Player Matchup

Discordia
Discordia
B4LL3R
Discordia
Level 28
God Stats
1W - 2L
1,084 SR
Queue Stats
45W - 47L
1,376 Elo+
Solo
Horus
Horus
Lucasflets
Horus
Level 23
God Stats
4W - 3L
1,249 SR
Queue Stats
5W - 6L
1,260 Elo+
Solo
Awilix
Awilix
Lywra
Awilix
Level 29
God Stats
7W - 10L
1,417 SR
Queue Stats
263W - 294L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Monstrousbug64
Cernunnos
Level 28
God Stats
7W - 6L
1,615 SR
Queue Stats
242W - 255L
1,442 Elo+
Solo
Nu Wa
Nu Wa
o64asilso
Nu Wa
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,214 Elo+
Solo
Team Averages
Level 26
1,373 SR
1,342 Elo+

VS

Team Averages
Level 21
1,506 SR
1,353 Elo+
Aphrodite
Aphrodite
KnockedSoup5
Aphrodite
Level 24
God Stats
1W - 1L
1,679 SR
Queue Stats
33W - 30L
1,413 Elo+
Party 1
Janus
Janus
daughbonkaroos
Janus
Level 29
God Stats
6W - 14L
1,373 SR
Queue Stats
73W - 91L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
kondzioplayerlgt
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
rusty_raul13
Sun Wukong
Level 12
God Stats
2W - 1L
1,604 SR
Queue Stats
3W - 6L
1,275 Elo+
Solo
Danzaburou
Danzaburou
sebamati1926
Danzaburou
Level 18
God Stats
12W - 24L
1,375 SR
Queue Stats
37W - 63L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B4LL3R
Discordia
20
6 / 1 / 7
13,823
628
13,185
6,783
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
16
2 / 0 / 14
11,281
513
4,864
10,433
12,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Lywra
Awilix
18
7 / 2 / 8
12,276
558
7,089
13,262
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Monstrousbug64
Cernunnos
18
8 / 0 / 6
12,270
558
10,054
11,340
5,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
o64asilso
Nu Wa
18
9 / 3 / 3
13,282
604
13,452
11,300
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KnockedSoup5
Aphrodite
13
0 / 9 / 1
8,228
374
2,197
17,691
6,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 10 / 0
9,020
410
14,007
17,548
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 8 / 1
7,473
340
2,641
7,656
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
rusty_raul13
Sun Wukong
6
0 / 4 / 0
6,438
293
883
6,427
2,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
sebamati1926
Danzaburou
15
3 / 3 / 1
9,703
441
5,981
14,698
5,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
32
Kills
6
6
Deaths
34
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
B4LL3R
Discordia
6
1
7
9.5
L
Aphrodite
KnockedSoup5
Aphrodite
0
9
1
0.06
W
Horus
2
0
14
9
W
Awilix
Lywra
Awilix
7
2
8
5.5
W
Cernunnos
Monstrousbug64
Cernunnos
8
0
6
11
L
2
10
0
0.2
L
1
8
1
0.19
W
Nu Wa
o64asilso
Nu Wa
9
3
3
3.5
L
Sun Wukong
rusty_raul13
Sun Wukong
0
4
0
0
L
Danzaburou
sebamati1926
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
25,709
53,118
Taken
64,020
30,833
Mitigated
21,063
14,377
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B4LL3R
Discordia
13,185
420
0
3,229
6,783
2,667
2,178
1,341
5,442
104,388
0
L
Aphrodite
KnockedSoup5
Aphrodite
2,197
670
2,147
5,277
17,691
6,527
326
7,210
10,029
23,376
0
W
Horus
4,864
2,304
871
2,315
10,433
12,457
1,058
5,072
5,361
0
23,454
W
Awilix
Lywra
Awilix
7,089
2,192
0
562
13,262
5,494
979
2,841
10,421
0
84,043
W
Cernunnos
Monstrousbug64
Cernunnos
10,054
3,752
0
5,077
11,340
5,554
5,380
4,004
7,336
0
86,253
L
14,007
1,287
273
2,700
17,548
4,486
1,262
7,699
9,241
76,985
0
L
2,641
688
0
883
7,656
2,042
297
4,119
3,349
13,183
0
W
Nu Wa
o64asilso
Nu Wa
13,452
4,963
152
2,171
11,300
4,661
5,096
5,587
5,713
73,101
0
L
Sun Wukong
rusty_raul13
Sun Wukong
883
322
0
4
6,427
2,997
110
1,465
4,672
0
6,954
L
Danzaburou
sebamati1926
Danzaburou
5,981
1,365
0
3,224
14,698
5,011
1,267
4,424
10,092
0
57,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,932
Gold Earned
40,862
588
Minions Killed
311
0
Camps Cleared
0
2,149,781
Distance Traveled
1,573,171
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,823
628
190
9
0
435,745
2
L
Aphrodite
8,228
374
46
2
0
402,918
0
W
Horus
11,281
513
29
1
0
415,274
1
W
Awilix
12,276
558
121
6
0
491,732
3
W
Cernunnos
12,270
558
116
5
0
431,155
3
L
Janus
9,020
410
131
6
0
359,128
0
L
Kukulkan
7,473
340
21
1
0
241,818
0
W
Nu Wa
13,282
604
132
6
0
375,875
0
L
Sun Wukong
6,438
293
16
1
0
166,676
1
L
Danzaburou
9,703
441
97
4
0
402,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role