Player Matchup

Cerberus
Cerberus
Andreiy_Pjulasky
Cerberus
Level 18
God Stats
7W - 9L
1,420 SR
Queue Stats
89W - 113L
1,275 Elo+
Solo
Izanami
Izanami
Bryan_Bennettv
Izanami
Level 29
God Stats
15W - 5L
1,495 SR
Queue Stats
41W - 34L
1,376 Elo+
Solo
Amaterasu
Amaterasu
demon-blade87
Amaterasu
Level 28
God Stats
6W - 4L
1,619 SR
Queue Stats
85W - 97L
1,354 Elo+
Solo
Nemesis
Nemesis
iLilBoyBlue
Nemesis
Level 22
God Stats
15W - 14L
1,457 SR
Queue Stats
163W - 203L
1,297 Elo+
Solo
Aphrodite
Aphrodite
sporty619
Aphrodite
Level 16
God Stats
2W - 3L
1,382 SR
Queue Stats
144W - 132L
1,346 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,330 Elo+

VS

Team Averages
Level 14
1,412 SR
1,341 Elo+
Thanatos
Thanatos
KonozyrYT
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
ShxnobiGod
Rama
Level 18
God Stats
25W - 27L
1,447 SR
Queue Stats
285W - 321L
1,364 Elo+
Solo
Janus
Janus
Zer0_Zuerte
Janus
Level 29
God Stats
12W - 16L
1,405 SR
Queue Stats
63W - 71L
1,375 Elo+
Solo
Mercury
Mercury
mishazhilin2013
Mercury
Level 7
God Stats
2W - 7L
1,285 SR
Queue Stats
8W - 22L
1,184 Elo+
Solo
Merlin
Merlin
zxnnny_
Merlin
Level 15
God Stats
16W - 15L
1,422 SR
Queue Stats
29W - 26L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,653
582
319
2,947
863
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 2 / 1
5,557
695
3,910
4,786
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
demon-blade87
Amaterasu
8
4 / 1 / 2
4,844
606
2,350
4,452
1,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
iLilBoyBlue
Nemesis
10
4 / 0 / 2
5,757
720
3,046
5,017
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
sporty619
Aphrodite
9
4 / 2 / 3
5,681
710
2,505
5,038
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KonozyrYT
Thanatos
2
0 / 5 / 1
3,384
423
1,389
3,479
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 1
4,221
528
3,373
6,066
1,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 0
5,547
693
4,247
3,359
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
1 / 2 / 1
3,962
495
224
2,768
570
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
zxnnny_
Merlin
9
0 / 1 / 0
4,807
601
3,908
2,340
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
4
5
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
3
2
1
1.75
L
Thanatos
KonozyrYT
Thanatos
0
5
1
0.1
L
0
6
1
0.08
L
3
2
0
1.5
W
Amaterasu
demon-blade87
Amaterasu
4
1
2
5
W
Nemesis
iLilBoyBlue
Nemesis
4
0
2
5
L
1
2
1
0.75
W
Aphrodite
sporty619
Aphrodite
4
2
3
2.75
L
Merlin
zxnnny_
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,130
Damage
13,141
22,240
Taken
18,012
7,778
Mitigated
4,136
9,166
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
319
0
78
1,618
2,947
863
0
1,577
1,138
13,038
0
W
3,910
3,154
0
526
4,786
1,349
753
1,109
3,577
0
29,425
L
Thanatos
KonozyrYT
Thanatos
1,389
767
0
720
3,479
804
0
909
2,570
0
3,796
L
3,373
3,076
0
0
6,066
1,235
0
0
6,066
0
16,886
L
4,247
419
0
500
3,359
955
0
1,456
1,903
28,491
0
W
Amaterasu
demon-blade87
Amaterasu
2,350
1,297
0
809
4,452
1,856
516
1,297
2,889
0
8,129
W
Nemesis
iLilBoyBlue
Nemesis
3,046
1,352
0
2,495
5,017
2,068
393
616
4,315
0
30,394
L
224
77
0
165
2,768
570
0
357
2,411
0
2,853
W
Aphrodite
sporty619
Aphrodite
2,505
1,033
1,251
2,389
5,038
1,642
546
2,656
2,166
26,260
0
L
Merlin
zxnnny_
Merlin
3,908
115
0
250
2,340
572
0
102
2,238
24,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
21,921
217
Minions Killed
160
0
Camps Cleared
0
758,900
Distance Traveled
801,847
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,653
582
24
3
0
129,110
1
W
Izanami
5,557
695
59
7
0
149,923
0
L
Thanatos
3,384
423
6
1
0
131,930
1
L
Rama
4,221
528
31
4
0
146,358
0
L
Janus
5,547
693
64
8
0
175,160
0
W
Amaterasu
4,844
606
17
2
0
167,533
1
W
Nemesis
5,757
720
61
8
0
165,803
0
L
Mercury
3,962
495
8
1
0
194,352
0
W
Aphrodite
5,681
710
56
7
0
146,531
0
L
Merlin
4,807
601
51
6
0
154,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role