Player Matchup

Sol
Sol
AutumnFun2587
Sol
Level 89
God Stats
23W - 27L
1,527 SR
Queue Stats
207W - 189L
1,513 Elo+
Party 4
Gilgamesh
Gilgamesh
Beefy1272
Gilgamesh
Level 147
God Stats
37W - 24L
1,755 SR
Queue Stats
464W - 439L
1,525 Elo+
Party 4
Da Ji
Da Ji
El_Pipotor
Da Ji
Level 123
God Stats
11W - 28L
1,189 SR
Queue Stats
1,163W - 1,220L
1,550 Elo+
Party 2
Scylla
Scylla
F_Chocapic
Scylla
Level 107
God Stats
10W - 12L
1,638 SR
Queue Stats
552W - 571L
1,546 Elo+
Party 2
Nike
Nike
Gallade Leader
Nike
Level 81
God Stats
0W - 2L
1,596 SR
Queue Stats
213W - 187L
1,518 Elo+
Party 4
Team Averages
Level 109
1,541 SR
1,530 Elo+

VS

Team Averages
Level 119
1,521 SR
1,563 Elo+
Ratatoskr
Ratatoskr
ClownClown50
Ratatoskr
Level 108
God Stats
15W - 8L
1,628 SR
Queue Stats
215W - 197L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
TAR4N1S
Sylvanus
Level 126
God Stats
32W - 29L
1,527 SR
Queue Stats
319W - 292L
1,563 Elo+
Party 3
Sobek
Sobek
detenator
Sobek
Level 89
God Stats
9W - 4L
1,693 SR
Queue Stats
97W - 92L
1,567 Elo+
Party 1
Hera
Hera
sumbudy7
Hera
Level 125
God Stats
9W - 6L
1,452 SR
Queue Stats
276W - 248L
1,579 Elo+
Party 1
Anhur
Anhur
tonymahoni1992
Anhur
Level 145
God Stats
4W - 3L
1,302 SR
Queue Stats
396W - 362L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,063
506
4,046
6,319
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Beefy1272
Gilgamesh
9
0 / 1 / 1
4,833
483
2,405
8,615
3,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
9
0 / 3 / 1
4,966
497
938
6,540
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
F_Chocapic
Scylla
9
0 / 3 / 0
4,633
463
1,197
4,229
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
4,824
482
1,137
6,286
2,197
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ClownClown50
Ratatoskr
11
4 / 0 / 1
6,335
634
2,708
4,608
1,537
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TAR4N1S
Sylvanus
12
4 / 0 / 1
7,040
704
5,368
3,794
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
detenator
Sobek
8
0 / 0 / 1
4,961
496
2,328
5,569
2,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
2 / 0 / 5
6,316
632
4,058
2,390
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,693
569
3,460
5,632
1,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
11
11
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Gilgamesh
Beefy1272
Gilgamesh
0
1
1
0.5
W
Ratatoskr
ClownClown50
Ratatoskr
4
0
1
4.5
L
Da Ji
0
3
1
0.17
L
Scylla
F_Chocapic
Scylla
0
3
0
0
L
0
3
0
0
W
Sylvanus
TAR4N1S
Sylvanus
4
0
1
4.5
W
Sobek
detenator
Sobek
0
0
1
0.5
W
Hera
2
0
5
4.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,723
Damage
17,922
31,989
Taken
21,993
10,573
Mitigated
7,797
8,437
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,046
1,540
0
3,606
6,319
1,373
0
1,910
4,325
31,067
0
L
Gilgamesh
Beefy1272
Gilgamesh
2,405
544
121
1,975
8,615
3,436
0
2,903
5,672
0
17,548
W
Ratatoskr
ClownClown50
Ratatoskr
2,708
1,037
0
235
4,608
1,537
0
752
3,856
0
37,702
L
Da Ji
938
290
0
375
6,540
2,107
0
1,739
4,713
0
23,759
L
Scylla
F_Chocapic
Scylla
1,197
37
0
1,235
4,229
1,460
0
1,622
2,461
20,707
0
L
1,137
125
0
1,125
6,286
2,197
0
2,640
3,646
0
23,228
W
Sylvanus
TAR4N1S
Sylvanus
5,368
1,403
244
2,348
3,794
1,941
622
0
3,794
30,594
7,533
W
Sobek
detenator
Sobek
2,328
404
0
1,493
5,569
2,179
0
2,140
3,429
13,005
0
W
Hera
4,058
1,027
0
1,000
2,390
661
181
445
1,945
34,063
0
W
3,460
2,257
0
1,901
5,632
1,479
0
2,019
3,613
0
37,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
30,345
225
Minions Killed
334
0
Camps Cleared
0
930,189
Distance Traveled
923,542
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,063
506
62
6
0
202,430
3
L
Gilgamesh
4,833
483
24
2
0
185,958
1
W
Ratatoskr
6,335
634
82
8
0
228,104
2
L
Da Ji
4,966
497
54
5
0
189,676
5
L
Scylla
4,633
463
41
4
0
194,506
2
L
Nike
4,824
482
44
4
0
157,619
0
W
Sylvanus
7,040
704
82
8
0
165,008
0
W
Sobek
4,961
496
20
2
0
178,557
0
W
Hera
6,316
632
72
7
0
202,637
0
W
Anhur
5,693
569
78
8
0
149,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role