Player Matchup

Olorun
Olorun
AllZunRy
Olorun
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 41L
1,159 Elo+
Solo
Hun Batz
Hun Batz
FaceTheSlayerr
Hun Batz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 65L
1,510 Elo+
Party 1
Merlin
Merlin
TheRedFashy
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 179L
1,319 Elo+
Solo
Izanami
Izanami
ZonalLocket
Izanami
Level 61
God Stats
3W - 4L
1,482 SR
Queue Stats
86W - 74L
1,499 Elo+
Party 1
Anubis
Anubis
hani-fromnbn
Anubis
Level 22
God Stats
2W - 2L
1,689 SR
Queue Stats
64W - 93L
1,447 Elo+
Solo
Team Averages
Level 54
1,534 SR
1,387 Elo+

VS

Team Averages
Level 51
1,424 SR
1,451 Elo+
King Arthur
King Arthur
ActOnIt
King Arthur
Level 15
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sand117
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
dins_fire_
Zhong Kui
Level 82
God Stats
5W - 9L
1,433 SR
Queue Stats
834W - 845L
1,364 Elo+
Solo
Ymir
Ymir
dontgankmebro90
Ymir
Level 15
God Stats
0W - 1L
1,795 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Fafnir
Fafnir
jimmycomo
Fafnir
Level 127
God Stats
4W - 6L
1,196 SR
Queue Stats
422W - 455L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AllZunRy
Olorun
14
1 / 0 / 16
8,008
890
6,278
5,918
2,291
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
15
8 / 3 / 10
9,316
1,035
14,753
8,413
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
2 / 2 / 11
7,658
851
9,484
4,025
1,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ZonalLocket
Izanami
14
7 / 4 / 8
8,790
977
10,656
8,562
3,329
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
3 / 0 / 15
8,570
952
6,480
5,543
3,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ActOnIt
King Arthur
13
1 / 5 / 6
7,225
803
2,733
9,888
8,925
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Sand117
Danzaburou
12
2 / 4 / 3
7,260
807
4,635
6,767
2,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
dins_fire_
Zhong Kui
12
1 / 4 / 2
6,409
712
5,458
8,796
7,926
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 2
7,300
811
6,453
12,340
10,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
jimmycomo
Fafnir
12
1 / 4 / 2
6,559
729
4,657
15,404
9,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
21
Kills
7
9
Deaths
21
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ActOnIt
King Arthur
1
5
6
0.8
W
Olorun
AllZunRy
Olorun
1
0
16
9
W
Hun Batz
8
3
10
4.33
L
Danzaburou
Sand117
Danzaburou
2
4
3
0.88
W
Merlin
2
2
11
3.75
W
Izanami
ZonalLocket
Izanami
7
4
8
2.75
L
Zhong Kui
dins_fire_
Zhong Kui
1
4
2
0.5
L
2
4
2
0.75
W
Anubis
3
0
15
10.5
L
Fafnir
jimmycomo
Fafnir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,651
Damage
23,936
32,461
Taken
53,195
15,095
Mitigated
39,064
14,979
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ActOnIt
King Arthur
2,733
561
0
265
9,888
8,925
0
4,877
5,011
0
5,259
W
Olorun
AllZunRy
Olorun
6,278
2,979
1,600
2,910
5,918
2,291
1,286
3,557
2,361
16,494
0
W
Hun Batz
14,753
2,369
1,291
2,400
8,413
4,380
668
3,543
4,870
0
24,260
L
Danzaburou
Sand117
Danzaburou
4,635
1,497
209
382
6,767
2,188
19
3,421
3,346
0
21,751
W
Merlin
9,484
1,117
805
154
4,025
1,553
523
2,380
1,645
13,317
0
W
Izanami
ZonalLocket
Izanami
10,656
8,089
408
1,380
8,562
3,329
1,918
3,944
4,618
0
22,691
L
Zhong Kui
dins_fire_
Zhong Kui
5,458
329
1,215
974
8,796
7,926
0
3,006
5,790
10,042
0
L
6,453
1,419
846
1,890
12,340
10,854
0
4,969
7,371
9,225
0
W
Anubis
6,480
388
1,606
2,425
5,543
3,542
795
3,144
2,399
17,989
0
L
Fafnir
jimmycomo
Fafnir
4,657
926
1,074
5,239
15,404
9,171
57
5,969
9,435
8,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
34,753
89
Minions Killed
66
0
Camps Cleared
0
861,344
Distance Traveled
787,022
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,225
803
2
0
0
169,186
0
W
Olorun
8,008
890
29
3
0
184,486
0
W
Hun Batz
9,316
1,035
14
2
0
183,995
0
L
Danzaburou
7,260
807
32
4
0
133,938
0
W
Merlin
7,658
851
5
1
0
168,361
0
W
Izanami
8,790
977
21
2
0
148,338
0
L
Zhong Kui
6,409
712
13
1
0
146,838
0
L
Ymir
7,300
811
5
1
0
168,398
0
W
Anubis
8,570
952
20
2
0
176,164
1
L
Fafnir
6,559
729
14
2
0
168,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role