Player Matchup

Izanami
Izanami
HQTrivia
Izanami
Level 14
God Stats
31W - 17L
1,705 SR
Queue Stats
32W - 21L
1,682 Elo+
Solo
Ra
Ra
Mitixz1007
Ra
Level 27
God Stats
128W - 104L
1,594 SR
Queue Stats
158W - 125L
1,606 Elo+
Solo
Tyr
Tyr
Siddorax
Tyr
Level 26
God Stats
8W - 3L
1,822 SR
Queue Stats
223W - 192L
1,685 Elo+
Solo
Cupid
Cupid
SoraShadowHaven
Cupid
Level 18
God Stats
4W - 5L
1,434 SR
Queue Stats
56W - 65L
1,424 Elo+
Party 1
Fenrir
Fenrir
Zashonfire
Fenrir
Level 43
God Stats
6W - 26L
1,716 SR
Queue Stats
357W - 391L
1,365 Elo+
Party 1
Team Averages
Level 26
1,654 SR
1,553 Elo+

VS

Team Averages
Level 18
1,510 SR
1,611 Elo+
Morgan Le Fay
Morgan Le Fay
LancePees
Morgan Le Fay
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 32L
1,819 Elo+
Solo
Fenrir
Fenrir
PwimeyWimey
Fenrir
Level 21
God Stats
10W - 13L
1,529 SR
Queue Stats
47W - 48L
1,554 Elo+
Solo
Sol
Sol
Romeish
Sol
Level 20
God Stats
7W - 11L
1,289 SR
Queue Stats
320W - 325L
1,524 Elo+
Solo
Heimdallr
Heimdallr
SanMarcoss
Heimdallr
Level 30
God Stats
1W - 4L
1,314 SR
Queue Stats
152W - 172L
1,451 Elo+
Solo
Ares
Ares
SolosTheWorld
Ares
Level 7
God Stats
7W - 2L
1,920 SR
Queue Stats
40W - 24L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HQTrivia
Izanami
11
1 / 0 / 1
6,352
635
3,306
4,672
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 2
7,750
775
5,407
4,777
1,738
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,829
583
2,318
10,274
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 0
5,416
542
3,149
4,442
934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Zashonfire
Fenrir
9
2 / 1 / 2
5,689
569
4,275
6,637
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LancePees
Morgan Le Fay
10
1 / 0 / 0
5,790
579
6,735
5,003
4,117
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
7
0 / 2 / 1
4,954
495
1,990
4,981
1,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
9
0 / 2 / 0
5,244
524
2,000
7,088
2,456
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SanMarcoss
Heimdallr
9
1 / 2 / 0
5,238
524
5,643
7,799
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 2 / 1
4,219
422
1,812
5,533
2,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
HQTrivia
Izanami
1
0
1
1.5
L
Morgan Le Fay
LancePees
Morgan Le Fay
1
0
0
1
W
3
0
2
4
L
Fenrir
0
2
1
0.25
L
Sol
0
2
0
0
L
Heimdallr
SanMarcoss
Heimdallr
1
2
0
0.5
W
0
1
0
0
L
0
2
1
0.25
W
2
1
0
2
W
Fenrir
Zashonfire
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,455
Damage
18,180
30,802
Taken
30,404
10,560
Mitigated
13,975
16,728
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HQTrivia
Izanami
3,306
1,905
0
3,502
4,672
1,617
0
563
4,109
0
51,131
L
Morgan Le Fay
LancePees
Morgan Le Fay
6,735
2,055
0
2,582
5,003
4,117
0
0
5,003
35,840
0
W
5,407
701
105
2,498
4,777
1,738
0
2,332
2,445
57,061
0
L
Fenrir
1,990
771
0
1,491
4,981
1,875
0
1,053
3,928
0
25,593
L
Sol
2,000
295
0
2,530
7,088
2,456
0
3,251
3,837
30,786
0
L
Heimdallr
SanMarcoss
Heimdallr
5,643
2,173
0
2,656
7,799
2,550
0
0
7,770
0
26,959
W
2,318
421
0
5,484
10,274
3,769
0
6,735
3,539
0
31,801
L
1,812
75
0
1,163
5,533
2,977
0
1,103
4,396
7,917
0
W
3,149
1,747
446
2,530
4,442
934
0
419
4,023
0
22,138
W
Fenrir
Zashonfire
Fenrir
4,275
1,079
0
2,163
6,637
2,502
0
498
6,139
0
14,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,036
Gold Earned
25,445
362
Minions Killed
229
0
Camps Cleared
0
1,126,680
Distance Traveled
934,551
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,352
635
99
10
0
198,226
2
L
Morgan Le Fay
5,790
579
59
6
0
209,808
3
W
Ra
7,750
775
122
12
0
223,219
5
L
Fenrir
4,954
495
58
6
0
204,087
5
L
Sol
5,244
524
67
7
0
167,470
1
L
Heimdallr
5,238
524
40
4
0
190,056
0
W
Tyr
5,829
583
68
7
0
227,151
5
L
Ares
4,219
422
5
1
0
163,130
1
W
Cupid
5,416
542
44
4
0
241,602
2
W
Fenrir
5,689
569
29
3
0
236,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role