Player Matchup

Fenrir
Fenrir
LordApolloJJPX
Fenrir
Level 28
God Stats
16W - 37L
1,317 SR
Queue Stats
298W - 440L
1,298 Elo+
Party 1
Merlin
Merlin
Natabjs
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,610 Elo+
Party 2
Ullr
Ullr
RustKiller22
Ullr
Level 27
God Stats
16W - 20L
1,521 SR
Queue Stats
233W - 373L
1,267 Elo+
Party 1
Ymir
Ymir
TEMAMO
Ymir
Level 29
God Stats
4W - 3L
1,666 SR
Queue Stats
136W - 151L
1,487 Elo+
Solo
Neith
Neith
magic32avr
Neith
Level 7
God Stats
1W - 1L
1,797 SR
Queue Stats
2W - 2L
1,600 Elo+
Party 2
Team Averages
Level 21
1,560 SR
1,452 Elo+

VS

Team Averages
Level 14
1,513 SR
1,397 Elo+
Hou Yi
Hou Yi
FlavioKiller0
Hou Yi
Level 27
God Stats
28W - 19L
1,555 SR
Queue Stats
92W - 101L
1,315 Elo+
Solo
Izanami
Izanami
Kaiian_
Izanami
Level 24
God Stats
5W - 4L
1,510 SR
Queue Stats
68W - 55L
1,434 Elo+
Solo
Anubis
Anubis
Lcssnts
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,194 Elo+
Solo
Ares
Ares
MEMOv2
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,534 Elo+
Solo
Ravana
Ravana
caifora
Ravana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,839
489
3,484
8,166
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Natabjs
Merlin
13
8 / 6 / 1
8,187
585
12,930
11,626
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 2
6,016
430
2,665
6,011
1,772
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TEMAMO
Ymir
10
1 / 4 / 3
6,396
457
2,710
11,824
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
9
0 / 5 / 0
5,902
422
2,180
7,193
2,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,118
508
5,099
6,885
2,556
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Kaiian_
Izanami
14
5 / 1 / 1
8,423
602
6,361
9,241
3,055
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Lcssnts
Anubis
12
2 / 4 / 3
7,575
541
6,067
9,582
5,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
MEMOv2
Ares
13
4 / 1 / 4
7,911
565
5,159
9,587
10,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
caifora
Ravana
15
8 / 0 / 2
9,213
658
6,141
5,838
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
21
21
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
Izanami
Kaiian_
Izanami
5
1
1
5.5
W
Anubis
Lcssnts
Anubis
2
4
3
0.88
L
1
2
3
1.25
W
Ares
MEMOv2
Ares
4
1
4
6
L
Merlin
Natabjs
Merlin
8
6
1
1.42
L
0
4
2
0.25
L
Ymir
TEMAMO
Ymir
1
4
3
0.63
W
Ravana
caifora
Ravana
8
0
2
9
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
28,827
44,820
Taken
41,133
15,708
Mitigated
23,462
7,291
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,099
1,830
21
226
6,885
2,556
869
4,469
2,416
0
23,613
W
Izanami
Kaiian_
Izanami
6,361
4,025
0
4,458
9,241
3,055
2,448
1,709
7,401
0
64,221
W
Anubis
Lcssnts
Anubis
6,067
426
0
4,104
9,582
5,153
374
6,210
3,372
45,385
0
L
3,484
666
0
2,786
8,166
2,886
168
1,633
6,533
0
34,800
W
Ares
MEMOv2
Ares
5,159
502
0
2,125
9,587
10,250
0
1,800
7,762
30,305
0
L
Merlin
Natabjs
Merlin
12,930
1,447
0
2,165
11,626
4,085
184
4,532
7,094
54,214
0
L
2,665
1,601
0
0
6,011
1,772
419
2,645
3,366
0
22,247
L
Ymir
TEMAMO
Ymir
2,710
693
0
1,223
11,824
4,847
125
1,789
10,035
13,811
0
W
Ravana
caifora
Ravana
6,141
2,497
0
2,882
5,838
2,448
0
1,763
4,075
0
48,910
L
Neith
2,180
1,303
0
1,117
7,193
2,118
476
627
6,566
0
21,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
40,240
295
Minions Killed
395
0
Camps Cleared
0
1,151,484
Distance Traveled
1,314,106
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,118
508
50
4
0
244,328
0
W
Izanami
8,423
602
114
8
0
250,435
1
W
Anubis
7,575
541
73
5
0
246,156
2
L
Fenrir
6,839
489
72
5
0
284,298
0
W
Ares
7,911
565
64
5
0
261,874
6
L
Merlin
8,187
585
91
7
0
215,037
2
L
Ullr
6,016
430
51
4
0
194,356
0
L
Ymir
6,396
457
29
2
0
234,924
0
W
Ravana
9,213
658
94
7
0
311,313
2
L
Neith
5,902
422
52
4
0
222,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role