Player Matchup

Yemoja
Yemoja
Gabojo02
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Paradax22
Sun Wukong
Level 19
God Stats
4W - 4L
1,426 SR
Queue Stats
16W - 21L
1,346 Elo+
Solo
Anhur
Anhur
Sup_uchiha567
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
XernobylParadise
Thoth
Level 27
God Stats
3W - 2L
1,569 SR
Queue Stats
36W - 24L
1,521 Elo+
Solo
Set
Set
r6_ligueAndres
Set
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,500 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,472 Elo+

VS

Team Averages
Level 27
1,596 SR
1,389 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DeaD_VozE
Olorun
Level 28
God Stats
4W - 1L
1,807 SR
Queue Stats
172W - 191L
1,390 Elo+
Solo
Danzaburou
Danzaburou
El_Greecono
Danzaburou
Level 28
God Stats
3W - 1L
1,728 SR
Queue Stats
6W - 6L
1,280 Elo+
Solo
Izanami
Izanami
mktk24
Izanami
Level 31
God Stats
18W - 20L
1,429 SR
Queue Stats
78W - 65L
1,474 Elo+
Solo
Yemoja
Yemoja
princekabe
Yemoja
Level 29
God Stats
10W - 10L
1,515 SR
Queue Stats
49W - 71L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gabojo02
Yemoja
14
4 / 5 / 3
7,825
522
9,965
14,950
9,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Paradax22
Sun Wukong
13
3 / 4 / 1
7,562
504
5,960
15,030
11,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

5
0 / 9 / 3
5,027
335
1,516
6,339
1,318
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 8 / 3
9,301
620
9,327
10,542
3,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 8 / 1
6,377
425
2,694
9,942
2,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
20 / 2 / 1
11,165
744
18,153
14,967
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
DeaD_VozE
Olorun
13
6 / 5 / 3
8,516
568
8,156
9,925
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
El_Greecono
Danzaburou
12
0 / 4 / 1
7,542
503
4,923
6,577
1,979
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
mktk24
Izanami
13
4 / 5 / 3
8,467
564
8,643
11,028
3,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
princekabe
Yemoja
12
3 / 0 / 2
7,956
530
3,761
8,408
4,698
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
16
Kills
33
34
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
20
2
1
10.25
W
Olorun
DeaD_VozE
Olorun
6
5
3
1.5
W
Danzaburou
El_Greecono
Danzaburou
0
4
1
0.13
L
Yemoja
Gabojo02
Yemoja
4
5
3
1.1
L
Sun Wukong
Paradax22
Sun Wukong
3
4
1
0.88
L
0
9
3
0.17
L
7
8
3
1.06
W
Izanami
mktk24
Izanami
4
5
3
1.1
W
Yemoja
princekabe
Yemoja
3
0
2
4
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,462
Damage
43,636
56,803
Taken
50,905
28,377
Mitigated
19,346
11,636
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,153
6,980
0
7,288
14,967
5,758
0
2,668
12,299
0
74,533
W
Olorun
DeaD_VozE
Olorun
8,156
3,553
0
2,226
9,925
3,526
4,644
4,774
5,151
52,282
4,804
W
Danzaburou
El_Greecono
Danzaburou
4,923
3,027
0
1,272
6,577
1,979
2,125
2,012
4,444
0
33,293
L
Yemoja
Gabojo02
Yemoja
9,965
904
175
4,254
14,950
9,329
0
4,228
10,722
43,447
0
L
Sun Wukong
Paradax22
Sun Wukong
5,960
1,264
0
4,701
15,030
11,632
780
2,128
12,902
0
41,160
L
1,516
1,016
0
0
6,339
1,318
24
1,741
4,598
0
2,269
L
9,327
459
319
1,037
10,542
3,121
0
1,473
9,069
50,507
0
W
Izanami
mktk24
Izanami
8,643
5,258
0
3,522
11,028
3,385
61
5,373
5,655
0
54,141
W
Yemoja
princekabe
Yemoja
3,761
739
755
1,991
8,408
4,698
363
4,344
4,064
22,014
0
L
2,694
1,455
0
1,150
9,942
2,977
0
1,799
8,143
0
18,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
43,646
262
Minions Killed
405
0
Camps Cleared
0
1,142,036
Distance Traveled
1,312,148
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,165
744
127
8
0
308,732
3
W
Olorun
8,516
568
88
6
0
233,198
0
W
Danzaburou
7,542
503
68
5
0
241,369
0
L
Yemoja
7,825
522
67
4
0
252,051
1
L
Sun Wukong
7,562
504
73
5
0
256,061
0
L
Anhur
5,027
335
1
0
0
147,034
1
L
Thoth
9,301
620
91
6
0
241,526
3
W
Izanami
8,467
564
92
6
0
255,256
0
W
Yemoja
7,956
530
30
2
0
273,593
1
L
Set
6,377
425
30
2
0
245,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role