Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MestreKondor
Scylla
Level 106
God Stats
24W - 23L
1,553 SR
Queue Stats
317W - 324L
1,494 Elo+
Solo
King Arthur
King Arthur
SheriDeez
King Arthur
Level 127
God Stats
4W - 10L
1,357 SR
Queue Stats
329W - 331L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
s4nctu2-solus
Ao Kuang
Level 59
God Stats
2W - 1L
1,758 SR
Queue Stats
40W - 34L
1,510 Elo+
Solo
Team Averages
Level 116
1,534 SR
1,499 Elo+

VS

Team Averages
Level 80
1,578 SR
1,439 Elo+
Fenrir
Fenrir
DaviMacuzaya
Fenrir
Level 159
God Stats
91W - 87L
1,521 SR
Queue Stats
1,172W - 1,229L
1,409 Elo+
Solo
Artemis
Artemis
KUTTA59
Artemis
Level 90
God Stats
35W - 38L
1,468 SR
Queue Stats
35W - 39L
1,436 Elo+
Solo
Odin
Odin
Reecehudo123
Odin
Level 12
God Stats
33W - 53L
1,504 SR
Queue Stats
81W - 94L
1,386 Elo+
Party 2
Sol
Sol
blkcotton
Sol
Level 32
God Stats
10W - 10L
1,620 SR
Queue Stats
431W - 324L
1,522 Elo+
Solo
Freya
Freya
master neo Z
Freya
Level 108
God Stats
3W - 3L
1,779 SR
Queue Stats
192W - 228L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 1 / 11
11,318
1,132
15,617
9,162
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
17
4 / 3 / 12
10,383
1,038
11,200
9,849
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
18
5 / 0 / 13
11,195
1,120
11,509
6,013
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SheriDeez
King Arthur
17
3 / 5 / 13
10,343
1,034
9,384
15,475
13,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
s4nctu2-solus
Ao Kuang
17
5 / 0 / 11
10,810
1,081
7,914
8,087
3,173
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

242

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 3 / 2
9,262
926
8,281
16,168
15,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
KUTTA59
Artemis
16
2 / 8 / 6
9,918
992
8,704
14,293
5,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 4
9,078
908
6,985
13,995
6,169
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 0 / 3
10,024
1,002
16,121
4,960
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 4
9,780
978
5,910
12,151
4,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
23
Kills
9
9
Deaths
23
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
11
11.5
W
Anubis
 
Anubis
4
3
12
3.33
L
Fenrir
1
3
2
0.67
L
Artemis
KUTTA59
Artemis
2
8
6
0.63
W
Scylla
5
0
13
11.5
L
1
6
4
0.5
W
King Arthur
SheriDeez
King Arthur
3
5
13
1.9
L
3
0
3
4.5
L
2
6
4
0.67
W
Ao Kuang
s4nctu2-solus
Ao Kuang
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,624
Damage
46,001
48,586
Taken
61,567
27,068
Mitigated
34,049
3,907
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,617
6,831
0
0
9,162
3,924
0
1,827
7,335
0
43,471
W
Anubis
 
Anubis
11,200
63
106
818
9,849
4,769
0
4,943
4,906
35,050
0
L
Fenrir
8,281
798
0
2,531
16,168
15,250
0
7,754
8,260
0
18,344
L
Artemis
KUTTA59
Artemis
8,704
3,608
207
1,009
14,293
5,567
0
7,242
6,809
0
30,406
W
Scylla
11,509
173
0
300
6,013
2,156
0
3,434
2,579
26,325
0
L
6,985
1,133
0
0
13,995
6,169
0
7,741
5,978
88
12,272
W
King Arthur
SheriDeez
King Arthur
9,384
1,136
102
612
15,475
13,046
0
7,949
7,526
0
15,877
L
16,121
6,435
0
590
4,960
2,330
0
857
4,013
40,099
3,789
L
5,910
2,156
0
439
12,151
4,733
0
6,099
5,884
29,434
0
W
Ao Kuang
s4nctu2-solus
Ao Kuang
7,914
675
0
1,969
8,087
3,173
0
2,521
5,566
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,049
Gold Earned
48,062
200
Minions Killed
199
8
Camps Cleared
9
1,008,418
Distance Traveled
958,197
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,318
1,132
71
7
2
214,712
1
W
Anubis
10,383
1,038
59
6
1
167,310
0
L
Fenrir
9,262
926
15
2
2
213,742
1
L
Artemis
9,918
992
55
6
3
159,978
0
W
Scylla
11,195
1,120
34
3
2
212,314
2
L
Odin
9,078
908
19
2
0
200,185
1
W
King Arthur
10,343
1,034
14
1
1
187,892
0
L
Sol
10,024
1,002
53
5
3
193,282
0
L
Freya
9,780
978
57
6
1
191,010
0
W
Ao Kuang
10,810
1,081
22
2
2
226,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role