Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Aaabezos
Mercury
Bronze III
Level 64
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Janus
Janus
Platinum I
GuAPAIXONADO
Janus
Platinum I
Level 52
God Stats
10W - 13L
1,677 SR
Queue Stats
202W - 189L
2,098 MMR
Solo
Tyr
Tyr
Masters
MargotHta
Tyr
Masters
Level 160
God Stats
6W - 8L
1,601 SR
Queue Stats
127W - 105L
2,327 MMR
Solo
Medusa
Medusa
Diamond III
Sρҽƈʂɳαƚσɾ
Medusa
Diamond III
Level 154
God Stats
0W - 1L
1,662 SR
Queue Stats
272W - 308L
2,181 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,632 SR
1,941 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,545 SR
1,606 MMR
Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
 
Ymir
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
Epsilon461
Odin
Silver II
Level 128
God Stats
1W - 0L
1,576 SR
Queue Stats
48W - 54L
1,517 MMR
Solo
Awilix
Awilix
Diamond V
TheHound16
Awilix
Diamond V
Level 128
God Stats
21W - 8L
1,759 SR
Queue Stats
75W - 64L
2,148 MMR
Solo
Anhur
Anhur
Gold V
Yviserion
Anhur
Gold V
Level 114
God Stats
10W - 11L
1,392 SR
Queue Stats
81W - 92L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 5 / 3
5,859
419
3,846
10,982
6,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Aaabezos
Mercury
9
0 / 7 / 1
5,879
420
2,263
10,512
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 5 / 0
7,686
549
3,388
8,254
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 0
7,826
559
6,441
11,462
12,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 5 / 1
7,316
523
7,597
9,329
2,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Morgan Le FaySetTsukuyomiTiamatAthena

VS

Bans
GilgameshNemesisGebSusanoKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 8
8,688
621
8,622
6,667
3,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
 
Ymir
11
0 / 1 / 9
7,205
515
2,937
8,700
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 2 / 6
7,482
534
5,088
7,298
4,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
TheHound16
Awilix
15
15 / 0 / 3
9,541
682
13,638
8,309
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Yviserion
Anhur
13
3 / 5 / 3
7,850
561
5,764
8,847
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
25
25
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
3
0.5
W
Scylla
 
Scylla
4
0
8
8
W
Ymir
 
Ymir
0
1
9
4.5
L
Mercury
Aaabezos
Mercury
0
7
1
0.07
W
3
2
6
3
L
1
5
0
0.2
L
3
3
0
1
L
3
5
1
0.7
W
Awilix
TheHound16
Awilix
15
0
3
16.5
W
Anhur
Yviserion
Anhur
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
36,049
50,539
Taken
39,821
26,111
Mitigated
21,288
11,451
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,846
291
0
1,522
10,982
6,176
0
4,145
6,837
10,844
0
W
Scylla
 
Scylla
8,622
1,305
0
3,308
6,667
3,022
393
2,172
4,345
59,988
0
W
Ymir
 
Ymir
2,937
1,213
0
2,274
8,700
7,873
0
1,977
6,641
17,788
0
L
Mercury
Aaabezos
Mercury
2,263
1,275
0
2,990
10,512
3,273
0
2,932
7,580
0
28,178
W
5,088
1,813
0
1,984
7,298
4,925
371
1,203
5,621
419
23,659
L
3,388
0
0
1,171
8,254
2,393
0
2,582
5,672
53,680
0
L
6,441
657
0
5,158
11,462
12,032
92
642
10,820
0
38,012
L
7,597
2,797
0
610
9,329
2,237
0
1,485
7,844
0
49,145
W
Awilix
TheHound16
Awilix
13,638
5,296
0
469
8,309
3,030
0
811
7,361
0
71,318
W
Anhur
Yviserion
Anhur
5,764
3,290
0
2,021
8,847
2,438
414
845
7,955
0
51,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
40,766
391
Minions Killed
403
0
Camps Cleared
0
1,391,853
Distance Traveled
1,399,607
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,859
419
19
1
0
281,724
9
W
Scylla
8,688
621
129
9
0
275,710
7
W
Ymir
7,205
515
20
1
0
299,250
5
L
Mercury
5,879
420
65
5
0
297,815
3
W
Odin
7,482
534
46
3
0
266,433
3
L
Janus
7,686
549
132
9
0
254,970
6
L
Tyr
7,826
559
90
6
0
297,182
4
L
Medusa
7,316
523
85
6
0
260,162
4
W
Awilix
9,541
682
108
8
0
330,962
6
W
Anhur
7,850
561
100
7
0
227,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role