Player Matchup

Cu Chulainn
Cu Chulainn
FireStarter7364
Cu Chulainn
Level 20
God Stats
19W - 23L
1,519 SR
Queue Stats
48W - 53L
1,427 Elo+
Solo
Artemis
Artemis
Hobofarts
Artemis
Level 22
God Stats
1W - 3L
1,600 SR
Queue Stats
75W - 67L
1,558 Elo+
Solo
Arachne
Arachne
IZEUSI6429
Arachne
Level 18
God Stats
2W - 4L
1,828 SR
Queue Stats
13W - 19L
1,598 Elo+
Solo
Vulcan
Vulcan
TTV_King_Borri
Vulcan
Level 25
God Stats
5W - 5L
1,875 SR
Queue Stats
150W - 176L
1,589 Elo+
Solo
Jing Wei
Jing Wei
Thom3756
Jing Wei
Level 29
God Stats
6W - 5L
1,917 SR
Queue Stats
83W - 91L
1,508 Elo+
Solo
Team Averages
Level 23
1,748 SR
1,536 Elo+

VS

Team Averages
Level 21
1,460 SR
1,596 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DukeHennessy
Sobek
Level 27
God Stats
1W - 2L
1,344 SR
Queue Stats
59W - 31L
1,731 Elo+
Party 1
Anhur
Anhur
IcyMajin
Anhur
Level 17
God Stats
5W - 5L
1,668 SR
Queue Stats
26W - 15L
1,509 Elo+
Solo
Set
Set
MakeItHappnCappn
Set
Level 29
God Stats
2W - 1L
1,332 SR
Queue Stats
77W - 44L
1,677 Elo+
Party 1
Hun Batz
Hun Batz
flush_myopia1
Hun Batz
Level 6
God Stats
8W - 5L
1,456 SR
Queue Stats
22W - 18L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FireStarter7364
Cu Chulainn
13
1 / 5 / 0
8,339
439
11,363
13,952
12,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Hobofarts
Artemis
12
1 / 3 / 0
8,183
431
3,403
8,470
1,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
IZEUSI6429
Arachne
14
0 / 7 / 1
8,736
460
7,654
18,982
6,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 9 / 0
8,121
427
9,115
11,989
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Thom3756
Jing Wei
12
0 / 6 / 0
6,922
364
7,325
11,514
3,931
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
6 / 0 / 8
9,405
495
10,276
14,528
10,651
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 15
9,804
516
9,148
15,722
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
IcyMajin
Anhur
20
10 / 1 / 2
12,916
680
11,685
11,809
4,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 9
11,714
617
13,109
19,723
15,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
flush_myopia1
Hun Batz
17
5 / 1 / 5
10,937
576
2,532
11,375
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
3
Kills
30
30
Deaths
3
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
8
10
W
3
0
15
10.5
L
Cu Chulainn
FireStarter7364
Cu Chulainn
1
5
0
0.2
L
Artemis
Hobofarts
Artemis
1
3
0
0.33
L
Arachne
IZEUSI6429
Arachne
0
7
1
0.07
W
Anhur
IcyMajin
Anhur
10
1
2
11
W
6
1
9
10.5
L
1
9
0
0.11
L
Jing Wei
Thom3756
Jing Wei
0
6
0
0
W
Hun Batz
flush_myopia1
Hun Batz
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,860
Damage
46,750
64,907
Taken
73,157
28,844
Mitigated
53,189
15,492
Healing
34,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,276
836
482
7,632
14,528
10,651
579
5,024
9,319
44,684
0
W
9,148
390
0
7,457
15,722
17,888
0
2,959
12,435
33,923
0
L
Cu Chulainn
FireStarter7364
Cu Chulainn
11,363
2,250
0
3,526
13,952
12,231
0
3,423
10,529
8,432
43,933
L
Artemis
Hobofarts
Artemis
3,403
792
0
3,549
8,470
1,811
0
121
8,349
0
42,602
L
Arachne
IZEUSI6429
Arachne
7,654
4,942
115
5,565
18,982
6,485
0
4,233
14,749
0
59,464
W
Anhur
IcyMajin
Anhur
11,685
7,328
0
5,315
11,809
4,640
5,077
399
11,316
0
116,270
W
13,109
4,356
0
5,872
19,723
15,457
88
2,526
16,807
15,808
65,429
L
9,115
3,211
0
555
11,989
4,386
313
8,044
3,945
35,401
0
L
Jing Wei
Thom3756
Jing Wei
7,325
4,339
0
2,182
11,514
3,931
216
6,660
4,854
0
36,672
W
Hun Batz
flush_myopia1
Hun Batz
2,532
138
479
7,083
11,375
4,553
227
769
10,606
0
78,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,301
Gold Earned
54,776
410
Minions Killed
631
0
Camps Cleared
0
1,669,996
Distance Traveled
1,797,835
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,405
495
77
4
0
347,967
1
W
Sobek
9,804
516
53
3
0
394,853
1
L
Cu Chulainn
8,339
439
101
5
0
318,588
3
L
Artemis
8,183
431
77
4
0
241,731
6
L
Arachne
8,736
460
105
6
0
408,380
0
W
Anhur
12,916
680
206
11
0
351,301
2
W
Set
11,714
617
147
8
0
341,091
3
L
Vulcan
8,121
427
68
4
0
324,333
2
L
Jing Wei
6,922
364
59
3
0
376,964
1
W
Hun Batz
10,937
576
148
8
0
362,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role