Player Matchup

Chang'e
Chang'e
BigNüt
Chang'e
Level 18
God Stats
25W - 14L
1,646 SR
Queue Stats
283W - 237L
1,621 Elo+
Party 2
Gilgamesh
Gilgamesh
GimmeUrCheeks
Gilgamesh
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
1,621 Elo+
Solo
Nox
Nox
Greeka
Nox
Level 10
God Stats
2W - 2L
1,761 SR
Queue Stats
38W - 26L
1,547 Elo+
Party 2
Medusa
Medusa
Naynaa
Medusa
Level 25
God Stats
3W - 1L
1,934 SR
Queue Stats
56W - 36L
1,696 Elo+
Solo
Ratatoskr
Ratatoskr
ZeldrisTV
Ratatoskr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,510 Elo+
Solo
Team Averages
Level 13
1,668 SR
1,599 Elo+

VS

Team Averages
Level 19
1,589 SR
1,594 Elo+
Sobek
Sobek
GoodShizzleUzi
Sobek
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,617 Elo+
Party 1
Merlin
Merlin
Lolius
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
Pablotez
Sun Wukong
Level 29
God Stats
40W - 37L
1,582 SR
Queue Stats
91W - 99L
1,521 Elo+
Solo
Nemesis
Nemesis
SVILENSVEN
Nemesis
Level 17
God Stats
2W - 2L
1,864 SR
Queue Stats
117W - 145L
1,602 Elo+
Solo
Persephone
Persephone
SwayerBoss2016
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigNüt
Chang'e
12
5 / 3 / 9
7,207
554
9,607
11,543
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
GimmeUrCheeks
Gilgamesh
12
7 / 2 / 5
7,472
575
6,548
7,390
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
Greeka
Nox
14
4 / 1 / 10
8,535
657
6,029
6,347
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Naynaa
Medusa
15
12 / 0 / 8
9,651
742
9,380
6,246
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
ZeldrisTV
Ratatoskr
14
1 / 2 / 4
7,849
604
3,862
9,586
5,228
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 3
6,142
472
4,056
11,914
8,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Lolius
Merlin
8
0 / 6 / 5
5,222
402
4,044
6,084
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Pablotez
Sun Wukong
13
5 / 5 / 0
7,980
614
4,560
12,322
7,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SVILENSVEN
Nemesis
11
0 / 6 / 4
6,589
507
3,641
10,361
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
SwayerBoss2016
Persephone
11
1 / 6 / 6
7,001
539
7,274
8,133
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
29
Kills
8
8
Deaths
29
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BigNüt
Chang'e
5
3
9
3.17
W
Gilgamesh
GimmeUrCheeks
Gilgamesh
7
2
5
4.75
L
2
6
3
0.58
W
Nox
Greeka
Nox
4
1
10
9
L
Merlin
Lolius
Merlin
0
6
5
0.42
W
Medusa
Naynaa
Medusa
12
0
8
16
L
Sun Wukong
Pablotez
Sun Wukong
5
5
0
1
L
Nemesis
SVILENSVEN
Nemesis
0
6
4
0.33
L
Persephone
SwayerBoss2016
Persephone
1
6
6
0.67
W
Ratatoskr
ZeldrisTV
Ratatoskr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,426
Damage
23,575
41,112
Taken
48,814
18,027
Mitigated
23,295
17,645
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BigNüt
Chang'e
9,607
1,072
753
5,841
11,543
4,351
185
7,237
4,306
31,580
0
W
Gilgamesh
GimmeUrCheeks
Gilgamesh
6,548
1,244
0
2,120
7,390
3,876
0
3,317
4,073
0
29,910
L
4,056
570
0
2,338
11,914
8,794
101
3,448
8,466
16,295
0
W
Nox
Greeka
Nox
6,029
1,024
99
3,347
6,347
2,417
602
1,193
5,154
46,140
0
L
Merlin
Lolius
Merlin
4,044
515
0
0
6,084
1,527
40
2,140
3,944
16,209
0
W
Medusa
Naynaa
Medusa
9,380
4,689
0
494
6,246
2,155
2,239
1,765
4,481
0
56,628
L
Sun Wukong
Pablotez
Sun Wukong
4,560
1,039
0
3,391
12,322
7,341
248
4,003
8,319
0
41,830
L
Nemesis
SVILENSVEN
Nemesis
3,641
1,290
0
427
10,361
3,104
152
1,816
8,545
0
35,296
L
Persephone
SwayerBoss2016
Persephone
7,274
1,222
0
1,741
8,133
2,529
152
4,227
3,900
29,597
0
W
Ratatoskr
ZeldrisTV
Ratatoskr
3,862
877
0
4,991
9,586
5,228
0
1,862
7,724
0
54,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
32,934
404
Minions Killed
253
0
Camps Cleared
0
1,330,105
Distance Traveled
1,211,441
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,207
554
42
3
0
261,873
4
W
Gilgamesh
7,472
575
49
4
0
267,818
0
L
Sobek
6,142
472
17
1
0
242,426
3
W
Nox
8,535
657
104
8
0
261,959
6
L
Merlin
5,222
402
25
2
0
225,754
0
W
Medusa
9,651
742
99
8
0
267,240
1
L
Sun Wukong
7,980
614
90
7
0
229,867
1
L
Nemesis
6,589
507
65
5
0
281,048
2
L
Persephone
7,001
539
56
4
0
232,346
1
W
Ratatoskr
7,849
604
110
8
0
271,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role