
16
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Fedem
Cu Chulainn
4
6
2
0.83
W
Achilles
Guhnir
Achilles
18
2
3
9.75
L
Ymir
KichDM
Ymir
6
4
3
1.88
L
Zeus
4
8
1
0.56
W
Scylla
Sult33
Scylla
4
4
1
1.13
L
0
2
1
0.25
W
3
2
5
2.75
W
Hachiman
rubithecherry
Hachiman
1
5
4
0.6
W
2
3
5
1.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
34,030
51,611
Taken
42,492
22,942
Mitigated
20,978
8,874
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Fedem
Cu Chulainn
7,637
3,898
0
2,665
12,617
6,718
131
3,775
8,842
0
28,442
W
Achilles
Guhnir
Achilles
19,196
10,869
0
2,309
12,932
6,235
348
2,733
10,026
0
87,363
L
Ymir
KichDM
Ymir
7,754
1,610
0
3,982
15,796
11,097
0
2,992
12,704
28,303
0
L
Zeus
5,684
1,176
0
501
10,051
2,081
108
1,874
8,043
41,341
0
W
Scylla
Sult33
Scylla
3,291
1,092
0
2,273
8,319
5,021
687
758
7,531
24,162
0
L
210
149
140
931
3,237
612
0
665
2,490
0
2,371
W
3,495
653
0
1,792
9,457
5,631
161
3,770
5,645
9,872
0
W
Hachiman
rubithecherry
Hachiman
3,401
2,629
0
206
6,481
2,168
1,383
2,707
3,726
0
17,164
W
4,647
558
105
868
5,303
1,923
0
3,079
2,126
39,933
0
L
3,749
1,062
0
655
9,910
2,434
175
1,737
8,099
0
22,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,428
Gold Earned
41,487
208
Minions Killed
310
0
Camps Cleared
0
1,222,600
Distance Traveled
1,340,765
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,558
535
55
3
0
294,362
2
W
Achilles
10,771
673
126
8
0
324,890
2
L
Ymir
8,222
514
34
2
0
268,758
2
L
Zeus
7,599
475
77
5
0
250,423
4
W
Scylla
7,889
493
43
3
0
254,166
0
L
Guan Yu
5,159
322
6
0
0
120,214
1
W
Ares
7,791
487
17
1
0
298,396
2
W
Hachiman
6,992
437
42
3
0
238,021
2
W
Ra
8,044
503
82
5
0
225,292
2
L
Thor
6,890
431
36
2
0
288,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role