Player Matchup

Thor
Thor
Brunin_SeCreT
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
Erick_-YT0
Tiamat
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 9L
1,137 Elo+
Party 2
Izanami
Izanami
badjuan711
Izanami
Level 7
God Stats
0W - 3L
1,286 SR
Queue Stats
5W - 10L
1,315 Elo+
Party 3
Anubis
Anubis
flashshelby
Anubis
Level 25
God Stats
244W - 268L
1,522 SR
Queue Stats
285W - 321L
1,437 Elo+
Solo
Merlin
Merlin
parcerico
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 3
Team Averages
Level 9
1,420 SR
1,322 Elo+

VS

Team Averages
Level 16
1,392 SR
1,385 Elo+
Chronos
Chronos
Ambrosio1428
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,367 Elo+
Solo
Neith
Neith
DarthKyronic
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
LordApolloJJPX
Ymir
Level 28
God Stats
5W - 9L
1,195 SR
Queue Stats
298W - 440L
1,288 Elo+
Party 1
Ullr
Ullr
RustKiller22
Ullr
Level 27
God Stats
16W - 20L
1,466 SR
Queue Stats
233W - 373L
1,255 Elo+
Party 1
Fenrir
Fenrir
Sh3rek_V3rde
Fenrir
Level 15
God Stats
2W - 5L
1,298 SR
Queue Stats
31W - 29L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 2
4,184
380
682
7,254
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
Erick_-YT0
Tiamat
7
0 / 5 / 2
4,652
423
2,163
4,074
1,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
badjuan711
Izanami
7
1 / 4 / 0
4,893
445
3,295
7,170
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
12
6 / 1 / 0
7,271
661
6,588
6,137
3,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
parcerico
Merlin
8
2 / 7 / 0
5,439
494
5,133
5,990
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ambrosio1428
Chronos
10
3 / 2 / 8
6,270
570
4,646
7,165
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 0 / 7
6,591
599
5,540
4,676
1,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 1 / 8
6,576
598
2,801
5,136
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 1
5,502
500
1,630
5,419
687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
11
10 / 2 / 2
6,948
632
6,300
7,157
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
9
Kills
25
26
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
Ambrosio1428
Chronos
3
2
8
3.5
L
0
9
2
0.11
W
7
0
7
10.5
L
Tiamat
Erick_-YT0
Tiamat
0
5
2
0.2
W
5
1
8
9
W
0
4
1
0.13
W
Fenrir
10
2
2
5.5
L
Izanami
badjuan711
Izanami
1
4
0
0.25
L
Anubis
6
1
0
6
L
Merlin
parcerico
Merlin
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,861
Damage
20,917
30,625
Taken
29,553
9,832
Mitigated
8,225
4,275
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Ambrosio1428
Chronos
4,646
1,800
0
2,296
7,165
1,925
1,170
4,385
2,780
23,369
0
L
682
122
0
1
7,254
1,670
126
971
6,283
0
5,080
W
5,540
2,630
0
1,589
4,676
1,296
978
808
3,868
0
43,832
L
Tiamat
Erick_-YT0
Tiamat
2,163
483
0
350
4,074
1,455
50
945
3,129
13,974
0
W
2,801
270
17
1,432
5,136
2,356
184
1,478
3,658
11,807
0
W
1,630
688
0
3
5,419
687
0
4,174
1,245
0
21,484
W
Fenrir
6,300
1,654
0
2,176
7,157
1,961
0
3,039
4,118
0
28,369
L
Izanami
badjuan711
Izanami
3,295
2,190
0
1,467
7,170
1,658
0
2,059
5,111
0
26,825
L
Anubis
6,588
130
0
1,997
6,137
3,279
0
0
6,137
37,498
0
L
Merlin
parcerico
Merlin
5,133
585
0
460
5,990
1,770
145
3,620
2,370
19,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
31,887
192
Minions Killed
257
0
Camps Cleared
0
897,273
Distance Traveled
932,309
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,270
570
51
5
0
158,994
0
L
Thor
4,184
380
8
1
0
198,515
2
W
Neith
6,591
599
80
7
0
196,324
1
L
Tiamat
4,652
423
33
3
0
189,002
0
W
Ymir
6,576
598
21
2
0
204,208
0
W
Ullr
5,502
500
54
5
0
174,549
1
W
Fenrir
6,948
632
51
5
0
198,234
1
L
Izanami
4,893
445
49
4
0
179,059
0
L
Anubis
7,271
661
74
7
0
163,508
1
L
Merlin
5,439
494
28
3
0
167,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role