Player Matchup

Gilgamesh
Gilgamesh
CaptainColts
Gilgamesh
Level 63
God Stats
19W - 5L
1,567 SR
Queue Stats
263W - 238L
1,536 Elo+
Party 1
Bellona
Bellona
Dzs丶vsc
Bellona
Level 17
God Stats
8W - 6L
1,540 SR
Queue Stats
57W - 51L
1,467 Elo+
Solo
Ymir
Ymir
OutRed
Ymir
Level 7
God Stats
8W - 5L
1,561 SR
Queue Stats
8W - 5L
1,710 Elo+
Party 1
Set
Set
XxDemented
Set
Level 28
God Stats
3W - 1L
1,735 SR
Queue Stats
59W - 31L
1,557 Elo+
Party 1
Hel
Hel
spartan1092
Hel
Level 27
God Stats
71W - 50L
1,517 SR
Queue Stats
290W - 246L
1,531 Elo+
Party 1
Team Averages
Level 28
1,584 SR
1,560 Elo+

VS

Team Averages
Level 26
1,587 SR
1,463 Elo+
Vamana
Vamana
KingStorm62
Vamana
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 160L
1,380 Elo+
Party 2
Fenrir
Fenrir
LZYLackedsphinx
Fenrir
Level 26
God Stats
7W - 7L
1,537 SR
Queue Stats
179W - 184L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LZYPrimeThread
Morgan Le Fay
Level 19
God Stats
27W - 25L
1,539 SR
Queue Stats
80W - 98L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
Stuckzm
Danzaburou
Level 27
God Stats
26W - 18L
1,543 SR
Queue Stats
183W - 220L
1,421 Elo+
Party 2
Hel
Hel
Zerroxius
Hel
Level 29
God Stats
4W - 2L
1,814 SR
Queue Stats
24W - 19L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainColts
Gilgamesh
20
7 / 1 / 16
15,035
1,157
22,689
15,217
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Dzs丶vsc
Bellona
20
8 / 1 / 15
13,649
1,050
21,798
14,120
16,197
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
OutRed
Ymir
19
0 / 2 / 15
11,561
889
3,679
11,364
12,448
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 4 / 15
12,727
979
25,342
17,778
8,297
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 1 / 13
12,759
981
16,848
20,094
10,104
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

237

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
0 / 4 / 5
10,758
828
7,136
21,125
17,635
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 1
11,985
922
16,115
16,671
10,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
LZYPrimeThread
Morgan Le Fay
17
1 / 4 / 5
11,166
859
16,885
13,577
4,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Stuckzm
Danzaburou
18
1 / 7 / 6
12,018
924
16,222
27,269
10,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 5
11,817
909
13,265
17,419
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
24
Kills
9
9
Deaths
24
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaptainColts
Gilgamesh
7
1
16
15
W
Bellona
Dzs丶vsc
Bellona
8
1
15
15.5
L
Vamana
0
4
5
0.63
L
5
1
1
5.5
L
Morgan Le Fay
LZYPrimeThread
Morgan Le Fay
1
4
5
0.88
W
Ymir
OutRed
Ymir
0
2
15
3.75
L
Danzaburou
Stuckzm
Danzaburou
1
7
6
0.57
W
5
4
15
3.13
L
2
8
5
0.56
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,356
Damage
69,623
78,573
Taken
96,061
64,997
Mitigated
49,521
26,786
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaptainColts
Gilgamesh
22,689
2,231
0
1,816
15,217
17,951
0
6,453
8,764
0
33,541
W
Bellona
Dzs丶vsc
Bellona
21,798
5,241
0
577
14,120
16,197
0
5,292
8,828
0
49,056
L
Vamana
7,136
2,748
32
2,701
21,125
17,635
0
4,510
16,615
0
12,682
L
16,115
3,599
0
1,139
16,671
10,246
0
5,595
11,076
0
23,714
L
Morgan Le Fay
LZYPrimeThread
Morgan Le Fay
16,885
1,495
0
1,061
13,577
4,496
0
1,058
12,519
32,925
0
W
Ymir
OutRed
Ymir
3,679
1,578
0
41
11,364
12,448
0
4,451
6,913
9,433
0
L
Danzaburou
Stuckzm
Danzaburou
16,222
5,116
0
2,461
27,269
10,984
0
4,374
22,895
0
43,899
W
25,342
8,088
0
2,190
17,778
8,297
0
7,866
9,912
0
35,483
L
13,265
1,381
5,126
5,245
17,419
6,160
0
4,990
12,429
35,903
0
W
16,848
140
13,497
8,665
20,094
10,104
0
6,088
14,006
54,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,731
Gold Earned
57,744
228
Minions Killed
185
5
Camps Cleared
3
1,444,034
Distance Traveled
1,263,817
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,035
1,157
28
2
0
308,660
0
W
Bellona
13,649
1,050
44
3
2
292,758
0
L
Vamana
10,758
828
13
1
1
293,925
0
L
Fenrir
11,985
922
23
2
1
277,087
0
L
Morgan Le Fay
11,166
859
43
3
0
235,031
0
W
Ymir
11,561
889
12
1
0
240,593
1
L
Danzaburou
12,018
924
52
4
1
260,618
0
W
Set
12,727
979
23
2
2
287,847
0
L
Hel
11,817
909
54
4
0
197,156
0
W
Hel
12,759
981
121
9
1
314,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role