Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LAZURCA
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 2
Bakasura
Bakasura
RecSay
Bakasura
Level 3
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 3L
1,289 Elo+
Party 2
Neith
Neith
ctlpa
Neith
Level 20
God Stats
4W - 3L
1,519 SR
Queue Stats
15W - 14L
1,387 Elo+
Solo
Kukulkan
Kukulkan
gamer69z
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,433 Elo+
Solo
Team Averages
Level 9
1,467 SR
1,406 Elo+

VS

Team Averages
Level 16
1,532 SR
1,469 Elo+
Ra
Ra
Adnapnem
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
ChubbyLoverXXX
Anhur
Level 17
God Stats
6W - 3L
1,466 SR
Queue Stats
61W - 56L
1,460 Elo+
Solo
Ares
Ares
DragoImperium
Ares
Level 29
God Stats
9W - 6L
1,924 SR
Queue Stats
40W - 34L
1,632 Elo+
Solo
Bellona
Bellona
EpicWasa
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
fabiuslolMance
Thanatos
Level 27
God Stats
1W - 1L
1,270 SR
Queue Stats
32W - 36L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 2 / 6
7,355
409
4,633
8,498
6,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
LAZURCA
Sun Wukong
12
4 / 6 / 2
7,985
444
8,843
15,019
13,119
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
RecSay
Bakasura
13
7 / 9 / 4
8,757
487
11,017
13,321
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
ctlpa
Neith
11
2 / 10 / 3
7,349
408
7,951
12,087
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
gamer69z
Kukulkan
12
1 / 10 / 2
7,734
430
4,158
10,885
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 11
9,199
511
6,648
9,730
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 1 / 6
9,675
538
12,856
11,134
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 18
8,450
469
6,138
12,785
11,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
EpicWasa
Bellona
14
3 / 4 / 8
8,461
470
5,836
12,105
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
17
20 / 0 / 3
11,302
628
14,593
11,318
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
14
Kills
37
37
Deaths
14
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
6
1.5
W
3
7
11
1.21
W
10
1
6
13
W
1
2
18
5
W
Bellona
EpicWasa
Bellona
3
4
8
1.75
L
Sun Wukong
LAZURCA
Sun Wukong
4
6
2
0.83
L
Bakasura
RecSay
Bakasura
7
9
4
1
L
Neith
ctlpa
Neith
2
10
3
0.35
W
Thanatos
20
0
3
21.5
L
Kukulkan
gamer69z
Kukulkan
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,602
Damage
46,071
59,810
Taken
57,072
29,588
Mitigated
34,315
6,362
Healing
27,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,633
1,088
1,040
1,343
8,498
6,669
25
1,271
7,157
16,736
0
W
6,648
1,475
1,245
1,987
9,730
3,534
1,755
2,135
6,808
40,292
0
W
12,856
8,448
0
5,728
11,134
4,585
2,984
2,066
8,998
0
65,402
W
6,138
1,048
0
1,184
12,785
11,663
265
2,083
10,212
21,161
0
W
Bellona
EpicWasa
Bellona
5,836
2,706
0
2,956
12,105
8,874
708
1,087
10,526
0
29,322
L
Sun Wukong
LAZURCA
Sun Wukong
8,843
1,535
0
525
15,019
13,119
624
3,667
11,306
0
40,141
L
Bakasura
RecSay
Bakasura
11,017
6,558
0
2,139
13,321
5,642
0
2,238
10,941
0
43,017
L
Neith
ctlpa
Neith
7,951
4,315
0
898
12,087
1,948
93
2,214
9,833
0
26,941
W
Thanatos
14,593
3,660
756
13,491
11,318
5,659
0
1,420
9,689
0
52,397
L
Kukulkan
gamer69z
Kukulkan
4,158
775
0
417
10,885
2,210
896
3,186
7,493
35,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
47,087
285
Minions Killed
325
0
Camps Cleared
0
1,450,404
Distance Traveled
1,608,645
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,355
409
22
1
0
276,230
3
W
Ra
9,199
511
80
4
0
265,236
0
W
Anhur
9,675
538
95
5
0
309,339
5
W
Ares
8,450
469
28
2
0
332,921
4
W
Bellona
8,461
470
45
3
0
315,848
0
L
Sun Wukong
7,985
444
56
3
0
336,443
3
L
Bakasura
8,757
487
76
4
0
310,279
2
L
Neith
7,349
408
54
3
0
243,058
3
W
Thanatos
11,302
628
77
4
0
385,301
1
L
Kukulkan
7,734
430
77
4
0
284,394
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role