Player Matchup

Athena
Athena
BOT-AHOLIC
Athena
Level 28
God Stats
5W - 5L
1,128 SR
Queue Stats
387W - 392L
1,345 Elo+
Party 1
King Arthur
King Arthur
DeAdKIt45
King Arthur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Izanami
Izanami
IZtFranTz
Izanami
Level 28
God Stats
19W - 8L
1,625 SR
Queue Stats
97W - 90L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ninjatitan09
Morgan Le Fay
Level 29
God Stats
5W - 4L
1,419 SR
Queue Stats
74W - 68L
1,400 Elo+
Solo
Thanatos
Thanatos
R6_Try_Me
Thanatos
Level 22
God Stats
17W - 21L
1,124 SR
Queue Stats
177W - 191L
1,286 Elo+
Party 1
Team Averages
Level 23
1,359 SR
1,366 Elo+

VS

Team Averages
Level 11
1,423 SR
1,339 Elo+
Sol
Sol
Banthiel
Sol
Level 14
God Stats
16W - 25L
1,336 SR
Queue Stats
21W - 28L
1,366 Elo+
Solo
Thor
Thor
SugarLumps6
Thor
Level 7
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 6L
991 Elo+
Solo
King Arthur
King Arthur
ThouXFurious
King Arthur
Level 26
God Stats
1W - 3L
1,559 SR
Queue Stats
8W - 17L
1,339 Elo+
Party 2
Olorun
Olorun
jayrose1496
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bakasura
Bakasura
wellington66
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BOT-AHOLIC
Athena
15
6 / 0 / 10
10,698
509
9,108
18,276
23,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
DeAdKIt45
King Arthur
12
0 / 3 / 9
8,356
398
4,642
10,948
6,552
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
IZtFranTz
Izanami
15
6 / 2 / 11
10,058
479
19,079
9,325
4,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Ninjatitan09
Morgan Le Fay
17
16 / 3 / 3
11,546
550
22,434
16,862
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
R6_Try_Me
Thanatos
15
7 / 2 / 8
10,530
501
10,029
14,424
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
9,771
465
13,141
16,590
8,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 6 / 2
5,929
282
983
7,913
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
ThouXFurious
King Arthur
14
2 / 4 / 0
8,585
409
5,718
23,852
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
15
1 / 9 / 2
8,765
417
9,925
19,676
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
wellington66
Bakasura
5
0 / 11 / 3
6,158
293
416
10,060
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
35
Kills
9
10
Deaths
36
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
BOT-AHOLIC
Athena
6
0
10
11
L
6
6
2
1.17
W
King Arthur
DeAdKIt45
King Arthur
0
3
9
1.5
W
Izanami
IZtFranTz
Izanami
6
2
11
5.75
W
Morgan Le Fay
Ninjatitan09
Morgan Le Fay
16
3
3
5.83
W
Thanatos
R6_Try_Me
Thanatos
7
2
8
5.5
L
0
6
2
0.17
L
King Arthur
ThouXFurious
King Arthur
2
4
0
0.5
L
Olorun
1
9
2
0.22
L
Bakasura
wellington66
Bakasura
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,292
Damage
30,183
69,835
Taken
78,091
46,434
Mitigated
37,651
21,753
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BOT-AHOLIC
Athena
9,108
1,878
854
2,304
18,276
23,609
1,276
6,373
10,576
37,458
0
L
13,141
3,403
0
4,498
16,590
8,913
601
8,371
8,219
48,778
0
W
King Arthur
DeAdKIt45
King Arthur
4,642
903
0
0
10,948
6,552
417
4,572
5,765
0
29,975
W
Izanami
IZtFranTz
Izanami
19,079
15,420
0
1,982
9,325
4,109
4,265
2,494
6,325
0
60,896
W
Morgan Le Fay
Ninjatitan09
Morgan Le Fay
22,434
1,338
790
4,587
16,862
7,359
773
5,228
11,127
88,253
0
W
Thanatos
R6_Try_Me
Thanatos
10,029
3,956
0
11,236
14,424
4,805
1,795
3,417
9,049
0
42,788
L
983
280
0
54
7,913
2,038
0
3,716
4,197
0
4,184
L
King Arthur
ThouXFurious
King Arthur
5,718
844
0
4,775
23,852
16,089
0
7,529
16,323
0
23,067
L
Olorun
9,925
6,000
313
5,147
19,676
7,361
555
7,239
12,437
49,251
0
L
Bakasura
wellington66
Bakasura
416
232
0
351
10,060
3,250
64
4,687
5,373
0
3,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
39,208
367
Minions Killed
222
0
Camps Cleared
0
1,868,276
Distance Traveled
1,190,187
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,698
509
67
3
0
360,371
0
L
Sol
9,771
465
91
4
0
279,696
0
W
King Arthur
8,356
398
43
2
0
382,254
0
W
Izanami
10,058
479
84
4
0
347,103
0
W
Morgan Le Fay
11,546
550
100
5
0
390,737
0
W
Thanatos
10,530
501
73
3
0
387,811
0
L
Thor
5,929
282
9
0
0
156,156
0
L
King Arthur
8,585
409
42
2
0
340,703
0
L
Olorun
8,765
417
72
3
0
279,858
2
L
Bakasura
6,158
293
8
0
0
133,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role