Player Matchup

Cabrakan
Cabrakan
Huntock
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,530 Elo+
Solo
Izanami
Izanami
PIGEON-KS-gugus
Izanami
Level 18
God Stats
28W - 28L
1,525 SR
Queue Stats
56W - 87L
1,399 Elo+
Solo
Cthulhu
Cthulhu
PrOz AsHLeY
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,442 Elo+
Solo
Arachne
Arachne
SheWasOnlyVII_
Arachne
Level 29
God Stats
6W - 3L
1,811 SR
Queue Stats
96W - 121L
1,441 Elo+
Solo
Vulcan
Vulcan
SniXXer187
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 203L
1,454 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,453 Elo+

VS

Team Averages
Level 22
1,438 SR
1,518 Elo+
Arachne
Arachne
BUSSiTHEiCON
Arachne
Level 18
God Stats
3W - 7L
1,459 SR
Queue Stats
75W - 83L
1,556 Elo+
Solo
Ullr
Ullr
FineSolution642
Ullr
Level 28
God Stats
0W - 1L
1,862 SR
Queue Stats
2W - 2L
1,771 Elo+
Solo
Kukulkan
Kukulkan
Kryogen888
Kukulkan
Level 8
God Stats
16W - 14L
1,205 SR
Queue Stats
23W - 24L
1,502 Elo+
Party 1
Odin
Odin
MrRainbows
Odin
Level 29
God Stats
2W - 7L
1,330 SR
Queue Stats
99W - 109L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
Tp Matty
Ne Zha
Level 25
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 3L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Huntock
Cabrakan
20
10 / 0 / 8
16,291
603
24,299
18,619
34,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

4
0 / 2 / 0
7,847
291
473
1,517
174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
PrOz AsHLeY
Cthulhu
19
1 / 5 / 4
12,795
474
12,041
19,854
14,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 0 / 6
17,015
630
21,483
20,329
12,189
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
SniXXer187
Vulcan
20
2 / 3 / 9
14,335
531
12,071
17,323
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BUSSiTHEiCON
Arachne
15
0 / 7 / 0
10,036
372
3,621
18,938
7,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 5 / 1
12,416
460
13,689
23,429
9,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Kryogen888
Kukulkan
17
0 / 6 / 2
10,590
392
9,777
14,614
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 3 / 1
12,006
445
5,070
23,179
21,445
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Tp Matty
Ne Zha
14
5 / 4 / 2
11,127
412
10,241
17,024
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
9
10
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
BUSSiTHEiCON
Arachne
0
7
0
0
L
4
5
1
0.9
W
Cabrakan
Huntock
Cabrakan
10
0
8
14
L
Kukulkan
Kryogen888
Kukulkan
0
6
2
0.17
L
0
3
1
0.17
W
0
2
0
0
W
Cthulhu
PrOz AsHLeY
Cthulhu
1
5
4
0.6
W
12
0
6
15
W
Vulcan
SniXXer187
Vulcan
2
3
9
2.17
L
Ne Zha
Tp Matty
Ne Zha
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,367
Damage
42,398
77,642
Taken
97,184
68,761
Mitigated
56,150
25,427
Healing
29,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BUSSiTHEiCON
Arachne
3,621
2,191
0
7,238
18,938
7,743
622
7,163
11,646
75
76,320
L
13,689
9,824
0
5,059
23,429
9,048
624
13,412
9,751
0
94,227
W
Cabrakan
Huntock
Cabrakan
24,299
3,082
0
5,664
18,619
34,576
935
1,150
16,505
124,594
0
L
Kukulkan
Kryogen888
Kukulkan
9,777
426
0
2,787
14,614
4,941
425
7,836
6,538
74,861
0
L
5,070
635
0
8,500
23,179
21,445
0
13,417
9,643
0
73,146
W
473
324
0
145
1,517
174
0
0
1,517
0
3,795
W
Cthulhu
PrOz AsHLeY
Cthulhu
12,041
1,073
0
3,332
19,854
14,481
708
433
19,193
83,181
0
W
21,483
15,804
0
13,244
20,329
12,189
6,066
1,752
18,379
0
180,243
W
Vulcan
SniXXer187
Vulcan
12,071
2,119
0
3,042
17,323
7,341
1,729
6,742
10,581
107,385
0
L
Ne Zha
Tp Matty
Ne Zha
10,241
2,942
635
5,298
17,024
12,973
66
5,441
11,195
783
62,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,283
Gold Earned
56,175
776
Minions Killed
677
0
Camps Cleared
0
2,164,921
Distance Traveled
2,183,856
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,036
372
123
5
0
465,901
8
L
Ullr
12,416
460
142
5
0
432,878
0
W
Cabrakan
16,291
603
219
8
0
505,224
3
L
Kukulkan
10,590
392
143
5
0
450,591
8
L
Odin
12,006
445
178
7
0
456,893
7
W
Izanami
7,847
291
8
0
0
44,343
0
W
Cthulhu
12,795
474
140
5
0
496,032
1
W
Arachne
17,015
630
230
9
0
581,184
1
W
Vulcan
14,335
531
179
7
0
538,138
0
L
Ne Zha
11,127
412
91
3
0
377,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role