Player Matchup

Bakasura
Bakasura
Benzza1991
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 57L
1,410 Elo+
Party 1
King Arthur
King Arthur
BlkCupid1033
King Arthur
Level 26
God Stats
3W - 5L
1,455 SR
Queue Stats
315W - 442L
1,340 Elo+
Solo
Scylla
Scylla
Chezza0909
Scylla
Level 28
God Stats
3W - 5L
1,425 SR
Queue Stats
242W - 253L
1,411 Elo+
Solo
Fenrir
Fenrir
Nate_of_faces
Fenrir
Level 18
God Stats
6W - 2L
1,905 SR
Queue Stats
68W - 52L
1,584 Elo+
Solo
Cernunnos
Cernunnos
nattapong-lang
Cernunnos
Level 20
God Stats
63W - 48L
1,454 SR
Queue Stats
110W - 88L
1,381 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,425 Elo+

VS

Team Averages
Level 20
1,437 SR
1,455 Elo+
Nike
Nike
FewerBirches
Nike
Level 29
God Stats
16W - 16L
1,652 SR
Queue Stats
176W - 192L
1,414 Elo+
Solo
Fenrir
Fenrir
Gibytudo
Fenrir
Level 29
God Stats
1W - 0L
1,159 SR
Queue Stats
30W - 34L
1,322 Elo+
Solo
Zeus
Zeus
ItzKory3405
Zeus
Level 29
God Stats
286W - 154L
1,693 SR
Queue Stats
382W - 270L
1,612 Elo+
Solo
Heimdallr
Heimdallr
alpha_load4
Heimdallr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,595 Elo+
Solo
Loki
Loki
katadeaksoy
Loki
Level 9
God Stats
1W - 1L
1,180 SR
Queue Stats
11W - 16L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benzza1991
Bakasura
18
1 / 12 / 12
10,469
952
3,823
16,592
6,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
BlkCupid1033
King Arthur
18
6 / 13 / 10
11,718
1,065
12,869
21,763
9,073
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Chezza0909
Scylla
19
2 / 7 / 15
11,328
1,030
10,105
12,740
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
14 / 13 / 6
13,523
1,229
23,290
23,773
13,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
nattapong-lang
Cernunnos
19
3 / 7 / 17
11,763
1,069
11,346
15,792
5,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 24
11,480
1,044
10,676
10,983
12,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Gibytudo
Fenrir
20
8 / 9 / 26
13,259
1,205
15,394
17,887
6,331
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
34 / 3 / 13
17,985
1,635
36,508
15,825
5,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
alpha_load4
Heimdallr
18
0 / 7 / 25
10,484
953
7,512
10,450
3,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 5 / 12
13,024
1,184
12,913
12,168
4,484
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
152
26
Kills
52
52
Deaths
26
60
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Benzza1991
Bakasura
1
12
12
0.58
L
King Arthur
BlkCupid1033
King Arthur
6
13
10
0.85
L
Scylla
Chezza0909
Scylla
2
7
15
1.36
W
1
2
24
6.5
W
Fenrir
Gibytudo
Fenrir
8
9
26
2.33
W
34
3
13
13.5
L
14
13
6
1.31
W
Heimdallr
alpha_load4
Heimdallr
0
7
25
1.79
W
9
5
12
3
L
Cernunnos
nattapong-lang
Cernunnos
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,433
Damage
83,003
90,660
Taken
67,313
36,378
Mitigated
31,953
3,983
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Benzza1991
Bakasura
3,823
2,548
0
796
16,592
6,260
0
8,531
8,061
0
18,280
L
King Arthur
BlkCupid1033
King Arthur
12,869
455
51
901
21,763
9,073
0
6,871
14,892
0
20,843
L
Scylla
Chezza0909
Scylla
10,105
2,275
0
17
12,740
2,688
0
2,423
10,317
31,317
0
W
10,676
891
118
754
10,983
12,459
0
2,054
8,859
0
25,214
W
Fenrir
Gibytudo
Fenrir
15,394
4,257
469
2,250
17,887
6,331
0
4,977
12,770
0
30,052
W
36,508
6,285
495
3,052
15,825
5,197
0
1,368
13,702
46,547
0
L
23,290
5,736
0
845
23,773
13,258
0
10,677
13,096
0
35,348
W
Heimdallr
alpha_load4
Heimdallr
7,512
5,367
0
748
10,450
3,482
0
802
9,593
0
14,974
W
12,913
4,151
0
560
12,168
4,484
0
904
11,264
0
35,193
L
Cernunnos
nattapong-lang
Cernunnos
11,346
7,468
0
1,373
15,792
5,099
0
8,006
7,786
0
43,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,801
Gold Earned
66,232
171
Minions Killed
166
6
Camps Cleared
9
931,640
Distance Traveled
861,492
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,469
952
28
3
3
177,999
0
L
King Arthur
11,718
1,065
6
1
0
209,605
0
L
Scylla
11,328
1,030
56
5
0
174,552
1
W
Nike
11,480
1,044
35
3
1
192,397
0
W
Fenrir
13,259
1,205
35
3
5
182,888
1
W
Zeus
17,985
1,635
18
2
2
173,989
0
L
Fenrir
13,523
1,229
16
1
0
195,200
0
W
Heimdallr
10,484
953
18
2
0
121,419
0
W
Loki
13,024
1,184
60
5
1
190,799
1
L
Cernunnos
11,763
1,069
65
6
3
174,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role